Player Matchup

Jormungandr
Jormungandr
A Gentle Turtle
Jormungandr
Level 133
God Stats
3W - 4L
1,487 SR
Queue Stats
34W - 33L
1,538 Elo+
Solo
Danzaburou
Danzaburou
WICKED SLOTH614
Danzaburou
Level 123
God Stats
9W - 6L
1,557 SR
Queue Stats
308W - 306L
1,523 Elo+
Solo
Anubis
Anubis
diggitydank1
Anubis
Level 123
God Stats
144W - 142L
1,528 SR
Queue Stats
350W - 361L
1,502 Elo+
Solo
Team Averages
Level 126
1,524 SR
1,521 Elo+

VS

Team Averages
Level 206
1,654 SR
1,716 Elo+
Nu Wa
Nu Wa
Buster_bunny21
Nu Wa
Level 108
God Stats
68W - 67L
1,533 SR
Queue Stats
144W - 140L
1,482 Elo+
Solo
Hachiman
Hachiman
Gloomу
Hachiman
Level 220
God Stats
6W - 3L
1,622 SR
Queue Stats
1,236W - 410L
1,806 Elo+
Party 1
Sobek
Sobek
KingKeoni
Sobek
Level 290
God Stats
12W - 4L
1,808 SR
Queue Stats
273W - 74L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Gentle Turtle
Jormungandr
12
0 / 0 / 1
7,739
704
6,267
10,783
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
WICKED SLOTH614
Danzaburou
14
0 / 2 / 1
8,072
734
3,269
8,203
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
14
1 / 4 / 0
7,952
723
2,305
6,995
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
8,423
766
7,669
4,341
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Gloomу
Hachiman
17
6 / 0 / 0
10,182
926
10,206
4,997
1,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
KingKeoni
Sobek
15
0 / 0 / 6
8,735
794
5,932
7,729
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Gentle Turtle
Jormungandr
0
0
1
0.5
W
0
1
5
2.5
W
Hachiman
Gloomу
Hachiman
6
0
0
6
W
Sobek
KingKeoni
Sobek
0
0
6
3
L
Danzaburou
WICKED SLOTH614
Danzaburou
0
2
1
0.25
L
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
23,807
25,981
Taken
17,067
15,144
Mitigated
10,590
3,213
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Gentle Turtle
Jormungandr
6,267
1,265
0
361
10,783
9,873
0
4,284
5,697
23,538
2,171
W
7,669
2,469
0
579
4,341
1,333
1,062
2,289
1,923
23,545
638
W
Hachiman
Gloomу
Hachiman
10,206
7,334
0
1,285
4,997
1,968
2,456
2,228
2,585
0
53,281
W
Sobek
KingKeoni
Sobek
5,932
424
0
3,470
7,729
7,289
171
3,003
4,394
22,692
2,621
L
Danzaburou
WICKED SLOTH614
Danzaburou
3,269
183
0
1,351
8,203
2,557
0
3,611
3,974
0
34,095
L
Anubis
2,305
40
0
1,501
6,995
2,714
0
3,365
3,202
34,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
27,340
177
Minions Killed
175
0
Camps Cleared
0
569,670
Distance Traveled
652,218
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,739
704
39
4
0
196,096
0
W
Nu Wa
8,423
766
44
4
0
207,520
0
W
Hachiman
10,182
926
86
8
0
209,978
0
W
Sobek
8,735
794
45
4
0
234,720
1
L
Danzaburou
8,072
734
74
7
0
188,689
1
L
Anubis
7,952
723
64
6
0
184,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role