Player Matchup

Freya
Freya
 
Freya
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bokuto-991
Anhur
Level 62
God Stats
0W - 3L
1,424 SR
Queue Stats
5W - 9L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KaidoR8
Cu Chulainn
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
PeriGSXR
Ix Chel
Level 149
God Stats
13W - 18L
1,439 SR
Queue Stats
776W - 860L
1,387 Elo+
Solo
Skadi
Skadi
nl0625
Skadi
Level 67
God Stats
1W - 1L
1,844 SR
Queue Stats
11W - 13L
1,459 Elo+
Solo
Team Averages
Level 58
1,541 SR
1,441 Elo+

VS

Team Averages
Level 102
1,585 SR
1,480 Elo+
Cupid
Cupid
GER_StormbeastHD
Cupid
Level 116
God Stats
13W - 9L
1,613 SR
Queue Stats
192W - 200L
1,504 Elo+
Solo
Ra
Ra
TISPACCOILPACCO
Ra
Level 67
God Stats
2W - 0L
1,549 SR
Queue Stats
7W - 4L
1,501 Elo+
Solo
Ares
Ares
cegregSkywalker
Ares
Level 120
God Stats
2W - 1L
1,511 SR
Queue Stats
1,485W - 1,601L
1,439 Elo+
Solo
Fenrir
Fenrir
monkeykeys
Fenrir
Level 140
God Stats
51W - 54L
1,511 SR
Queue Stats
207W - 219L
1,461 Elo+
Solo
Ah Puch
Ah Puch
wardjecamus
Ah Puch
Level 68
God Stats
3W - 0L
1,742 SR
Queue Stats
15W - 11L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 3 / 0
6,212
1,242
2,730
4,544
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
11
0 / 2 / 0
5,953
1,191
1,171
4,658
1,397
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
KaidoR8
Cu Chulainn
10
0 / 1 / 0
5,559
1,112
1,350
4,277
3,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
PeriGSXR
Ix Chel
11
0 / 0 / 1
6,087
1,217
3,457
2,744
821
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
nl0625
Skadi
11
0 / 6 / 0
5,971
1,194
3,023
6,731
2,162
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

305

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
6,303
1,261
4,464
3,427
1,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 5
6,855
1,371
2,909
1,847
803
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 8
7,119
1,424
1,949
4,413
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
monkeykeys
Fenrir
12
7 / 0 / 4
8,158
1,632
5,912
3,799
2,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
wardjecamus
Ah Puch
12
2 / 0 / 4
6,660
1,332
5,431
942
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
12
12
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
0
0.33
L
Anhur
0
2
0
0
W
0
1
9
4.5
L
Cu Chulainn
KaidoR8
Cu Chulainn
0
1
0
0
L
Ix Chel
PeriGSXR
Ix Chel
0
0
1
0.5
W
2
0
5
4.5
W
1
0
8
5
W
Fenrir
monkeykeys
Fenrir
7
0
4
9
L
Skadi
nl0625
Skadi
0
6
0
0
W
Ah Puch
wardjecamus
Ah Puch
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,731
Damage
20,665
22,954
Taken
14,428
9,623
Mitigated
8,441
1,420
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,730
852
0
261
4,544
1,404
0
2,277
2,144
10,597
238
L
Anhur
1,171
407
0
0
4,658
1,397
0
1,521
3,022
0
10,626
W
4,464
770
321
1,000
3,427
1,384
0
1,527
1,900
0
7,183
L
Cu Chulainn
KaidoR8
Cu Chulainn
1,350
166
0
261
4,277
3,839
0
2,438
1,789
0
5,034
L
Ix Chel
PeriGSXR
Ix Chel
3,457
246
478
420
2,744
821
0
1,338
1,324
20,701
0
W
2,909
267
1,044
502
1,847
803
0
557
1,290
12,954
26
W
1,949
83
0
822
4,413
3,781
0
2,016
2,397
3,830
0
W
Fenrir
monkeykeys
Fenrir
5,912
649
0
1,160
3,799
2,083
0
1,458
2,341
0
13,950
L
Skadi
nl0625
Skadi
3,023
1,139
0
0
6,731
2,162
0
2,570
4,052
0
13,635
W
Ah Puch
wardjecamus
Ah Puch
5,431
28
0
152
942
390
0
532
410
27,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
35,095
119
Minions Killed
107
3
Camps Cleared
7
412,210
Distance Traveled
572,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,212
1,242
20
4
2
86,221
0
L
Anhur
5,953
1,191
21
4
0
90,062
0
W
Cupid
6,303
1,261
8
2
0
106,038
0
L
Cu Chulainn
5,559
1,112
7
1
0
62,262
0
L
Ix Chel
6,087
1,217
54
11
0
86,483
1
W
Ra
6,855
1,371
29
6
0
112,298
0
W
Ares
7,119
1,424
2
0
1
122,365
0
W
Fenrir
8,158
1,632
12
2
5
127,998
0
L
Skadi
5,971
1,194
17
3
1
87,182
0
W
Ah Puch
6,660
1,332
56
11
1
103,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role