Player Matchup

Nu Wa
Nu Wa
LaFatalite
Nu Wa
Level 152
God Stats
119W - 127L
1,462 SR
Queue Stats
618W - 621L
1,432 Elo+
Solo
Skadi
Skadi
Scooqy
Skadi
Level 145
God Stats
3W - 0L
1,858 SR
Queue Stats
151W - 143L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
bizondaile
Gilgamesh
Level 67
God Stats
3W - 2L
1,427 SR
Queue Stats
58W - 63L
1,404 Elo+
Solo
Cerberus
Cerberus
明日之神
Cerberus
Level 157
God Stats
6W - 17L
1,405 SR
Queue Stats
632W - 621L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
贱贱的楚门
Zhong Kui
Level 196
God Stats
67W - 43L
1,660 SR
Queue Stats
167W - 150L
1,585 Elo+
Party 1
Team Averages
Level 143
1,563 SR
1,484 Elo+

VS

Team Averages
Level 116
1,575 SR
1,460 Elo+
Tiamat
Tiamat
Adriancarmona16
Tiamat
Level 143
God Stats
2W - 3L
1,437 SR
Queue Stats
249W - 258L
1,470 Elo+
Solo
Thor
Thor
CustomApexSY
Thor
Level 89
God Stats
1W - 1L
1,754 SR
Queue Stats
17W - 21L
1,359 Elo+
Solo
Jormungandr
Jormungandr
Nymphiila
Jormungandr
Level 103
God Stats
3W - 7L
1,435 SR
Queue Stats
112W - 118L
1,474 Elo+
Solo
Nox
Nox
VATER-GHOST
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,478 Elo+
Solo
Hachiman
Hachiman
yanna35
Hachiman
Level 141
God Stats
1W - 1L
1,749 SR
Queue Stats
220W - 202L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 1 / 9
9,527
529
16,371
5,137
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Skadi
Scooqy
Skadi
15
2 / 4 / 3
9,414
523
9,875
11,219
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
bizondaile
Gilgamesh
13
0 / 2 / 4
7,750
431
4,108
15,994
7,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
明日之神
Cerberus
15
7 / 0 / 3
9,212
512
8,872
13,663
11,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
贱贱的楚门
Zhong Kui
19
13 / 1 / 1
12,170
676
18,162
16,823
11,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
8,474
471
6,133
15,508
10,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 3
8,136
452
6,313
17,606
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Nymphiila
Jormungandr
11
0 / 6 / 4
7,451
414
7,621
18,342
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 3 / 1
9,079
504
3,003
12,064
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
yanna35
Hachiman
15
3 / 2 / 3
9,282
516
12,703
12,638
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
24
Kills
8
8
Deaths
24
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
1
4
3
0.63
W
Nu Wa
2
1
9
6.5
L
Jormungandr
Nymphiila
Jormungandr
0
6
4
0.33
W
Skadi
Scooqy
Skadi
2
4
3
0.88
L
1
3
1
0.5
W
Gilgamesh
bizondaile
Gilgamesh
0
2
4
1
L
Hachiman
yanna35
Hachiman
3
2
3
2.25
W
Cerberus
明日之神
Cerberus
7
0
3
8.5
W
Zhong Kui
贱贱的楚门
Zhong Kui
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,388
Damage
35,773
62,836
Taken
76,158
36,731
Mitigated
39,192
21,329
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,133
757
0
2,575
15,508
10,925
0
10,887
4,114
37,717
0
L
6,313
1,164
0
2,739
17,606
6,117
0
7,287
9,920
0
66,976
W
Nu Wa
16,371
4,247
0
1,792
5,137
1,817
1,251
2,506
2,413
65,326
1,794
L
Jormungandr
Nymphiila
Jormungandr
7,621
1,304
0
3,336
18,342
13,736
0
10,643
7,042
27,448
0
W
Skadi
Scooqy
Skadi
9,875
2,124
0
1,416
11,219
4,303
640
1,761
9,283
0
87,889
L
3,003
429
0
2,237
12,064
4,571
0
6,673
5,020
55,904
1,108
W
Gilgamesh
bizondaile
Gilgamesh
4,108
1,124
0
2,684
15,994
7,072
0
2,958
12,787
0
54,439
L
Hachiman
yanna35
Hachiman
12,703
8,697
0
3,837
12,638
3,843
0
5,790
6,578
0
72,827
W
Cerberus
明日之神
Cerberus
8,872
299
0
4,802
13,663
11,897
0
3,220
10,219
48,982
0
W
Zhong Kui
贱贱的楚门
Zhong Kui
18,162
2,160
0
10,635
16,823
11,642
0
4,414
11,339
97,531
3,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,073
Gold Earned
42,422
653
Minions Killed
453
0
Camps Cleared
0
1,765,712
Distance Traveled
1,730,501
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,474
471
77
4
0
314,187
1
L
Thor
8,136
452
100
6
0
378,877
0
W
Nu Wa
9,527
529
125
7
0
317,076
4
L
Jormungandr
7,451
414
30
2
0
355,504
2
W
Skadi
9,414
523
134
7
0
320,956
0
L
Nox
9,079
504
122
7
0
345,069
0
W
Gilgamesh
7,750
431
74
4
0
419,436
0
L
Hachiman
9,282
516
124
7
0
336,864
0
W
Cerberus
9,212
512
148
8
0
377,502
2
W
Zhong Kui
12,170
676
172
10
0
330,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role