Player Matchup

Skadi
Skadi
CalebWidowgast
Skadi
Level 127
God Stats
2W - 1L
1,188 SR
Queue Stats
250W - 233L
1,499 Elo+
Solo
Nike
Nike
Klingo
Nike
Level 158
God Stats
3W - 2L
1,468 SR
Queue Stats
290W - 226L
1,591 Elo+
Solo
Shiva
Shiva
Loopen
Shiva
Level 160
God Stats
6W - 8L
1,483 SR
Queue Stats
599W - 592L
1,598 Elo+
Solo
Ullr
Ullr
MONSTERxMJDx
Ullr
Level 222
God Stats
5W - 5L
1,454 SR
Queue Stats
240W - 251L
1,516 Elo+
Solo
Vulcan
Vulcan
l777l Ago
Vulcan
Level 156
God Stats
7W - 5L
1,426 SR
Queue Stats
201W - 205L
1,432 Elo+
Solo
Team Averages
Level 165
1,404 SR
1,527 Elo+

VS

Team Averages
Level 141
1,524 SR
1,487 Elo+
Rama
Rama
 
Rama
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ABU-MOH
Danzaburou
Level 154
God Stats
8W - 8L
1,424 SR
Queue Stats
397W - 406L
1,452 Elo+
Solo
Cliodhna
Cliodhna
GoodMedia
Cliodhna
Level 123
God Stats
1W - 3L
1,373 SR
Queue Stats
187W - 194L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
furial5
Ah Muzen Cab
Level 113
God Stats
1W - 1L
1,821 SR
Queue Stats
203W - 208L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 10
8,636
864
8,518
11,544
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Nike
Klingo
Nike
15
4 / 2 / 11
8,769
877
8,037
12,498
13,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
Loopen
Shiva
15
5 / 3 / 13
9,018
902
9,004
14,017
17,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
4 / 2 / 14
9,024
902
9,700
6,366
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
l777l Ago
Vulcan
17
11 / 0 / 10
10,848
1,085
10,682
7,673
4,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 3 / 3
7,357
736
3,718
4,945
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
 
Mercury
12
1 / 7 / 4
6,573
657
5,007
8,750
3,002
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
ABU-MOH
Danzaburou
12
1 / 5 / 4
6,728
673
4,708
10,766
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
GoodMedia
Cliodhna
15
6 / 7 / 3
8,175
818
9,292
12,944
8,483
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
furial5
Ah Muzen Cab
14
2 / 7 / 4
6,978
698
11,418
13,275
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
29
Kills
11
11
Deaths
29
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
3
0.83
L
Mercury
 
Mercury
1
7
4
0.43
L
Danzaburou
ABU-MOH
Danzaburou
1
5
4
0.6
W
5
4
10
2.5
L
Cliodhna
GoodMedia
Cliodhna
6
7
3
1.07
W
Nike
Klingo
Nike
4
2
11
4.75
W
Shiva
Loopen
Shiva
5
3
13
3.83
W
4
2
14
5.5
L
Ah Muzen Cab
furial5
Ah Muzen Cab
2
7
4
0.57
W
Vulcan
l777l Ago
Vulcan
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,941
Damage
34,143
52,098
Taken
50,680
44,530
Mitigated
21,512
11,924
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,718
2,469
173
983
4,945
1,427
0
520
4,425
0
9,371
L
Mercury
 
Mercury
5,007
643
0
258
8,750
3,002
0
1,780
6,970
0
9,220
L
Danzaburou
ABU-MOH
Danzaburou
4,708
1,017
260
2,145
10,766
3,864
0
2,461
8,305
0
15,559
W
8,518
2,161
1,124
2,179
11,544
5,056
1,587
0
11,544
0
16,988
L
Cliodhna
GoodMedia
Cliodhna
9,292
1,503
10
1,201
12,944
8,483
0
3,520
9,424
1,729
15,811
W
Nike
Klingo
Nike
8,037
654
109
1,882
12,498
13,970
84
457
12,041
1,179
15,168
W
Shiva
Loopen
Shiva
9,004
557
1,862
1,245
14,017
17,571
241
180
13,837
0
17,784
W
9,700
2,065
439
918
6,366
3,052
1,718
120
6,246
0
21,900
L
Ah Muzen Cab
furial5
Ah Muzen Cab
11,418
2,776
666
1,711
13,275
4,736
0
2,732
10,543
0
21,777
W
Vulcan
l777l Ago
Vulcan
10,682
177
252
1,914
7,673
4,881
915
368
7,305
25,633
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,295
Gold Earned
35,811
153
Minions Killed
75
0
Camps Cleared
0
1,004,670
Distance Traveled
764,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,357
736
13
1
0
98,717
0
L
Mercury
6,573
657
5
1
0
167,338
0
L
Danzaburou
6,728
673
29
3
0
146,741
0
W
Skadi
8,636
864
13
1
0
170,923
0
L
Cliodhna
8,175
818
11
1
0
185,806
0
W
Nike
8,769
877
30
3
0
182,757
0
W
Shiva
9,018
902
24
2
0
204,331
0
W
Ullr
9,024
902
42
4
0
196,321
0
L
Ah Muzen Cab
6,978
698
17
2
0
165,709
0
W
Vulcan
10,848
1,085
44
4
0
250,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role