Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bulletsponge157
Tyr
Level 94
God Stats
0W - 1L
1,263 SR
Queue Stats
32W - 37L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Ruseneca
Xbalanque
Level 132
God Stats
14W - 19L
1,453 SR
Queue Stats
677W - 675L
1,479 Elo+
Solo
Hun Batz
Hun Batz
bzolyomi
Hun Batz
Level 117
God Stats
2W - 1L
1,830 SR
Queue Stats
70W - 64L
1,566 Elo+
Solo
Eset
Eset
抖音TV靓仔
Eset
Level 104
God Stats
2W - 2L
1,820 SR
Queue Stats
154W - 159L
1,564 Elo+
Solo
Team Averages
Level 112
1,573 SR
1,517 Elo+

VS

Team Averages
Level 127
1,519 SR
1,495 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D34DPyro
Izanami
Level 107
God Stats
4W - 6L
1,451 SR
Queue Stats
230W - 215L
1,479 Elo+
Solo
Arachne
Arachne
GenetiK Rage
Arachne
Level 126
God Stats
378W - 296L
1,596 SR
Queue Stats
1,220W - 1,207L
1,470 Elo+
Solo
Anubis
Anubis
Palpoule
Anubis
Level 128
God Stats
57W - 55L
1,573 SR
Queue Stats
120W - 120L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thenwaccnt
Morgan Le Fay
Level 127
God Stats
3W - 3L
1,476 SR
Queue Stats
370W - 357L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 3 / 3
6,133
558
5,911
6,292
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 1 / 1
6,654
605
5,342
12,130
10,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Ruseneca
Xbalanque
12
1 / 3 / 2
6,197
563
4,199
8,723
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
bzolyomi
Hun Batz
11
4 / 2 / 2
6,106
555
2,339
6,424
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 5
7,434
676
7,217
7,696
3,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 1 / 3
7,000
636
8,247
7,747
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
D34DPyro
Izanami
12
3 / 4 / 0
7,180
653
4,608
7,714
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
GenetiK Rage
Arachne
12
1 / 0 / 2
6,515
592
2,947
7,914
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Palpoule
Anubis
12
4 / 3 / 1
7,537
685
5,346
6,588
2,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
thenwaccnt
Morgan Le Fay
8
1 / 5 / 1
5,417
492
4,689
8,555
2,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
13
Kills
10
10
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
3
1.17
W
Danzaburou
 
Danzaburou
1
1
3
2.5
L
1
1
1
1.5
W
Izanami
D34DPyro
Izanami
3
4
0
0.75
W
Arachne
GenetiK Rage
Arachne
1
0
2
2
W
Anubis
Palpoule
Anubis
4
3
1
1.5
L
Xbalanque
Ruseneca
Xbalanque
1
3
2
0.67
L
Hun Batz
bzolyomi
Hun Batz
4
2
2
2.5
W
Morgan Le Fay
thenwaccnt
Morgan Le Fay
1
5
1
0.3
L
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
25,837
41,265
Taken
38,518
19,308
Mitigated
14,733
16,559
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,911
2,678
0
1,832
6,292
1,487
0
4,030
2,262
41,101
777
W
Danzaburou
 
Danzaburou
8,247
2,767
0
3,431
7,747
3,948
425
743
7,004
0
47,252
L
5,342
774
0
5,472
12,130
10,237
0
555
10,758
0
45,139
W
Izanami
D34DPyro
Izanami
4,608
3,010
0
2,000
7,714
2,368
696
2,657
5,057
0
44,504
W
Arachne
GenetiK Rage
Arachne
2,947
2,096
0
3,258
7,914
3,059
593
1,655
6,259
0
43,515
W
Anubis
Palpoule
Anubis
5,346
217
0
2,063
6,588
2,754
0
4,342
2,246
52,475
246
L
Xbalanque
Ruseneca
Xbalanque
4,199
2,240
0
3,172
8,723
2,447
0
1,704
7,019
0
50,290
L
Hun Batz
bzolyomi
Hun Batz
2,339
415
0
2,985
6,424
1,580
0
2,233
4,191
0
27,156
W
Morgan Le Fay
thenwaccnt
Morgan Le Fay
4,689
205
0
2,062
8,555
2,604
131
3,728
4,827
24,855
0
L
7,217
588
208
2,890
7,696
3,557
0
1,513
6,143
39,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
33,649
363
Minions Killed
375
0
Camps Cleared
0
1,087,305
Distance Traveled
1,008,039
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,133
558
70
6
0
194,199
5
W
Danzaburou
7,000
636
87
8
0
170,596
2
L
Tyr
6,654
605
96
9
0
231,548
0
W
Izanami
7,180
653
86
8
0
162,152
0
W
Arachne
6,515
592
80
7
0
247,332
0
W
Anubis
7,537
685
82
7
0
226,239
5
L
Xbalanque
6,197
563
80
7
0
184,556
0
L
Hun Batz
6,106
555
62
6
0
246,076
0
W
Morgan Le Fay
5,417
492
40
4
0
201,720
0
L
Eset
7,434
676
55
5
0
230,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role