Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Octî
Camazotz
Level 249
God Stats
3W - 1L
1,776 SR
Queue Stats
249W - 93L
1,716 Elo+
Party 1
Geb
Geb
Pepbondiola
Geb
Level 221
God Stats
3W - 4L
1,559 SR
Queue Stats
245W - 101L
1,714 Elo+
Party 1
Ix Chel
Ix Chel
aldtexxa
Ix Chel
Level 199
God Stats
0W - 3L
1,262 SR
Queue Stats
187W - 196L
1,479 Elo+
Solo
Team Averages
Level 171
1,519 SR
1,582 Elo+

VS

Team Averages
Level 137
1,537 SR
1,532 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AgustixCF
Bacchus
Level 129
God Stats
2W - 3L
1,379 SR
Queue Stats
588W - 501L
1,603 Elo+
Solo
Hachiman
Hachiman
NoobFeroz
Hachiman
Level 126
God Stats
3W - 3L
1,421 SR
Queue Stats
622W - 645L
1,533 Elo+
Solo
Agni
Agni
PrimeiroMonarca
Agni
Level 157
God Stats
4W - 3L
1,628 SR
Queue Stats
213W - 238L
1,490 Elo+
Solo
Sylvanus
Sylvanus
RangerDourado
Sylvanus
Level 149
God Stats
1W - 0L
1,759 SR
Queue Stats
37W - 23L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 2 / 1
6,565
821
5,519
8,753
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
8
0 / 2 / 0
5,322
665
1,708
3,097
851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Camazotz
Octî
Camazotz
12
1 / 1 / 2
6,417
802
8,176
10,808
3,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 2
6,803
850
7,728
6,483
4,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
aldtexxa
Ix Chel
11
1 / 2 / 1
6,185
773
4,838
5,119
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 1 / 3
7,238
905
3,081
9,162
7,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
AgustixCF
Bacchus
13
3 / 1 / 5
7,688
961
9,854
13,088
12,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
NoobFeroz
Hachiman
11
1 / 1 / 4
6,720
840
5,251
4,545
2,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 3
6,906
863
7,270
3,993
1,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
RangerDourado
Sylvanus
13
2 / 0 / 5
7,790
974
6,304
10,078
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
8
8
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
L
Rama
 
Rama
0
2
0
0
W
Xing Tian
 
Xing Tian
1
1
3
2.5
W
Bacchus
AgustixCF
Bacchus
3
1
5
5.5
W
Hachiman
NoobFeroz
Hachiman
1
1
4
3
L
Camazotz
Octî
Camazotz
1
1
2
2
L
0
1
2
1
W
1
1
3
2.5
W
Sylvanus
RangerDourado
Sylvanus
2
0
5
4.5
L
Ix Chel
aldtexxa
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
31,760
34,260
Taken
40,866
13,088
Mitigated
33,826
15,246
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,519
636
0
1,932
8,753
2,725
0
7,305
1,329
0
15,787
L
Rama
 
Rama
1,708
1,135
248
327
3,097
851
0
2,143
885
0
2,874
W
Xing Tian
 
Xing Tian
3,081
179
2,068
1,135
9,162
7,921
0
2,224
6,938
13,059
0
W
Bacchus
AgustixCF
Bacchus
9,854
1,701
879
5,422
13,088
12,026
257
4,056
9,032
18,354
698
W
Hachiman
NoobFeroz
Hachiman
5,251
3,400
0
0
4,545
2,135
1,703
1,120
3,425
0
11,625
L
Camazotz
Octî
Camazotz
8,176
1,536
193
2,929
10,808
3,317
0
8,030
2,400
0
17,390
L
7,728
99
476
866
6,483
4,778
0
3,137
3,192
12,945
0
W
7,270
474
841
556
3,993
1,811
119
667
3,326
11,778
891
W
Sylvanus
RangerDourado
Sylvanus
6,304
1,738
3,485
4,386
10,078
9,933
195
4,499
5,579
12,996
1,064
L
Ix Chel
aldtexxa
Ix Chel
4,838
311
6,340
1,935
5,119
1,417
0
4,124
864
9,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
36,342
73
Minions Killed
76
0
Camps Cleared
0
742,356
Distance Traveled
738,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,565
821
22
3
0
114,383
0
L
Rama
5,322
665
7
1
0
99,040
0
W
Xing Tian
7,238
905
16
2
0
166,858
0
W
Bacchus
7,688
961
15
2
0
157,293
0
W
Hachiman
6,720
840
17
2
0
130,935
0
L
Camazotz
6,417
802
21
3
0
177,199
0
L
Geb
6,803
850
6
1
0
167,851
0
W
Agni
6,906
863
18
2
0
142,917
0
W
Sylvanus
7,790
974
10
1
0
140,226
0
L
Ix Chel
6,185
773
17
2
0
183,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role