Player Matchup

Medusa
Medusa
AngelGR0210
Medusa
Level 107
God Stats
3W - 1L
1,547 SR
Queue Stats
117W - 121L
1,450 Elo+
Party 1
Cerberus
Cerberus
Bickuriboox
Cerberus
Level 234
God Stats
11W - 7L
1,633 SR
Queue Stats
225W - 219L
1,559 Elo+
Solo
Serqet
Serqet
BoS Hyqe
Serqet
Level 182
God Stats
17W - 15L
1,533 SR
Queue Stats
600W - 587L
1,529 Elo+
Solo
King Arthur
King Arthur
ErickCisneros97
King Arthur
Level 149
God Stats
5W - 4L
1,536 SR
Queue Stats
104W - 108L
1,484 Elo+
Party 1
Merlin
Merlin
TT_DESTROYER
Merlin
Level 142
God Stats
3W - 2L
1,660 SR
Queue Stats
324W - 325L
1,436 Elo+
Solo
Team Averages
Level 163
1,582 SR
1,492 Elo+

VS

Team Averages
Level 132
1,526 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Espongositodark
Skadi
Level 90
God Stats
2W - 3L
1,528 SR
Queue Stats
142W - 139L
1,466 Elo+
Solo
Thor
Thor
Lombardinho
Thor
Level 180
God Stats
4W - 5L
1,560 SR
Queue Stats
135W - 118L
1,518 Elo+
Solo
Surtr
Surtr
RedRabbit8708
Surtr
Level 89
God Stats
1W - 7L
1,449 SR
Queue Stats
177W - 158L
1,564 Elo+
Solo
Chang'e
Chang'e
Simbacor
Chang'e
Level 178
God Stats
8W - 7L
1,596 SR
Queue Stats
439W - 471L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
1 / 1 / 0
3,357
671
1,733
2,756
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Bickuriboox
Cerberus
5
0 / 1 / 1
3,565
713
1,448
3,077
1,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
BoS Hyqe
Serqet
6
3 / 0 / 0
3,781
756
1,468
2,808
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ErickCisneros97
King Arthur
6
1 / 2 / 1
3,580
716
3,862
5,414
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
6
0 / 0 / 2
3,687
737
2,306
1,386
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
4
0 / 0 / 2
3,029
606
1,164
4,077
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,581
516
287
782
131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,294
659
1,119
3,856
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 1
3,586
717
2,848
4,961
1,612
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chang'e
Simbacor
Chang'e
6
2 / 1 / 0
3,467
693
1,853
3,388
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
2
1
W
Medusa
1
1
0
1
W
Cerberus
Bickuriboox
Cerberus
0
1
1
0.5
W
Serqet
BoS Hyqe
Serqet
3
0
0
3
W
King Arthur
ErickCisneros97
King Arthur
1
2
1
0.75
L
0
1
0
0
L
1
1
0
1
L
1
2
1
0.75
L
Chang'e
Simbacor
Chang'e
2
1
0
2
W
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,817
Damage
7,271
15,441
Taken
17,064
6,087
Mitigated
5,185
5,744
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,164
210
0
1,051
4,077
1,543
0
1,019
3,058
7,787
0
W
Medusa
1,733
970
0
1,208
2,756
686
345
997
1,717
0
20,696
W
Cerberus
Bickuriboox
Cerberus
1,448
63
0
1,084
3,077
1,372
0
1,355
1,624
10,118
2,539
W
Serqet
BoS Hyqe
Serqet
1,468
550
0
2,052
2,808
691
0
0
2,808
0
12,575
W
King Arthur
ErickCisneros97
King Arthur
3,862
764
0
1,150
5,414
3,008
0
144
5,270
0
19,380
L
287
106
0
0
782
131
0
16
766
0
2,402
L
1,119
411
0
500
3,856
1,135
0
562
3,194
0
10,085
L
2,848
1,470
0
1,662
4,961
1,612
0
0
4,874
315
16,709
L
Chang'e
Simbacor
Chang'e
1,853
146
168
1,174
3,388
764
0
1,593
1,621
12,068
0
W
Merlin
2,306
184
0
250
1,386
330
0
433
861
13,818
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,970
Gold Earned
15,957
170
Minions Killed
90
0
Camps Cleared
0
494,839
Distance Traveled
466,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,029
606
7
1
0
116,290
0
W
Medusa
3,357
671
36
7
0
84,813
1
W
Cerberus
3,565
713
28
6
0
90,451
1
W
Serqet
3,781
756
28
6
0
125,598
0
W
King Arthur
3,580
716
44
9
0
93,539
0
L
Skadi
2,581
516
6
1
0
24,817
0
L
Thor
3,294
659
19
4
0
112,774
0
L
Surtr
3,586
717
25
5
0
103,971
0
L
Chang'e
3,467
693
33
7
0
108,628
0
W
Merlin
3,687
737
34
7
0
100,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role