Player Matchup

Awilix
Awilix
Silver IV
 
Awilix
Silver IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
Boss_1110
Bacchus
Silver IV
Level 104
God Stats
3W - 6L
1,545 SR
Queue Stats
52W - 85L
626 MMR
Solo
Danzaburou
Danzaburou
Silver III
Waspouney
Danzaburou
Silver III
Level 86
God Stats
22W - 23L
1,480 SR
Queue Stats
105W - 134L
868 MMR
Solo
Cerberus
Cerberus
Silver II
died2398
Cerberus
Silver II
Level 148
God Stats
2W - 2L
1,663 SR
Queue Stats
331W - 367L
1,157 MMR
Solo
Ah Puch
Ah Puch
Gold IV
santillana94
Ah Puch
Gold IV
Level 155
God Stats
0W - 1L
1,730 SR
Queue Stats
40W - 52L
1,194 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,584 SR
1,069 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 165
1,437 SR
1,108 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
VULCAO83
Baron Samedi
Bronze V
Level 143
God Stats
1W - 3L
1,160 SR
Queue Stats
214W - 291L
-161 MMR
Solo
Skadi
Skadi
Silver I
otsman
Skadi
Silver I
Level 140
God Stats
15W - 18L
1,523 SR
Queue Stats
286W - 300L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 3 / 0
4,875
542
2,197
7,314
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Boss_1110
Bacchus
9
1 / 1 / 2
5,290
588
2,990
5,575
4,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Waspouney
Danzaburou
9
1 / 2 / 1
4,725
525
3,118
4,167
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
died2398
Cerberus
3
0 / 2 / 0
3,493
388
298
2,853
1,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
santillana94
Ah Puch
9
1 / 3 / 1
5,193
577
2,301
4,472
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
VamanaLokiMedusaHera

VS

Bans
Nu WaKhepriCthulhuNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
7 / 0 / 2
6,463
718
6,879
4,219
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
10
3 / 2 / 4
5,581
620
3,782
4,986
1,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
10
1 / 0 / 2
5,079
564
1,412
6,264
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
VULCAO83
Baron Samedi
8
0 / 2 / 5
4,354
484
1,932
4,379
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
otsman
Skadi
8
0 / 0 / 0
4,355
484
2,589
3,769
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
0
0.33
W
Agni
 
Agni
7
0
2
8
W
Anubis
 
Anubis
3
2
4
2.5
W
Bakasura
 
Bakasura
1
0
2
2
L
Bacchus
Boss_1110
Bacchus
1
1
2
2
W
Baron Samedi
VULCAO83
Baron Samedi
0
2
5
1.25
L
Danzaburou
Waspouney
Danzaburou
1
2
1
0.75
L
Cerberus
died2398
Cerberus
0
2
0
0
W
Skadi
otsman
Skadi
0
0
0
0
L
Ah Puch
santillana94
Ah Puch
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,904
Damage
16,594
24,381
Taken
23,617
9,817
Mitigated
7,131
5,680
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,197
504
0
1,270
7,314
2,177
0
3,863
3,356
0
31,472
W
Agni
 
Agni
6,879
1,589
155
2,418
4,219
1,065
149
645
3,574
32,938
0
W
Anubis
 
Anubis
3,782
72
0
2,053
4,986
1,924
152
1,934
3,052
37,197
0
W
Bakasura
 
Bakasura
1,412
1,118
0
4,952
6,264
1,889
0
161
6,103
0
20,350
L
Bacchus
Boss_1110
Bacchus
2,990
441
0
1,743
5,575
4,086
0
2,458
2,847
17,018
0
W
Baron Samedi
VULCAO83
Baron Samedi
1,932
172
235
1,414
4,379
1,367
144
1,942
2,437
12,743
0
L
Danzaburou
Waspouney
Danzaburou
3,118
1,213
0
466
4,167
1,153
0
1,768
2,327
0
31,620
L
Cerberus
died2398
Cerberus
298
0
0
1,086
2,853
1,359
0
1,006
1,847
6,608
500
W
Skadi
otsman
Skadi
2,589
482
0
809
3,769
886
0
834
2,935
0
25,794
L
Ah Puch
santillana94
Ah Puch
2,301
94
0
1,115
4,472
1,042
0
3,097
1,337
31,895
162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
25,832
230
Minions Killed
247
0
Camps Cleared
0
756,508
Distance Traveled
835,946
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,875
542
62
7
0
198,058
0
W
Agni
6,463
718
62
7
0
169,313
1
W
Anubis
5,581
620
66
7
0
173,450
0
W
Bakasura
5,079
564
59
7
0
151,924
0
L
Bacchus
5,290
588
29
3
0
181,845
0
W
Baron Samedi
4,354
484
28
3
0
160,867
2
L
Danzaburou
4,725
525
60
7
0
161,152
0
L
Cerberus
3,493
388
20
2
0
50,961
0
W
Skadi
4,355
484
32
4
0
180,392
3
L
Ah Puch
5,193
577
59
7
0
164,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role