Player Matchup

Fafnir
Fafnir
CoxyNormus
Fafnir
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 101L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Drwsily
Aphrodite
Level 140
God Stats
2W - 3L
1,485 SR
Queue Stats
44W - 47L
1,479 Elo+
Party 1
Izanami
Izanami
FakeSerenity-
Izanami
Level 123
God Stats
7W - 3L
1,483 SR
Queue Stats
127W - 121L
1,457 Elo+
Solo
Amaterasu
Amaterasu
Ptangerang
Amaterasu
Level 69
God Stats
63W - 59L
1,572 SR
Queue Stats
258W - 262L
1,500 Elo+
Solo
Danzaburou
Danzaburou
X0TourIif3
Danzaburou
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 47L
1,469 Elo+
Party 1
Team Averages
Level 97
1,508 SR
1,490 Elo+

VS

Team Averages
Level 117
1,553 SR
1,464 Elo+
Mulan
Mulan
 
Mulan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Astrónavega
Sun Wukong
Level 151
God Stats
54W - 44L
1,609 SR
Queue Stats
88W - 89L
1,462 Elo+
Solo
Fenrir
Fenrir
GoldenSmores
Fenrir
Level 37
God Stats
8W - 9L
1,537 SR
Queue Stats
26W - 44L
1,367 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HachiBlood
Ah Muzen Cab
Level 159
God Stats
11W - 7L
1,680 SR
Queue Stats
384W - 362L
1,529 Elo+
Solo
Sol
Sol
SwankiestElf97
Sol
Level 73
God Stats
4W - 7L
1,441 SR
Queue Stats
284W - 264L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CoxyNormus
Fafnir
10
0 / 1 / 3
6,313
574
3,713
10,797
10,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Drwsily
Aphrodite
11
0 / 1 / 2
6,004
546
4,382
7,361
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
2 / 2 / 1
5,841
531
5,468
7,645
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Ptangerang
Amaterasu
10
1 / 3 / 0
6,067
552
3,773
8,221
4,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
X0TourIif3
Danzaburou
12
3 / 1 / 1
6,827
621
3,689
6,418
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 2
6,507
592
7,075
11,081
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Astrónavega
Sun Wukong
7
2 / 0 / 0
5,136
467
2,015
3,497
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
11
2 / 2 / 0
5,774
525
2,657
6,505
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
HachiBlood
Ah Muzen Cab
11
1 / 1 / 1
6,077
552
4,610
5,605
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,657
514
7,666
6,363
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
8
8
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
2
3
L
Sun Wukong
Astrónavega
Sun Wukong
2
0
0
2
W
Fafnir
CoxyNormus
Fafnir
0
1
3
1.5
W
Aphrodite
Drwsily
Aphrodite
0
1
2
1
W
Izanami
2
2
1
1.25
L
Fenrir
2
2
0
1
L
Ah Muzen Cab
HachiBlood
Ah Muzen Cab
1
1
1
1.5
W
Amaterasu
Ptangerang
Amaterasu
1
3
0
0.33
L
1
2
1
0.75
W
Danzaburou
X0TourIif3
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
24,023
40,442
Taken
33,051
21,796
Mitigated
13,016
18,868
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,075
1,481
0
4,212
11,081
5,942
178
3,705
7,337
1,173
32,782
L
Sun Wukong
Astrónavega
Sun Wukong
2,015
413
0
1,384
3,497
1,229
0
0
3,317
0
24,349
W
Fafnir
CoxyNormus
Fafnir
3,713
1,304
0
5,208
10,797
10,229
0
2,790
8,007
15,538
0
W
Aphrodite
Drwsily
Aphrodite
4,382
377
1,312
4,850
7,361
2,412
0
368
6,993
36,799
775
W
Izanami
5,468
3,178
0
2,527
7,645
2,557
177
3,812
3,833
0
46,274
L
Fenrir
2,657
687
0
581
6,505
2,437
0
697
5,657
0
42,717
L
Ah Muzen Cab
HachiBlood
Ah Muzen Cab
4,610
1,851
0
1,000
5,605
1,790
0
2,936
2,669
0
40,247
W
Amaterasu
Ptangerang
Amaterasu
3,773
1,841
0
3,386
8,221
4,154
246
75
8,146
0
38,152
L
7,666
3,332
0
2,887
6,363
1,618
495
647
5,716
41,699
2,625
W
Danzaburou
X0TourIif3
Danzaburou
3,689
2,020
0
1,585
6,418
2,444
0
1,172
5,246
0
48,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
29,151
363
Minions Killed
319
0
Camps Cleared
0
1,091,730
Distance Traveled
923,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,507
592
54
5
0
199,606
0
L
Sun Wukong
5,136
467
40
4
0
116,871
0
W
Fafnir
6,313
574
15
1
0
216,581
0
W
Aphrodite
6,004
546
92
8
0
198,126
0
W
Izanami
5,841
531
87
8
0
195,864
0
L
Fenrir
5,774
525
74
7
0
225,360
0
L
Ah Muzen Cab
6,077
552
79
7
0
192,368
2
W
Amaterasu
6,067
552
73
7
0
251,221
0
L
Sol
5,657
514
72
7
0
189,243
0
W
Danzaburou
6,827
621
96
9
0
229,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role