Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Adelchan
Thanatos
Level 121
God Stats
1W - 1L
1,333 SR
Queue Stats
133W - 130L
1,469 Elo+
Solo
Yemoja
Yemoja
Atreusz
Yemoja
Level 129
God Stats
9W - 2L
1,891 SR
Queue Stats
448W - 456L
1,481 Elo+
Solo
Anubis
Anubis
ILL0ILL0
Anubis
Level 63
God Stats
5W - 6L
1,405 SR
Queue Stats
346W - 348L
1,574 Elo+
Solo
Odin
Odin
pulling4hairs
Odin
Level 145
God Stats
3W - 0L
1,814 SR
Queue Stats
372W - 409L
1,496 Elo+
Solo
Team Averages
Level 128
1,589 SR
1,504 Elo+

VS

Team Averages
Level 153
1,581 SR
1,539 Elo+
Ishtar
Ishtar
FreeeeZaH ll
Ishtar
Level 144
God Stats
1W - 2L
1,516 SR
Queue Stats
104W - 104L
1,531 Elo+
Solo
Hel
Hel
Joshì
Hel
Level 192
God Stats
2W - 2L
1,654 SR
Queue Stats
333W - 254L
1,645 Elo+
Party 1
The Morrigan
The Morrigan
Lumination2403
The Morrigan
Level 158
God Stats
4W - 4L
1,455 SR
Queue Stats
102W - 66L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
TehInsaneR
Cthulhu
Level 184
God Stats
1W - 2L
1,682 SR
Queue Stats
190W - 188L
1,414 Elo+
Solo
Poseidon
Poseidon
cadjavii
Poseidon
Level 87
God Stats
4W - 3L
1,595 SR
Queue Stats
187W - 166L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 1 / 10
9,018
752
9,645
8,580
4,058
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Adelchan
Thanatos
17
7 / 1 / 6
9,956
830
14,262
9,891
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Atreusz
Yemoja
16
3 / 1 / 11
9,929
827
4,440
10,555
7,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
ILL0ILL0
Anubis
16
4 / 1 / 6
9,516
793
7,791
8,420
4,295
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 2 / 13
8,998
750
7,309
11,147
11,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 6 / 2
8,341
695
7,281
11,748
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hel
Joshì
Hel
13
1 / 2 / 1
7,704
642
3,325
6,049
2,016
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Lumination2403
The Morrigan
14
2 / 2 / 1
7,783
649
6,866
6,378
2,502
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TehInsaneR
Cthulhu
16
1 / 2 / 3
9,083
757
9,685
13,538
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
cadjavii
Poseidon
14
0 / 4 / 2
7,826
652
5,297
7,609
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
16
Kills
6
6
Deaths
16
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
10
6
W
Thanatos
Adelchan
Thanatos
7
1
6
10
W
Yemoja
Atreusz
Yemoja
3
1
11
8.5
L
Ishtar
2
6
2
0.5
W
Anubis
ILL0ILL0
Anubis
4
1
6
7
L
Hel
Joshì
Hel
1
2
1
0.75
L
The Morrigan
Lumination2403
The Morrigan
2
2
1
1.25
L
Cthulhu
TehInsaneR
Cthulhu
1
2
3
1.25
L
Poseidon
cadjavii
Poseidon
0
4
2
0.25
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,447
Damage
32,454
48,593
Taken
45,322
32,088
Mitigated
24,574
34,340
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,645
602
113
1,418
8,580
4,058
974
4,756
3,824
32,373
0
W
Thanatos
Adelchan
Thanatos
14,262
1,282
829
5,485
9,891
4,202
1,208
6,487
3,404
0
24,620
W
Yemoja
Atreusz
Yemoja
4,440
181
16,710
5,257
10,555
7,857
661
3,615
6,940
13,354
983
L
Ishtar
7,281
2,045
304
1,303
11,748
4,287
0
5,045
6,524
0
16,625
W
Anubis
ILL0ILL0
Anubis
7,791
253
931
2,098
8,420
4,295
739
5,349
3,071
20,963
582
L
Hel
Joshì
Hel
3,325
284
11,650
3,249
6,049
2,016
0
2,504
3,502
6,061
0
L
The Morrigan
Lumination2403
The Morrigan
6,866
973
0
62
6,378
2,502
268
1,863
4,110
11,725
130
L
Cthulhu
TehInsaneR
Cthulhu
9,685
242
0
1,009
13,538
13,137
0
7,092
5,495
22,772
419
L
Poseidon
cadjavii
Poseidon
5,297
541
881
564
7,609
2,632
0
3,697
3,561
27,702
0
W
7,309
977
24
1,475
11,147
11,676
126
4,450
6,697
413
15,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,417
Gold Earned
40,737
144
Minions Killed
133
0
Camps Cleared
0
1,102,450
Distance Traveled
1,056,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,018
752
52
4
0
228,447
0
W
Thanatos
9,956
830
30
3
0
265,323
0
W
Yemoja
9,929
827
14
1
0
196,564
0
L
Ishtar
8,341
695
28
2
0
185,989
0
W
Anubis
9,516
793
32
3
0
200,265
0
L
Hel
7,704
642
10
1
0
236,488
0
L
The Morrigan
7,783
649
15
1
0
202,727
0
L
Cthulhu
9,083
757
46
4
0
214,744
0
L
Poseidon
7,826
652
34
3
0
216,549
0
W
Odin
8,998
750
16
1
0
211,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role