Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AucunArguments
Da Ji
Level 142
God Stats
1W - 0L
1,758 SR
Queue Stats
65W - 62L
1,522 Elo+
Party 1
Anubis
Anubis
HungarianTemplar
Anubis
Level 86
God Stats
36W - 33L
1,539 SR
Queue Stats
350W - 342L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Nitshia
Sylvanus
Level 146
God Stats
14W - 9L
1,560 SR
Queue Stats
71W - 63L
1,538 Elo+
Party 1
Janus
Janus
VATER-GHOST
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,449 Elo+
Solo
Team Averages
Level 109
1,571 SR
1,508 Elo+

VS

Team Averages
Level 110
1,509 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Wayne-Glenski08
Khepri
Level 81
God Stats
0W - 3L
1,222 SR
Queue Stats
210W - 193L
1,454 Elo+
Solo
Hachiman
Hachiman
WeLikeSheep
Hachiman
Level 128
God Stats
11W - 4L
1,722 SR
Queue Stats
84W - 79L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
iiDuTcHLeGeNdZ
Sun Wukong
Level 142
God Stats
4W - 3L
1,607 SR
Queue Stats
51W - 46L
1,512 Elo+
Party 2
Hera
Hera
rezakone
Hera
Level 98
God Stats
39W - 36L
1,496 SR
Queue Stats
253W - 250L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 2
5,205
521
5,887
7,060
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
3 / 1 / 2
6,031
603
3,295
7,068
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 2 / 3
6,903
690
7,855
5,052
1,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Nitshia
Sylvanus
9
0 / 1 / 4
5,359
536
3,771
9,395
4,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 3 / 0
5,373
537
863
5,382
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 2 / 2
4,893
489
1,254
5,602
1,141
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 5
5,022
502
4,105
11,486
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
WeLikeSheep
Hachiman
8
2 / 2 / 1
5,206
521
8,514
5,497
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
iiDuTcHLeGeNdZ
Sun Wukong
11
5 / 1 / 0
6,484
648
4,304
5,759
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
4
0 / 4 / 0
3,775
378
212
2,591
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
8
8
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
2
3
L
Neith
 
Neith
1
2
2
1
W
3
1
2
4
W
6
2
3
3.75
W
Sylvanus
Nitshia
Sylvanus
0
1
4
2
W
1
3
0
0.33
L
0
3
5
0.83
L
Hachiman
WeLikeSheep
Hachiman
2
2
1
1.25
L
Sun Wukong
iiDuTcHLeGeNdZ
Sun Wukong
5
1
0
5
L
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
18,389
33,957
Taken
30,935
12,758
Mitigated
13,209
11,014
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,887
2,804
0
1,059
7,060
2,026
675
1,856
5,204
0
32,015
L
Neith
 
Neith
1,254
303
0
790
5,602
1,141
0
2,381
3,219
0
13,305
W
3,295
805
0
851
7,068
2,891
0
372
6,659
0
42,631
W
7,855
201
0
2,271
5,052
1,947
224
814
4,166
40,376
1,746
W
Sylvanus
Nitshia
Sylvanus
3,771
1,081
3,002
3,020
9,395
4,485
351
1,265
8,094
15,005
3,472
W
863
0
0
811
5,382
1,409
0
0
5,037
28,512
0
L
4,105
472
0
2,897
11,486
6,950
0
3,537
7,949
14,092
0
L
Hachiman
WeLikeSheep
Hachiman
8,514
5,559
0
2,052
5,497
1,229
0
2,485
3,012
0
31,779
L
Sun Wukong
iiDuTcHLeGeNdZ
Sun Wukong
4,304
477
0
1,809
5,759
3,535
0
1,349
4,297
0
31,014
L
Hera
212
33
0
170
2,591
354
0
1,930
661
6,435
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
25,380
279
Minions Killed
167
0
Camps Cleared
0
1,004,503
Distance Traveled
840,452
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,205
521
51
5
0
195,296
0
L
Neith
4,893
489
22
2
0
186,576
0
W
Da Ji
6,031
603
73
7
0
243,105
0
W
Anubis
6,903
690
77
8
0
175,928
2
W
Sylvanus
5,359
536
32
3
0
199,649
2
W
Janus
5,373
537
46
5
0
190,525
1
L
Khepri
5,022
502
24
2
0
202,708
2
L
Hachiman
5,206
521
60
6
0
177,572
1
L
Sun Wukong
6,484
648
50
5
0
211,475
2
L
Hera
3,775
378
11
1
0
62,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role