Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Byakko9696
Sol
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,331 Elo+
Solo
Medusa
Medusa
FritzFux420
Medusa
Level 66
God Stats
15W - 11L
1,564 SR
Queue Stats
116W - 115L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
TikoMur
Kuzenbo
Level 125
God Stats
1W - 6L
1,395 SR
Queue Stats
55W - 61L
1,503 Elo+
Solo
Team Averages
Level 98
1,492 SR
1,465 Elo+

VS

Team Averages
Level 120
1,569 SR
1,487 Elo+
Sun Wukong
Sun Wukong
Anandamide
Sun Wukong
Level 165
God Stats
1W - 0L
1,686 SR
Queue Stats
16W - 14L
1,532 Elo+
Solo
Anubis
Anubis
Celser185
Anubis
Level 73
God Stats
9W - 7L
1,485 SR
Queue Stats
15W - 24L
1,363 Elo+
Solo
Kukulkan
Kukulkan
JimmyJones14952
Kukulkan
Level 85
God Stats
43W - 42L
1,571 SR
Queue Stats
44W - 44L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Sandhine
Nu Wa
Level 139
God Stats
32W - 24L
1,568 SR
Queue Stats
34W - 30L
1,529 Elo+
Solo
Ne Zha
Ne Zha
Tecillas
Ne Zha
Level 139
God Stats
33W - 34L
1,533 SR
Queue Stats
46W - 54L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 2 / 0
5,426
1,085
3,314
6,023
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
 
Ah Puch
9
0 / 4 / 0
4,759
952
1,914
4,831
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
5,177
1,035
2,740
6,038
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
7
0 / 1 / 0
4,551
910
435
978
147
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
TikoMur
Kuzenbo
9
0 / 3 / 0
4,912
982
1,322
6,171
5,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anandamide
Sun Wukong
12
6 / 0 / 5
6,525
1,305
6,443
7,638
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Celser185
Anubis
11
3 / 0 / 6
6,221
1,244
2,578
2,580
936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
10
1 / 0 / 5
5,723
1,145
1,639
1,145
326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Sandhine
Nu Wa
11
4 / 0 / 5
6,204
1,241
5,265
2,272
584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Tecillas
Ne Zha
11
1 / 2 / 8
5,926
1,185
4,866
5,385
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
15
15
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
0
1
L
Ah Puch
 
Ah Puch
0
4
0
0
W
Sun Wukong
Anandamide
Sun Wukong
6
0
5
8.5
L
0
5
1
0.1
W
Anubis
Celser185
Anubis
3
0
6
6
L
Medusa
0
1
0
0
W
Kukulkan
1
0
5
3.5
W
Nu Wa
Sandhine
Nu Wa
4
0
5
6.5
W
Ne Zha
Tecillas
Ne Zha
1
2
8
2.5
L
Kuzenbo
TikoMur
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,725
Damage
20,791
24,041
Taken
19,020
11,043
Mitigated
7,469
2,776
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,314
1,989
0
1,353
6,023
3,371
0
2,873
3,017
0
5,368
L
Ah Puch
 
Ah Puch
1,914
45
0
319
4,831
1,170
0
1,330
3,438
8,565
0
W
Sun Wukong
Anandamide
Sun Wukong
6,443
1,137
0
2,018
7,638
3,868
13
1,537
5,711
0
14,580
L
2,740
744
0
792
6,038
1,115
0
1,720
4,240
14,305
632
W
Anubis
Celser185
Anubis
2,578
261
0
1,223
2,580
936
0
659
1,850
15,063
0
L
Medusa
435
100
0
0
978
147
0
576
378
0
435
W
Kukulkan
1,639
209
0
482
1,145
326
348
356
758
12,301
0
W
Nu Wa
Sandhine
Nu Wa
5,265
1,242
0
202
2,272
584
1,133
1,461
741
13,959
202
W
Ne Zha
Tecillas
Ne Zha
4,866
740
0
661
5,385
1,755
550
1,621
3,137
0
19,945
L
Kuzenbo
TikoMur
Kuzenbo
1,322
465
0
312
6,171
5,240
0
2,455
3,504
8,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
30,599
71
Minions Killed
156
0
Camps Cleared
0
427,755
Distance Traveled
612,006
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,426
1,085
20
4
0
121,183
0
L
Ah Puch
4,759
952
16
3
0
72,848
0
W
Sun Wukong
6,525
1,305
22
4
0
141,379
0
L
Sol
5,177
1,035
23
5
0
105,738
2
W
Anubis
6,221
1,244
27
5
0
117,676
0
L
Medusa
4,551
910
0
0
0
15,783
0
W
Kukulkan
5,723
1,145
37
7
0
113,296
6
W
Nu Wa
6,204
1,241
31
6
0
103,962
0
W
Ne Zha
5,926
1,185
39
8
0
135,693
0
L
Kuzenbo
4,912
982
12
2
0
112,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role