Player Matchup

Achilles
Achilles
ALLDREAD
Achilles
Level 143
God Stats
10W - 19L
1,416 SR
Queue Stats
566W - 574L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Anorak1178509
Kukulkan
Level 72
God Stats
10W - 19L
1,309 SR
Queue Stats
475W - 508L
1,408 Elo+
Solo
Camazotz
Camazotz
BestXoftheXBeast
Camazotz
Level 164
God Stats
15W - 14L
1,524 SR
Queue Stats
109W - 110L
1,469 Elo+
Solo
Thanatos
Thanatos
ELTRIAXPE
Thanatos
Level 156
God Stats
27W - 34L
1,493 SR
Queue Stats
148W - 138L
1,494 Elo+
Solo
Cernunnos
Cernunnos
Eric2012
Cernunnos
Level 256
God Stats
7W - 13L
1,353 SR
Queue Stats
625W - 676L
1,464 Elo+
Solo
Team Averages
Level 158
1,419 SR
1,477 Elo+

VS

Team Averages
Level 90
1,494 SR
1,493 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Deitof
Bellona
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,362 Elo+
Solo
Hun Batz
Hun Batz
RonnyJG_
Hun Batz
Level 109
God Stats
2W - 2L
1,469 SR
Queue Stats
189W - 108L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALLDREAD
Achilles
14
2 / 6 / 2
9,246
1,027
7,881
18,544
9,046
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Anorak1178509
Kukulkan
13
0 / 0 / 0
7,649
850
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 2
10,292
1,144
7,755
9,645
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Thanatos
ELTRIAXPE
Thanatos
13
1 / 5 / 1
8,545
949
2,860
8,177
2,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
Eric2012
Cernunnos
15
1 / 4 / 4
9,296
1,033
10,011
13,190
3,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

182

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 5 / 5
10,242
1,138
10,791
11,242
4,060
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Baron Samedi
 
Baron Samedi
15
4 / 0 / 10
10,143
1,127
10,184
5,206
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
 
Janus
15
1 / 1 / 7
9,343
1,038
4,521
4,532
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Deitof
Bellona
15
0 / 0 / 10
9,674
1,075
5,626
6,807
5,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
RonnyJG_
Hun Batz
15
5 / 1 / 10
10,502
1,167
13,286
7,012
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
17
17
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
5
5
1.9
W
Baron Samedi
 
Baron Samedi
4
0
10
9
W
Janus
 
Janus
1
1
7
4.5
L
Achilles
ALLDREAD
Achilles
2
6
2
0.5
L
Kukulkan
Anorak1178509
Kukulkan
0
0
0
0
L
3
2
2
2
W
Bellona
Deitof
Bellona
0
0
10
5
L
Thanatos
ELTRIAXPE
Thanatos
1
5
1
0.3
L
Cernunnos
Eric2012
Cernunnos
1
4
4
0.75
W
Hun Batz
RonnyJG_
Hun Batz
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
44,408
49,556
Taken
34,799
18,613
Mitigated
16,645
4,234
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,791
3,206
0
790
11,242
4,060
0
0
11,242
16,685
0
W
Baron Samedi
 
Baron Samedi
10,184
387
1,523
2,584
5,206
2,525
0
0
5,206
22,176
0
W
Janus
 
Janus
4,521
0
0
0
4,532
1,604
0
0
4,532
25,911
427
L
Achilles
ALLDREAD
Achilles
7,881
1,975
0
746
18,544
9,046
0
9,030
9,392
0
17,327
L
Kukulkan
Anorak1178509
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
7,755
1,482
0
2,052
9,645
3,123
0
4,210
5,315
0
30,603
W
Bellona
Deitof
Bellona
5,626
1,099
0
795
6,807
5,385
0
0
6,807
0
12,201
L
Thanatos
ELTRIAXPE
Thanatos
2,860
677
0
1,436
8,177
2,464
0
3,989
4,060
0
9,642
L
Cernunnos
Eric2012
Cernunnos
10,011
3,380
0
0
13,190
3,980
0
7,754
5,350
0
24,131
W
Hun Batz
RonnyJG_
Hun Batz
13,286
3,020
0
353
7,012
3,071
0
0
7,012
0
28,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
49,904
115
Minions Killed
169
9
Camps Cleared
5
558,897
Distance Traveled
943,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,242
1,138
9
1
1
163,658
0
W
Baron Samedi
10,143
1,127
34
4
0
193,006
0
W
Janus
9,343
1,038
67
7
0
179,736
0
L
Achilles
9,246
1,027
24
3
1
152,866
0
L
Kukulkan
7,649
850
0
0
0
0
0
L
Camazotz
10,292
1,144
44
5
7
183,197
0
W
Bellona
9,674
1,075
17
2
2
199,453
0
L
Thanatos
8,545
949
19
2
1
87,498
0
L
Cernunnos
9,296
1,033
28
3
0
135,336
0
W
Hun Batz
10,502
1,167
42
5
2
207,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role