Player Matchup

Izanami
Izanami
StinkyCavern
Izanami
Level 146
God Stats
1W - 2L
1,526 SR
Queue Stats
144W - 159L
1,460 Elo+
Solo
Danzaburou
Danzaburou
THAT__GIRLxx
Danzaburou
Level 129
God Stats
10W - 12L
1,473 SR
Queue Stats
1,155W - 1,127L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
d0ob41k
Gilgamesh
Level 118
God Stats
3W - 2L
1,702 SR
Queue Stats
112W - 97L
1,492 Elo+
Party 2
Ix Chel
Ix Chel
dirks1990
Ix Chel
Level 151
God Stats
0W - 2L
1,343 SR
Queue Stats
89W - 86L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xX-NoX42-Xx
Ah Muzen Cab
Level 128
God Stats
4W - 8L
1,379 SR
Queue Stats
342W - 356L
1,437 Elo+
Solo
Team Averages
Level 134
1,485 SR
1,476 Elo+

VS

Team Averages
Level 136
1,428 SR
1,491 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BiancaZack
Chang'e
Level 155
God Stats
1W - 2L
1,098 SR
Queue Stats
263W - 262L
1,489 Elo+
Party 3
Vulcan
Vulcan
GanG-Jahman
Vulcan
Level 127
God Stats
12W - 8L
1,542 SR
Queue Stats
870W - 884L
1,464 Elo+
Party 1
King Arthur
King Arthur
awe123dwfq
King Arthur
Level 84
God Stats
7W - 5L
1,550 SR
Queue Stats
156W - 148L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
tarelfe
Danzaburou
Level 156
God Stats
10W - 10L
1,453 SR
Queue Stats
1,524W - 1,599L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
StinkyCavern
Izanami
15
1 / 9 / 7
9,049
696
13,014
16,376
5,373
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
THAT__GIRLxx
Danzaburou
16
1 / 5 / 6
9,268
713
8,886
15,361
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
d0ob41k
Gilgamesh
15
3 / 7 / 5
9,512
732
10,497
23,844
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
dirks1990
Ix Chel
16
4 / 8 / 4
9,892
761
12,056
17,588
6,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xX-NoX42-Xx
Ah Muzen Cab
16
4 / 7 / 2
10,002
769
17,441
18,504
6,648
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 3 / 19
11,168
859
21,047
16,128
6,049
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
BiancaZack
Chang'e
19
7 / 1 / 22
11,413
878
10,751
16,717
8,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
17
8 / 2 / 15
11,424
879
19,569
10,989
4,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
awe123dwfq
King Arthur
18
9 / 2 / 21
11,389
876
19,243
25,011
31,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
tarelfe
Danzaburou
17
9 / 5 / 11
11,178
860
12,938
12,400
5,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
124
13
Kills
36
36
Deaths
13
24
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
19
4.17
W
Chang'e
BiancaZack
Chang'e
7
1
22
18
W
Vulcan
8
2
15
7.75
L
Izanami
StinkyCavern
Izanami
1
9
7
0.5
L
Danzaburou
THAT__GIRLxx
Danzaburou
1
5
6
0.8
W
King Arthur
awe123dwfq
King Arthur
9
2
21
9.75
L
Gilgamesh
d0ob41k
Gilgamesh
3
7
5
0.79
L
Ix Chel
dirks1990
Ix Chel
4
8
4
0.75
W
Danzaburou
tarelfe
Danzaburou
9
5
11
2.9
L
Ah Muzen Cab
xX-NoX42-Xx
Ah Muzen Cab
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,894
Damage
83,548
91,673
Taken
81,245
41,592
Mitigated
55,702
27,957
Healing
38,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
21,047
3,816
2,025
2,054
16,128
6,049
977
1,737
14,309
40,533
0
W
Chang'e
BiancaZack
Chang'e
10,751
769
17,547
10,592
16,717
8,180
1,401
1,540
15,011
25,624
315
W
Vulcan
19,569
1,425
685
765
10,989
4,857
1,723
1,324
9,469
30,056
530
L
Izanami
StinkyCavern
Izanami
13,014
6,096
1,082
1,871
16,376
5,373
54
10,401
5,975
0
29,161
L
Danzaburou
THAT__GIRLxx
Danzaburou
8,886
3,097
0
2,786
15,361
5,359
686
10,348
5,013
0
24,474
W
King Arthur
awe123dwfq
King Arthur
19,243
257
620
2,862
25,011
31,106
105
5,168
19,482
745
38,519
L
Gilgamesh
d0ob41k
Gilgamesh
10,497
1,688
686
3,464
23,844
18,077
0
10,398
13,446
0
17,174
L
Ix Chel
dirks1990
Ix Chel
12,056
1,659
9,138
6,354
17,588
6,135
23
9,895
7,693
21,013
0
W
Danzaburou
tarelfe
Danzaburou
12,938
3,103
256
1,461
12,400
5,510
5,026
2,287
10,037
0
24,860
L
Ah Muzen Cab
xX-NoX42-Xx
Ah Muzen Cab
17,441
5,050
0
2,576
18,504
6,648
886
10,382
8,122
0
44,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
56,572
156
Minions Killed
183
0
Camps Cleared
0
1,029,506
Distance Traveled
1,253,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,168
859
55
4
0
244,073
0
W
Chang'e
11,413
878
31
2
0
269,426
0
W
Vulcan
11,424
879
23
2
0
260,063
0
L
Izanami
9,049
696
50
4
0
183,016
0
L
Danzaburou
9,268
713
33
3
0
206,514
0
W
King Arthur
11,389
876
45
3
0
260,464
0
L
Gilgamesh
9,512
732
12
1
0
241,485
0
L
Ix Chel
9,892
761
13
1
0
191,493
0
W
Danzaburou
11,178
860
29
2
0
219,610
0
L
Ah Muzen Cab
10,002
769
48
4
0
206,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role