Player Matchup

Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
DiegoSolana8
Janus
Gold II
Level 107
God Stats
1W - 4L
1,216 SR
Queue Stats
105W - 94L
1,525 MMR
Solo
Cabrakan
Cabrakan
Gold V
OzxzO
Cabrakan
Gold V
Level 159
God Stats
52W - 33L
1,598 SR
Queue Stats
518W - 533L
1,478 MMR
Solo
Sobek
Sobek
Gold V
izancv10
Sobek
Gold V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 75L
1,445 MMR
Solo
Achilles
Achilles
Gold IV
khinoto
Achilles
Gold IV
Level 108
God Stats
3W - 0L
1,781 SR
Queue Stats
32W - 29L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,519 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,518 SR
1,456 MMR
Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
SirenaSongg
Geb
Gold V
Level 127
God Stats
10W - 14L
1,605 SR
Queue Stats
190W - 202L
1,341 MMR
Party 1
Mulan
Mulan
Gold I
vipeyy1gaming
Mulan
Gold I
Level 99
God Stats
5W - 8L
1,483 SR
Queue Stats
239W - 243L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 0 / 1
5,534
615
3,220
3,851
1,048
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

11
3 / 0 / 2
6,355
706
3,299
3,289
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
OzxzO
Cabrakan
10
2 / 0 / 3
5,396
600
1,973
5,122
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
izancv10
Sobek
8
0 / 0 / 5
4,824
536
3,619
9,436
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
khinoto
Achilles
12
5 / 0 / 0
7,198
800
4,867
6,110
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AresMaman BrigitteRavanaCthulhu

VS

Bans
AwilixCerberusThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 3 / 0
4,425
492
2,234
7,365
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hou Yi
 
Hou Yi
7
0 / 2 / 0
4,217
469
5,660
5,478
1,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
 
Raijin
1
0 / 0 / 0
3,150
350
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 3 / 0
4,273
475
2,189
7,828
2,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
4,311
479
1,258
6,069
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
1
2.5
L
Serqet
 
Serqet
0
3
0
0
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Raijin
 
Raijin
0
0
0
0
W
3
0
2
4
W
Cabrakan
OzxzO
Cabrakan
2
0
3
3.5
L
0
3
0
0
W
Sobek
izancv10
Sobek
0
0
5
2.5
W
Achilles
khinoto
Achilles
5
0
0
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
11,341
27,808
Taken
26,740
14,448
Mitigated
8,297
11,713
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,220
1,417
0
1,275
3,851
1,048
0
594
3,257
0
39,617
L
Serqet
 
Serqet
2,234
689
0
2,148
7,365
2,289
0
2,589
4,529
0
20,821
L
Hou Yi
 
Hou Yi
5,660
3,364
0
1,367
5,478
1,546
0
2,728
2,694
0
31,256
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
3,299
158
0
470
3,289
904
289
0
3,133
38,677
330
W
Cabrakan
OzxzO
Cabrakan
1,973
177
0
3,618
5,122
3,417
0
209
4,913
36,833
0
L
2,189
144
828
606
7,828
2,715
0
3,260
4,528
11,470
360
W
Sobek
izancv10
Sobek
3,619
366
0
3,859
9,436
5,951
0
1,382
8,054
12,401
0
W
Achilles
khinoto
Achilles
4,867
2,085
0
2,491
6,110
3,128
0
0
5,934
0
43,547
L
1,258
318
0
1,354
6,069
1,747
0
0
5,775
0
18,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
20,376
330
Minions Killed
162
0
Camps Cleared
0
828,729
Distance Traveled
686,806
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,534
615
81
9
0
146,189
0
L
Serqet
4,425
492
53
6
0
208,656
1
L
Hou Yi
4,217
469
52
6
0
173,900
1
L
Raijin
3,150
350
0
0
0
2,766
0
W
Janus
6,355
706
89
10
0
179,294
0
W
Cabrakan
5,396
600
69
8
0
173,243
0
L
Geb
4,273
475
14
2
0
188,482
3
W
Sobek
4,824
536
9
1
0
180,317
1
W
Achilles
7,198
800
82
9
0
149,686
0
L
Mulan
4,311
479
43
5
0
113,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role