Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Budir
Danzaburou
Platinum IV
Level 149
God Stats
25W - 14L
1,803 SR
Queue Stats
133W - 123L
1,824 MMR
Party 1
Bastet
Bastet
Gold II
HotSingleMommy
Bastet
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,529 MMR
Solo
Bake Kujira
Bake Kujira
Gold II
emmaawesome11
Bake Kujira
Gold II
Level 195
God Stats
168W - 183L
1,558 SR
Queue Stats
612W - 620L
1,525 MMR
Solo
Janus
Janus
Gold IV
sirrebel
Janus
Gold IV
Level 158
God Stats
14W - 31L
1,396 SR
Queue Stats
212W - 209L
1,480 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,551 SR
1,572 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 166
1,598 SR
1,575 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
ArgenisBouzas
Geb
Gold I
Level 182
God Stats
20W - 17L
1,588 SR
Queue Stats
384W - 384L
1,537 MMR
Solo
The Morrigan
The Morrigan
Gold III
Forky083105
The Morrigan
Gold III
Level 142
God Stats
2W - 3L
1,653 SR
Queue Stats
214W - 224L
1,618 MMR
Solo
Medusa
Medusa
Platinum V
NINJAxPANTHER13
Medusa
Platinum V
Level 154
God Stats
50W - 40L
1,608 SR
Queue Stats
356W - 360L
1,575 MMR
Solo
Thanatos
Thanatos
Platinum III
eooby
Thanatos
Platinum III
Level 159
God Stats
43W - 30L
1,639 SR
Queue Stats
174W - 173L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 0 / 3
5,611
623
2,152
3,578
1,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Budir
Danzaburou
11
1 / 0 / 1
6,033
670
3,450
3,809
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
6 / 2 / 2
6,140
682
8,405
7,910
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bake Kujira
emmaawesome11
Bake Kujira
10
0 / 1 / 1
5,915
657
2,717
6,647
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
sirrebel
Janus
10
2 / 1 / 3
6,175
686
3,336
3,739
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Nu WaAphroditeSkadiChang'e

VS

Bans
AchillesAgniThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 0
5,653
628
4,499
7,243
4,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 3 / 1
4,752
528
2,426
9,374
2,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Forky083105
The Morrigan
7
0 / 3 / 2
4,316
480
1,764
2,951
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,756
528
2,064
5,037
1,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
eooby
Thanatos
9
2 / 2 / 0
4,991
555
3,719
7,980
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
L
Cthulhu
 
Cthulhu
1
1
0
1
L
1
3
1
0.5
W
Danzaburou
Budir
Danzaburou
1
0
1
1.5
L
The Morrigan
Forky083105
The Morrigan
0
3
2
0.33
W
6
2
2
3.5
L
0
2
0
0
W
Bake Kujira
emmaawesome11
Bake Kujira
0
1
1
0.5
L
Thanatos
eooby
Thanatos
2
2
0
1
W
Janus
sirrebel
Janus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
14,472
25,683
Taken
32,585
9,298
Mitigated
11,695
12,883
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,152
951
3,297
1,965
3,578
1,390
170
864
2,714
17,114
0
L
Cthulhu
 
Cthulhu
4,499
304
0
2,265
7,243
4,063
0
2,451
4,792
39,200
1,342
L
2,426
318
1,261
1,904
9,374
2,833
0
2,859
6,353
12,709
1,218
W
Danzaburou
Budir
Danzaburou
3,450
1,337
0
1,192
3,809
1,263
452
331
3,478
0
50,517
L
The Morrigan
Forky083105
The Morrigan
1,764
703
0
193
2,951
704
0
782
1,993
16,977
3,561
W
8,405
2,756
0
3,838
7,910
2,124
0
1,215
6,695
0
37,517
L
2,064
960
0
1,404
5,037
1,381
0
372
4,665
0
31,355
W
Bake Kujira
emmaawesome11
Bake Kujira
2,717
880
0
1,983
6,647
3,477
0
3,972
2,675
42,865
266
L
Thanatos
eooby
Thanatos
3,719
864
0
4,651
7,980
2,714
0
928
6,990
0
29,158
W
Janus
sirrebel
Janus
3,336
0
0
608
3,739
1,044
0
1,577
2,162
37,192
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
24,468
335
Minions Killed
277
0
Camps Cleared
0
963,697
Distance Traveled
910,001
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,611
623
25
3
0
192,337
2
L
Cthulhu
5,653
628
91
10
0
173,528
2
L
Geb
4,752
528
17
2
0
201,672
4
W
Danzaburou
6,033
670
93
10
0
173,997
0
L
The Morrigan
4,316
480
46
5
0
134,466
0
W
Bastet
6,140
682
53
6
0
213,867
3
L
Medusa
4,756
528
70
8
0
181,310
5
W
Bake Kujira
5,915
657
85
9
0
179,887
1
L
Thanatos
4,991
555
53
6
0
219,025
0
W
Janus
6,175
686
79
9
0
203,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role