Player Matchup

Anubis
Anubis
AlexEspinozaa
Anubis
Level 101
God Stats
0W - 3L
1,205 SR
Queue Stats
199W - 181L
1,472 Elo+
Solo
Raijin
Raijin
Gxliath
Raijin
Level 207
God Stats
0W - 1L
1,565 SR
Queue Stats
9W - 11L
1,528 Elo+
Solo
Fenrir
Fenrir
LesbiReal
Fenrir
Level 151
God Stats
0W - 2L
1,161 SR
Queue Stats
84W - 77L
1,510 Elo+
Solo
Osiris
Osiris
Mooney0077043
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,566 Elo+
Solo
Agni
Agni
Rustrianj7
Agni
Level 115
God Stats
3W - 1L
1,666 SR
Queue Stats
109W - 98L
1,515 Elo+
Solo
Team Averages
Level 139
1,419 SR
1,518 Elo+

VS

Team Averages
Level 139
1,444 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
J-Songz22
Rama
Level 173
God Stats
4W - 8L
1,344 SR
Queue Stats
537W - 525L
1,435 Elo+
Solo
Fenrir
Fenrir
QuadTech
Fenrir
Level 98
God Stats
5W - 8L
1,308 SR
Queue Stats
186W - 195L
1,525 Elo+
Solo
Cerberus
Cerberus
gabweJ
Cerberus
Level 149
God Stats
4W - 1L
1,624 SR
Queue Stats
93W - 83L
1,558 Elo+
Solo
Artemis
Artemis
warlley-93
Artemis
Level 147
God Stats
1W - 0L
1,445 SR
Queue Stats
43W - 39L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
7,432
929
4,092
6,963
2,566
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Gxliath
Raijin
16
5 / 1 / 7
8,626
1,078
13,327
6,572
2,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
LesbiReal
Fenrir
8
1 / 3 / 2
5,780
723
1,677
4,178
3,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 6
6,822
853
2,172
11,180
12,096
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 6 / 7
7,345
918
5,303
7,776
2,289
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 2 / 14
7,959
995
12,548
7,508
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rama
14
6 / 3 / 10
8,612
1,077
6,422
7,383
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
QuadTech
Fenrir
14
7 / 3 / 8
8,337
1,042
5,795
7,547
7,366
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
gabweJ
Cerberus
12
2 / 3 / 14
8,129
1,016
4,036
9,840
7,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
warlley-93
Artemis
13
2 / 2 / 14
7,720
965
4,230
5,149
1,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
11
Kills
20
20
Deaths
13
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
14
5
L
1
6
8
0.83
L
Raijin
Gxliath
Raijin
5
1
7
8.5
W
Rama
6
3
10
3.67
L
Fenrir
LesbiReal
Fenrir
1
3
2
0.67
L
1
4
6
1
W
Fenrir
QuadTech
Fenrir
7
3
8
3.67
L
3
6
7
1.08
W
Cerberus
gabweJ
Cerberus
2
3
14
3
W
Artemis
warlley-93
Artemis
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,571
Damage
33,031
36,669
Taken
37,427
22,148
Mitigated
23,036
6,364
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,548
1,305
2,083
2,161
7,508
3,312
1,301
3,409
3,989
0
24,541
L
4,092
40
87
651
6,963
2,566
362
1,387
5,462
14,915
0
L
Raijin
Gxliath
Raijin
13,327
1,140
388
1,465
6,572
2,139
0
1,089
5,483
27,357
0
W
Rama
6,422
4,175
1,242
1,486
7,383
2,697
2,784
4,357
2,862
0
20,488
L
Fenrir
LesbiReal
Fenrir
1,677
145
17
289
4,178
3,058
0
437
3,668
0
1,956
L
2,172
415
800
1,801
11,180
12,096
0
1,082
9,942
0
6,423
W
Fenrir
QuadTech
Fenrir
5,795
1,147
0
856
7,547
7,366
425
4,059
3,311
824
7,591
L
5,303
190
0
866
7,776
2,289
0
517
7,145
12,839
0
W
Cerberus
gabweJ
Cerberus
4,036
332
597
2,053
9,840
7,979
195
6,035
3,731
6,111
0
W
Artemis
warlley-93
Artemis
4,230
1,432
610
692
5,149
1,682
1,650
4,191
812
0
13,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
40,757
83
Minions Killed
95
0
Camps Cleared
0
645,264
Distance Traveled
719,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,959
995
9
1
0
157,320
0
L
Anubis
7,432
929
17
2
0
107,750
0
L
Raijin
8,626
1,078
41
5
0
156,403
0
W
Rama
8,612
1,077
44
6
0
117,694
0
L
Fenrir
5,780
723
0
0
0
83,732
0
L
Osiris
6,822
853
11
1
0
169,069
0
W
Fenrir
8,337
1,042
11
1
0
143,823
0
L
Agni
7,345
918
14
2
0
128,310
0
W
Cerberus
8,129
1,016
12
2
0
152,793
0
W
Artemis
7,720
965
19
2
0
147,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role