Player Matchup

Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Galober13
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,228 Elo+
Solo
Tyr
Tyr
R3gin4_G0r3
Tyr
Level 88
God Stats
89W - 103L
1,425 SR
Queue Stats
246W - 259L
1,417 Elo+
Solo
Team Averages
Level 114
1,485 SR
1,429 Elo+

VS

Team Averages
Level 82
1,423 SR
1,429 Elo+
Anhur
Anhur
JVD3D
Anhur
Level 106
God Stats
0W - 1L
1,576 SR
Queue Stats
4W - 6L
1,205 Elo+
Solo
Izanami
Izanami
Midnite9179
Izanami
Level 87
God Stats
8W - 14L
1,388 SR
Queue Stats
812W - 786L
1,513 Elo+
Solo
Thor
Thor
MonSTAEllie
Thor
Level 107
God Stats
46W - 53L
1,493 SR
Queue Stats
66W - 87L
1,440 Elo+
Solo
Aphrodite
Aphrodite
icantstandyouall
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,479 Elo+
Solo
Osiris
Osiris
阿尔特修斯
Osiris
Level 69
God Stats
1W - 3L
1,156 SR
Queue Stats
205W - 221L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 1 / 6
6,737
1,347
6,876
3,101
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
 
Kuzenbo
11
3 / 0 / 6
6,484
1,297
4,933
5,079
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
 
Aphrodite
11
0 / 1 / 5
5,665
1,133
2,981
4,405
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
11
0 / 1 / 5
5,650
1,130
2,272
2,613
714
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
5,929
1,186
2,989
4,656
2,704
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

398

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JVD3D
Anhur
10
1 / 1 / 2
5,866
1,173
5,630
3,776
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
Midnite9179
Izanami
9
0 / 2 / 0
4,912
982
1,026
1,755
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 2 / 0
5,500
1,100
2,876
4,275
1,458
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Aphrodite
10
0 / 4 / 2
5,670
1,134
3,841
5,847
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
6,107
1,221
3,391
7,016
6,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
9
Kills
3
3
Deaths
9
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
6
6
W
Kuzenbo
 
Kuzenbo
3
0
6
6
W
Aphrodite
 
Aphrodite
0
1
5
2.5
W
Rama
0
1
5
2.5
L
Anhur
JVD3D
Anhur
1
1
2
2
L
Izanami
Midnite9179
Izanami
0
2
0
0
L
1
2
0
0.5
W
3
0
2
4
L
Aphrodite
0
4
2
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
16,764
19,854
Taken
22,669
11,400
Mitigated
13,036
6,567
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,876
2,302
562
332
3,101
815
0
568
2,533
0
15,604
W
Kuzenbo
 
Kuzenbo
4,933
2,200
0
482
5,079
5,446
0
966
4,113
8,783
0
W
Aphrodite
 
Aphrodite
2,981
312
1,621
2,607
4,405
1,721
0
948
3,457
13,582
0
W
Rama
2,272
1,826
105
240
2,613
714
0
647
1,966
0
10,153
L
Anhur
JVD3D
Anhur
5,630
3,091
0
448
3,776
1,211
0
597
3,179
0
13,752
L
Izanami
Midnite9179
Izanami
1,026
646
0
79
1,755
415
0
776
950
0
1,381
L
2,876
229
0
128
4,275
1,458
0
1,212
2,913
0
8,166
W
2,989
48
0
618
4,656
2,704
0
712
3,944
0
6,838
L
Aphrodite
3,841
72
1,745
1,347
5,847
3,114
0
2,557
3,111
18,904
0
L
3,391
721
0
214
7,016
6,838
0
2,193
4,602
0
8,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
28,055
82
Minions Killed
81
5
Camps Cleared
4
507,894
Distance Traveled
401,776
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,737
1,347
20
4
0
108,114
0
W
Kuzenbo
6,484
1,297
8
2
1
106,133
0
W
Aphrodite
5,665
1,133
32
6
1
93,536
2
W
Rama
5,650
1,130
16
3
2
78,656
0
L
Anhur
5,866
1,173
20
4
1
99,884
0
L
Izanami
4,912
982
1
0
0
31,541
0
L
Thor
5,500
1,100
8
2
1
69,954
0
W
Tyr
5,929
1,186
6
1
1
121,455
0
L
Aphrodite
5,670
1,134
41
8
2
94,447
0
L
Osiris
6,107
1,221
11
2
0
105,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role