Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dunkys_Dones
Cupid
Level 109
God Stats
11W - 10L
1,475 SR
Queue Stats
184W - 192L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Twiist_Feeds
Sylvanus
Level 188
God Stats
101W - 112L
1,500 SR
Queue Stats
220W - 230L
1,456 Elo+
Solo
Arachne
Arachne
elanglkido
Arachne
Level 147
God Stats
60W - 49L
1,576 SR
Queue Stats
279W - 286L
1,471 Elo+
Solo
Team Averages
Level 154
1,510 SR
1,481 Elo+

VS

Team Averages
Level 129
1,437 SR
1,512 Elo+
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
EyeOTS
Nike
Level 159
God Stats
8W - 2L
1,558 SR
Queue Stats
160W - 149L
1,506 Elo+
Solo
Anubis
Anubis
KG-virus0928
Anubis
Level 107
God Stats
2W - 1L
1,377 SR
Queue Stats
29W - 32L
1,440 Elo+
Solo
Fenrir
Fenrir
RedRabbit8708
Fenrir
Level 89
God Stats
1W - 1L
1,282 SR
Queue Stats
194W - 174L
1,539 Elo+
Solo
Sol
Sol
oruoru
Sol
Level 164
God Stats
1W - 2L
1,468 SR
Queue Stats
91W - 89L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 4 / 0
6,668
606
8,631
10,883
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
10
1 / 1 / 2
5,974
543
4,063
3,968
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
5,397
491
2,172
6,508
1,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Twiist_Feeds
Sylvanus
10
0 / 4 / 2
5,586
508
4,053
8,673
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
elanglkido
Arachne
10
1 / 5 / 3
5,801
527
4,781
11,123
3,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 0 / 5
6,619
602
4,057
7,392
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
EyeOTS
Nike
11
3 / 2 / 5
6,348
577
6,289
10,608
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
11
4 / 2 / 2
6,335
576
3,645
5,523
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 3 / 8
6,812
619
7,789
10,113
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
oruoru
Sol
12
3 / 0 / 3
6,418
583
6,573
4,057
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
18
18
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
4
0
1
L
Aphrodite
 
Aphrodite
1
1
2
2
W
Athena
 
Athena
4
0
5
6.5
L
1
4
0
0.25
W
Nike
EyeOTS
Nike
3
2
5
2.75
W
Anubis
4
2
2
2.5
W
4
3
8
2.67
L
Sylvanus
Twiist_Feeds
Sylvanus
0
4
2
0.25
L
Arachne
elanglkido
Arachne
1
5
3
0.5
W
Sol
oruoru
Sol
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
28,353
41,155
Taken
37,693
18,604
Mitigated
16,341
13,060
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,631
3,012
0
1,987
10,883
7,878
0
580
10,303
0
43,507
L
Aphrodite
 
Aphrodite
4,063
799
399
2,144
3,968
1,047
0
1,839
2,129
33,759
0
W
Athena
 
Athena
4,057
1,500
0
2,414
7,392
5,332
31
1,439
5,926
16,134
1,410
L
2,172
1,081
648
2,254
6,508
1,998
0
4,894
1,614
0
31,421
W
Nike
EyeOTS
Nike
6,289
1,261
0
1,533
10,608
3,881
0
953
9,655
0
36,034
W
Anubis
3,645
416
0
2,424
5,523
2,072
0
2,026
3,251
36,751
0
W
7,789
2,980
0
1,867
10,113
3,977
0
3,123
6,858
0
40,044
L
Sylvanus
Twiist_Feeds
Sylvanus
4,053
807
216
2,916
8,673
3,733
30
1,107
7,566
31,080
16,648
L
Arachne
elanglkido
Arachne
4,781
2,958
0
2,496
11,123
3,948
0
5,212
5,911
0
17,771
W
Sol
oruoru
Sol
6,573
2,748
0
2,936
4,057
1,079
534
0
4,057
43,719
12,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
32,532
296
Minions Killed
346
0
Camps Cleared
0
1,048,083
Distance Traveled
1,128,246
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,668
606
58
5
0
175,396
0
L
Aphrodite
5,974
543
68
6
0
196,998
2
W
Athena
6,619
602
29
3
0
268,444
2
L
Cupid
5,397
491
61
6
0
224,021
2
W
Nike
6,348
577
58
5
0
224,751
1
W
Anubis
6,335
576
86
8
0
189,170
2
W
Fenrir
6,812
619
67
6
0
248,082
0
L
Sylvanus
5,586
508
84
8
0
227,838
2
L
Arachne
5,801
527
25
2
0
223,830
0
W
Sol
6,418
583
106
10
0
197,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role