Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MargoJakc
Yemoja
Level 126
God Stats
3W - 6L
1,362 SR
Queue Stats
263W - 257L
1,484 Elo+
Solo
Team Averages
Level 146
1,472 SR
1,497 Elo+

VS

Team Averages
Level 93
1,499 SR
1,454 Elo+
Odin
Odin
Orangewolf
Odin
Level 98
God Stats
7W - 5L
1,456 SR
Queue Stats
329W - 338L
1,447 Elo+
Party 1
Arachne
Arachne
SmоKeR
Arachne
Level 107
God Stats
2W - 2L
1,551 SR
Queue Stats
234W - 243L
1,463 Elo+
Solo
Discordia
Discordia
matador42
Discordia
Level 36
God Stats
2W - 1L
1,496 SR
Queue Stats
54W - 89L
1,386 Elo+
Solo
Aphrodite
Aphrodite
offIimits
Aphrodite
Level 123
God Stats
17W - 15L
1,518 SR
Queue Stats
752W - 776L
1,530 Elo+
Solo
Merlin
Merlin
singymate
Merlin
Level 100
God Stats
6W - 5L
1,476 SR
Queue Stats
278W - 274L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 1 / 3
6,786
969
7,139
6,180
2,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
12
3 / 2 / 3
6,504
929
5,668
7,244
3,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
 
Discordia
12
2 / 1 / 4
6,348
907
8,449
5,336
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
 
The Morrigan
5
0 / 0 / 0
4,700
671
0
0
0
Yemoja
MargoJakc
Yemoja
11
0 / 2 / 4
6,335
905
3,522
10,074
6,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,364
909
4,223
8,057
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SmоKeR
Arachne
13
2 / 0 / 3
6,604
943
5,801
4,405
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
matador42
Discordia
11
2 / 2 / 2
6,246
892
7,886
5,055
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
offIimits
Aphrodite
12
0 / 1 / 6
6,371
910
3,236
7,096
7,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
singymate
Merlin
10
0 / 3 / 2
5,662
809
6,000
4,817
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
6
6
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
1
3
4.5
L
Danzaburou
 
Danzaburou
3
2
3
2.25
L
Discordia
 
Discordia
2
1
4
4
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Yemoja
MargoJakc
Yemoja
0
2
4
1
W
2
2
4
2
W
Arachne
SmоKeR
Arachne
2
0
3
3.5
W
Discordia
matador42
Discordia
2
2
2
1.5
W
Aphrodite
offIimits
Aphrodite
0
1
6
3
W
Merlin
singymate
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
27,146
28,834
Taken
29,430
13,829
Mitigated
18,490
15,146
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,139
1,620
1,562
1,093
6,180
2,408
0
3,889
2,212
0
25,453
L
Danzaburou
 
Danzaburou
5,668
1,366
432
1,307
7,244
3,653
0
4,768
2,325
0
13,738
L
Discordia
 
Discordia
8,449
208
521
936
5,336
1,631
0
3,106
2,071
12,346
729
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
MargoJakc
Yemoja
3,522
314
6,283
3,012
10,074
6,137
0
4,994
4,817
9,873
0
W
4,223
740
361
248
8,057
5,583
0
1,836
6,099
0
6,975
W
Arachne
SmоKeR
Arachne
5,801
4,929
540
1,100
4,405
2,667
0
1,631
2,576
0
9,797
W
Discordia
matador42
Discordia
7,886
245
537
609
5,055
1,690
0
2,772
1,919
13,223
617
W
Aphrodite
offIimits
Aphrodite
3,236
302
3,736
4,410
7,096
7,095
0
2,929
3,837
10,473
0
W
Merlin
singymate
Merlin
6,000
398
422
466
4,817
1,455
0
1,229
3,328
17,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
31,247
99
Minions Killed
70
0
Camps Cleared
0
527,252
Distance Traveled
766,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,786
969
43
6
0
148,709
0
L
Danzaburou
6,504
929
20
3
0
127,561
0
L
Discordia
6,348
907
22
3
0
130,177
0
L
The Morrigan
4,700
671
0
0
0
0
0
L
Yemoja
6,335
905
14
2
0
120,805
0
W
Odin
6,364
909
8
1
0
171,855
0
W
Arachne
6,604
943
13
2
0
190,196
0
W
Discordia
6,246
892
13
2
0
142,447
0
W
Aphrodite
6,371
910
15
2
0
124,846
0
W
Merlin
5,662
809
21
3
0
136,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role