Player Matchup

Bakasura
Bakasura
AGONIZED441
Bakasura
Level 129
God Stats
8W - 10L
1,555 SR
Queue Stats
725W - 713L
1,483 Elo+
Party 3
Surtr
Surtr
D34DPyro
Surtr
Level 107
God Stats
19W - 19L
1,505 SR
Queue Stats
232W - 217L
1,490 Elo+
Solo
Vulcan
Vulcan
Donmondny
Vulcan
Level 161
God Stats
1W - 3L
1,251 SR
Queue Stats
37W - 33L
1,483 Elo+
Party 1
Izanami
Izanami
EmotinTrese
Izanami
Level 34
God Stats
21W - 28L
1,521 SR
Queue Stats
110W - 112L
1,516 Elo+
Party 3
Hera
Hera
Jeffz1616
Hera
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,482 Elo+
Party 1
Team Averages
Level 117
1,467 SR
1,491 Elo+

VS

Team Averages
Level 114
1,429 SR
1,449 Elo+
Nox
Nox
Deadshott12
Nox
Level 145
God Stats
6W - 14L
1,297 SR
Queue Stats
356W - 339L
1,512 Elo+
Solo
Ymir
Ymir
NirSun
Ymir
Level 39
God Stats
3W - 3L
1,309 SR
Queue Stats
58W - 79L
1,363 Elo+
Solo
Bastet
Bastet
XxghostblusterX
Bastet
Level 159
God Stats
3W - 3L
1,469 SR
Queue Stats
130W - 134L
1,446 Elo+
Party 2
Skadi
Skadi
headhunterz86
Skadi
Level 116
God Stats
4W - 8L
1,487 SR
Queue Stats
30W - 39L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
hesoyamPWNZ
Sun Wukong
Level 109
God Stats
3W - 1L
1,583 SR
Queue Stats
137W - 127L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AGONIZED441
Bakasura
11
1 / 4 / 2
6,471
431
5,418
12,722
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
D34DPyro
Surtr
1
0 / 0 / 0
2,929
195
0
0
0
Vulcan
Donmondny
Vulcan
12
0 / 5 / 0
7,090
473
7,476
11,046
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
EmotinTrese
Izanami
13
2 / 3 / 1
7,807
520
3,155
7,516
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
10
0 / 6 / 2
6,047
403
5,705
9,444
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,551
570
6,330
6,129
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
NirSun
Ymir
12
2 / 1 / 8
7,923
528
6,762
10,920
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
10 / 0 / 4
9,059
604
8,537
9,603
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 4
7,518
501
4,773
6,841
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
hesoyamPWNZ
Sun Wukong
16
2 / 0 / 4
8,988
599
3,736
8,810
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
18
18
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AGONIZED441
Bakasura
1
4
2
0.5
L
Surtr
D34DPyro
Surtr
0
0
0
0
W
3
0
3
4.5
L
Vulcan
Donmondny
Vulcan
0
5
0
0
L
Izanami
EmotinTrese
Izanami
2
3
1
0.83
L
Hera
0
6
2
0.17
W
Ymir
NirSun
Ymir
2
1
8
6
W
10
0
4
12
W
1
2
4
1.5
W
Sun Wukong
hesoyamPWNZ
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
30,138
40,728
Taken
42,303
16,100
Mitigated
22,085
8,439
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AGONIZED441
Bakasura
5,418
3,256
0
4,629
12,722
4,817
0
4,375
8,138
0
25,214
L
Surtr
D34DPyro
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
6,330
435
0
750
6,129
2,069
1,890
3,130
2,528
64,758
326
L
Vulcan
Donmondny
Vulcan
7,476
127
0
885
11,046
3,728
440
4,236
6,375
50,355
539
L
Izanami
EmotinTrese
Izanami
3,155
1,354
0
1,235
7,516
2,492
462
986
6,530
0
52,870
L
Hera
5,705
1,127
0
1,690
9,444
5,063
0
2,985
6,242
33,293
771
W
Ymir
NirSun
Ymir
6,762
1,146
0
1,390
10,920
7,436
291
4,251
5,839
29,003
0
W
8,537
2,677
0
3,145
9,603
3,883
145
782
8,626
0
57,596
W
4,773
1,513
0
1,245
6,841
1,680
326
1,258
5,260
0
54,209
W
Sun Wukong
hesoyamPWNZ
Sun Wukong
3,736
39
0
2,592
8,810
7,017
0
2,796
5,759
0
75,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
42,039
352
Minions Killed
501
0
Camps Cleared
0
1,122,993
Distance Traveled
1,443,036
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,471
431
80
5
0
307,046
0
L
Surtr
2,929
195
1
0
0
0
0
W
Nox
8,551
570
142
9
0
283,711
6
L
Vulcan
7,090
473
97
6
0
277,461
0
L
Izanami
7,807
520
130
9
0
260,365
0
L
Hera
6,047
403
44
3
0
278,121
9
W
Ymir
7,923
528
52
3
0
288,954
0
W
Bastet
9,059
604
93
6
0
316,708
0
W
Skadi
7,518
501
88
6
0
261,991
4
W
Sun Wukong
8,988
599
126
8
0
291,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role