Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pavluwa
Cu Chulainn
Level 149
God Stats
3W - 2L
1,572 SR
Queue Stats
318W - 274L
1,497 Elo+
Party 1
Ra
Ra
Ratchet94
Ra
Level 158
God Stats
43W - 34L
1,608 SR
Queue Stats
595W - 573L
1,501 Elo+
Solo
Ravana
Ravana
Rv2600ぶ
Ravana
Level 158
God Stats
4W - 2L
1,512 SR
Queue Stats
208W - 204L
1,506 Elo+
Solo
Skadi
Skadi
jayh1991
Skadi
Level 117
God Stats
2W - 3L
1,448 SR
Queue Stats
42W - 45L
1,426 Elo+
Solo
Team Averages
Level 148
1,528 SR
1,486 Elo+

VS

Team Averages
Level 110
1,450 SR
1,558 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Exoskeleton100
Hel
Level 156
God Stats
0W - 2L
1,312 SR
Queue Stats
150W - 117L
1,578 Elo+
Party 2
Cerberus
Cerberus
HamKaasTosti
Cerberus
Level 122
God Stats
17W - 10L
1,643 SR
Queue Stats
96W - 57L
1,613 Elo+
Solo
Thor
Thor
nutelicaa
Thor
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
50W - 30L
1,594 Elo+
Party 2
Neith
Neith
visio200nario
Neith
Level 86
God Stats
18W - 20L
1,509 SR
Queue Stats
389W - 369L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 4
5,967
597
3,559
5,413
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Pavluwa
Cu Chulainn
13
4 / 0 / 1
7,498
750
4,838
6,543
4,475
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 3 / 5
7,003
700
4,964
5,606
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Rv2600ぶ
Ravana
11
3 / 1 / 4
6,277
628
7,293
7,065
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
jayh1991
Skadi
10
1 / 1 / 1
5,383
538
3,375
3,317
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 3 / 0
5,108
511
3,133
6,623
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 2
6,032
603
5,378
9,331
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HamKaasTosti
Cerberus
9
0 / 1 / 1
5,174
517
2,866
8,601
4,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thor
10
2 / 4 / 3
5,616
562
5,181
10,106
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
5,860
586
3,018
3,039
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
5
5
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
4
3
L
Surtr
 
Surtr
0
3
0
0
L
2
4
2
0.75
L
Cerberus
HamKaasTosti
Cerberus
0
1
1
0.5
W
Cu Chulainn
Pavluwa
Cu Chulainn
4
0
1
4.5
W
3
3
5
1.83
W
Ravana
Rv2600ぶ
Ravana
3
1
4
5
W
Skadi
jayh1991
Skadi
1
1
1
1.5
L
Thor
2
4
3
0.88
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
19,576
27,944
Taken
37,700
12,749
Mitigated
15,050
11,799
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,559
922
0
2,380
5,413
3,454
0
1,483
3,875
27,490
0
L
Surtr
 
Surtr
3,133
1,191
0
2,285
6,623
3,104
0
622
6,001
1,513
32,501
L
5,378
0
1,196
4,711
9,331
2,982
0
3,684
5,322
37,082
1,046
L
Cerberus
HamKaasTosti
Cerberus
2,866
372
0
2,626
8,601
4,450
0
2,120
6,399
19,713
1,392
W
Cu Chulainn
Pavluwa
Cu Chulainn
4,838
711
0
2,664
6,543
4,475
109
846
5,223
7,784
54,364
W
4,964
538
348
2,351
5,606
1,657
0
2,738
2,614
43,373
1,571
W
Ravana
Rv2600ぶ
Ravana
7,293
2,041
0
3,758
7,065
2,184
0
2,098
4,750
0
36,837
W
Skadi
jayh1991
Skadi
3,375
1,222
0
298
3,317
979
0
181
3,136
0
38,249
L
Thor
5,181
925
0
1,378
10,106
3,578
0
1,727
8,231
0
32,926
L
3,018
918
0
1,572
3,039
936
0
117
2,922
0
48,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
27,790
388
Minions Killed
319
0
Camps Cleared
0
1,039,702
Distance Traveled
1,045,767
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,967
597
50
5
0
189,966
0
L
Surtr
5,108
511
63
6
0
218,447
1
L
Hel
6,032
603
84
8
0
224,263
0
L
Cerberus
5,174
517
38
4
0
215,289
3
W
Cu Chulainn
7,498
750
119
12
0
203,777
0
W
Ra
7,003
700
97
10
0
218,748
2
W
Ravana
6,277
628
62
6
0
253,121
0
W
Skadi
5,383
538
60
6
0
174,090
0
L
Thor
5,616
562
54
5
0
228,440
1
L
Neith
5,860
586
80
8
0
159,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role