Player Matchup

Cthulhu
Cthulhu
Alma2007xd
Cthulhu
Level 68
God Stats
72W - 49L
1,591 SR
Queue Stats
248W - 256L
1,455 Elo+
Solo
Hades
Hades
FraggedBySmokey
Hades
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,498 Elo+
Party 1
Nut
Nut
IGood Hooman
Nut
Level 68
God Stats
22W - 23L
1,514 SR
Queue Stats
163W - 177L
1,459 Elo+
Solo
Bastet
Bastet
NotOttomann
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,542 Elo+
Party 1
Mulan
Mulan
Ørly
Mulan
Level 100
God Stats
2W - 3L
1,767 SR
Queue Stats
49W - 55L
1,493 Elo+
Party 1
Team Averages
Level 59
1,574 SR
1,490 Elo+

VS

Team Averages
Level 113
1,569 SR
1,459 Elo+
Mulan
Mulan
BLK_Lennybard93
Mulan
Level 67
God Stats
6W - 11L
1,383 SR
Queue Stats
138W - 132L
1,397 Elo+
Solo
Arachne
Arachne
GenetiK Rage
Arachne
Level 126
God Stats
391W - 301L
1,606 SR
Queue Stats
1,260W - 1,240L
1,473 Elo+
Solo
Sylvanus
Sylvanus
hesoyamPWNZ
Sylvanus
Level 109
God Stats
3W - 0L
1,835 SR
Queue Stats
140W - 130L
1,535 Elo+
Solo
Zeus
Zeus
kaemoss77
Zeus
Level 108
God Stats
375W - 341L
1,506 SR
Queue Stats
668W - 680L
1,429 Elo+
Solo
Ra
Ra
l777l Ago
Ra
Level 156
God Stats
14W - 17L
1,516 SR
Queue Stats
308W - 306L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alma2007xd
Cthulhu
10
0 / 5 / 1
6,400
457
3,616
12,195
8,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 1 / 1
8,246
589
5,344
7,101
4,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 1
7,170
512
4,244
8,346
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
11
2 / 4 / 1
6,550
468
6,543
12,700
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
Ørly
Mulan
13
0 / 6 / 0
7,302
522
7,593
16,324
9,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,271
519
7,570
10,306
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
GenetiK Rage
Arachne
14
0 / 2 / 1
7,256
518
3,244
12,444
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
hesoyamPWNZ
Sylvanus
15
6 / 0 / 1
9,332
667
10,971
11,967
10,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
15
4 / 1 / 5
8,852
632
8,662
5,677
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 0
8,704
622
5,825
7,200
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
19
19
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alma2007xd
Cthulhu
0
5
1
0.1
W
4
0
3
5.5
L
4
1
1
4.5
W
Arachne
GenetiK Rage
Arachne
0
2
1
0.25
L
0
3
1
0.17
L
Bastet
2
4
1
0.63
W
Sylvanus
hesoyamPWNZ
Sylvanus
6
0
1
6.5
W
Zeus
4
1
5
6.5
W
5
3
0
1.67
L
Mulan
Ørly
Mulan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
36,272
56,666
Taken
47,594
28,116
Mitigated
26,698
13,051
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alma2007xd
Cthulhu
3,616
583
85
1,744
12,195
8,457
0
5,301
6,784
23,809
0
W
7,570
831
0
3,557
10,306
7,658
0
2,254
8,052
0
34,456
L
5,344
750
240
1,679
7,101
4,042
0
1,998
4,893
46,103
1,938
W
Arachne
GenetiK Rage
Arachne
3,244
2,687
0
3,408
12,444
4,748
0
2,008
10,436
0
69,221
L
4,244
1,928
0
1,295
8,346
2,482
655
4,711
3,420
0
52,601
L
Bastet
6,543
1,968
0
5,629
12,700
3,588
0
3,941
8,648
0
43,633
W
Sylvanus
hesoyamPWNZ
Sylvanus
10,971
3,713
109
6,872
11,967
10,062
0
610
11,357
53,486
10,285
W
Zeus
8,662
996
0
2,459
5,677
1,523
732
726
4,951
62,628
2,790
W
5,825
159
108
2,049
7,200
2,707
0
3,449
3,751
61,312
1,466
L
Mulan
Ørly
Mulan
7,593
666
0
2,379
16,324
9,547
0
8,844
7,360
0
55,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
41,415
413
Minions Killed
481
0
Camps Cleared
0
1,413,494
Distance Traveled
1,402,266
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,400
457
34
2
0
286,895
6
W
Mulan
7,271
519
44
3
0
286,383
7
L
Hades
8,246
589
83
6
0
278,658
0
W
Arachne
7,256
518
106
8
0
305,614
0
L
Nut
7,170
512
104
7
0
268,479
0
L
Bastet
6,550
468
81
6
0
324,160
2
W
Sylvanus
9,332
667
97
7
0
226,171
2
W
Zeus
8,852
632
109
8
0
279,998
0
W
Ra
8,704
622
125
9
0
304,100
4
L
Mulan
7,302
522
111
8
0
255,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role