Player Matchup

Sun Wukong
Sun Wukong
DISBONJOUR
Sun Wukong
Level 99
God Stats
5W - 3L
1,485 SR
Queue Stats
48W - 51L
1,450 Elo+
Solo
Nox
Nox
FairySomething
Nox
Level 128
God Stats
1W - 1L
1,614 SR
Queue Stats
66W - 81L
1,474 Elo+
Solo
Bacchus
Bacchus
KytaiNoru
Bacchus
Level 124
God Stats
2W - 2L
1,626 SR
Queue Stats
135W - 129L
1,472 Elo+
Solo
Scylla
Scylla
Semi4
Scylla
Level 127
God Stats
4W - 5L
1,505 SR
Queue Stats
403W - 401L
1,496 Elo+
Solo
Martichoras
Martichoras
lPabstErich
Martichoras
Level 154
God Stats
2W - 1L
1,634 SR
Queue Stats
90W - 93L
1,435 Elo+
Solo
Team Averages
Level 126
1,573 SR
1,465 Elo+

VS

Team Averages
Level 80
1,456 SR
1,462 Elo+
Zeus
Zeus
 
Zeus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Atmon
Discordia
Level 125
God Stats
16W - 6L
1,553 SR
Queue Stats
339W - 330L
1,476 Elo+
Solo
Apollo
Apollo
IreliaIsGoddess
Apollo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 110L
1,427 Elo+
Solo
Ymir
Ymir
Peterodinson666
Ymir
Level 28
God Stats
1W - 0L
1,229 SR
Queue Stats
17W - 25L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DISBONJOUR
Sun Wukong
15
2 / 0 / 5
6,814
852
3,986
10,470
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 2 / 3
6,718
840
3,957
4,735
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
KytaiNoru
Bacchus
12
1 / 2 / 5
6,263
783
3,739
6,248
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Scylla
Semi4
Scylla
12
1 / 2 / 3
6,619
827
5,645
3,735
1,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Martichoras
lPabstErich
Martichoras
7
0 / 2 / 3
5,462
683
2,357
3,355
961
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 3
7,304
913
6,379
3,329
1,119
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
 
Ullr
12
2 / 1 / 2
7,027
878
3,395
5,599
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Atmon
Discordia
14
3 / 2 / 4
7,810
976
10,949
5,513
2,785
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 3
6,600
825
3,989
4,399
1,581
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
1 / 2 / 4
7,371
921
2,443
8,545
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
7
Kills
8
8
Deaths
7
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
3
3.5
W
Ullr
 
Ullr
2
1
2
3
W
Discordia
Atmon
Discordia
3
2
4
2.5
L
Sun Wukong
DISBONJOUR
Sun Wukong
2
0
5
4.5
L
3
2
3
2.25
W
0
2
3
0.75
L
Bacchus
KytaiNoru
Bacchus
1
2
5
1.75
W
1
2
4
1.5
L
Scylla
Semi4
Scylla
1
2
3
1.25
L
Martichoras
lPabstErich
Martichoras
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,684
Damage
27,155
28,543
Taken
27,385
14,936
Mitigated
14,506
12,347
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,379
270
347
1,052
3,329
1,119
416
1,989
1,340
15,565
389
W
Ullr
 
Ullr
3,395
500
794
985
5,599
2,217
904
3,308
2,213
0
17,794
W
Discordia
Atmon
Discordia
10,949
435
721
1,418
5,513
2,785
54
2,361
3,109
18,853
371
L
Sun Wukong
DISBONJOUR
Sun Wukong
3,986
431
648
4,754
10,470
7,090
0
7,520
2,950
0
15,828
L
3,957
152
1,740
912
4,735
1,357
0
3,880
855
11,352
0
W
3,989
1,944
78
673
4,399
1,581
1,398
1,670
2,541
0
8,127
L
Bacchus
KytaiNoru
Bacchus
3,739
49
870
1,357
6,248
4,466
0
3,836
2,412
4,374
7
W
2,443
42
600
2,534
8,545
6,804
58
3,683
4,627
9,315
0
L
Scylla
Semi4
Scylla
5,645
135
838
398
3,735
1,062
0
2,558
1,177
14,114
460
L
Martichoras
lPabstErich
Martichoras
2,357
194
271
559
3,355
961
0
1,752
1,603
0
6,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
36,112
76
Minions Killed
97
0
Camps Cleared
0
703,268
Distance Traveled
776,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,304
913
19
2
0
162,183
0
W
Ullr
7,027
878
37
5
0
162,245
0
W
Discordia
7,810
976
17
2
0
158,080
0
L
Sun Wukong
6,814
852
25
3
0
180,267
0
L
Nox
6,718
840
9
1
0
150,268
0
W
Apollo
6,600
825
14
2
0
131,799
0
L
Bacchus
6,263
783
4
1
0
157,804
0
W
Ymir
7,371
921
10
1
0
162,009
0
L
Scylla
6,619
827
29
4
0
152,425
0
L
Martichoras
5,462
683
9
1
0
62,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role