Player Matchup

Geb
Geb
 
Geb
Level 352
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Argaunite
Poseidon
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CruelOrphan
Cu Chulainn
Level 200
God Stats
11W - 6L
1,692 SR
Queue Stats
104W - 72L
1,582 Elo+
Party 1
He Bo
He Bo
Sofa
He Bo
Level 174
God Stats
6W - 1L
1,512 SR
Queue Stats
326W - 216L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
ryanturner234
Danzaburou
Level 115
God Stats
47W - 37L
1,536 SR
Queue Stats
225W - 225L
1,489 Elo+
Solo
Team Averages
Level 185
1,548 SR
1,539 Elo+

VS

Team Averages
Level 109
1,483 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CaptainSchuchi
Baron Samedi
Level 149
God Stats
4W - 6L
1,477 SR
Queue Stats
214W - 215L
1,455 Elo+
Solo
Rama
Rama
Frecancer
Rama
Level 38
God Stats
18W - 24L
1,478 SR
Queue Stats
18W - 24L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Korbenjft_
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 232L
1,499 Elo+
Party 2
Charybdis
Charybdis
PittyParty_
Charybdis
Level 102
God Stats
10W - 14L
1,460 SR
Queue Stats
288W - 269L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 3
6,217
518
1,615
8,210
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Argaunite
Poseidon
1
0 / 1 / 0
3,918
327
89
456
80
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
CruelOrphan
Cu Chulainn
14
6 / 0 / 0
8,790
733
9,912
9,305
8,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Sofa
He Bo
14
6 / 1 / 2
7,497
625
9,736
6,695
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ryanturner234
Danzaburou
12
1 / 2 / 0
6,486
541
6,729
7,442
2,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 6 / 0
6,683
557
4,676
14,563
14,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
CaptainSchuchi
Baron Samedi
11
2 / 3 / 0
6,717
560
3,273
6,134
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
1 / 1 / 1
6,405
534
2,744
8,534
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
Korbenjft_
Sylvanus
11
0 / 2 / 3
5,837
486
2,711
8,441
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
PittyParty_
Charybdis
11
2 / 1 / 1
6,618
552
4,198
6,934
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
13
Kills
5
5
Deaths
13
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
3
1.5
L
Chaac
 
Chaac
0
6
0
0
W
Poseidon
Argaunite
Poseidon
0
1
0
0
L
Baron Samedi
CaptainSchuchi
Baron Samedi
2
3
0
0.67
W
Cu Chulainn
CruelOrphan
Cu Chulainn
6
0
0
6
L
Rama
1
1
1
1.5
L
Sylvanus
Korbenjft_
Sylvanus
0
2
3
0.75
L
Charybdis
PittyParty_
Charybdis
2
1
1
2.5
W
He Bo
Sofa
He Bo
6
1
2
7
W
Danzaburou
ryanturner234
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
17,602
32,108
Taken
44,606
17,672
Mitigated
26,444
9,827
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,615
153
0
2,346
8,210
4,749
0
2,535
5,424
18,472
2,394
L
Chaac
 
Chaac
4,676
913
0
2,824
14,563
14,584
0
571
13,992
0
48,530
W
Poseidon
Argaunite
Poseidon
89
35
0
0
456
80
0
0
456
347
0
L
Baron Samedi
CaptainSchuchi
Baron Samedi
3,273
382
75
1,938
6,134
1,980
0
4,118
2,016
40,837
0
W
Cu Chulainn
CruelOrphan
Cu Chulainn
9,912
2,284
0
1,726
9,305
8,759
200
0
9,305
54
69,467
L
Rama
2,744
2,251
0
2,145
8,534
2,635
0
3,042
5,492
0
53,739
L
Sylvanus
Korbenjft_
Sylvanus
2,711
1,160
240
2,192
8,441
5,291
102
1,864
6,577
16,900
5,994
L
Charybdis
PittyParty_
Charybdis
4,198
2,582
0
3,204
6,934
1,954
882
1,847
5,087
0
48,876
W
He Bo
Sofa
He Bo
9,736
959
0
2,654
6,695
1,982
0
1,066
5,564
61,899
0
W
Danzaburou
ryanturner234
Danzaburou
6,729
2,465
0
3,101
7,442
2,102
0
1,583
5,859
0
52,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
32,260
348
Minions Killed
401
0
Camps Cleared
0
1,020,742
Distance Traveled
1,154,225
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,217
518
21
2
0
224,881
3
L
Chaac
6,683
557
90
8
0
248,057
0
W
Poseidon
3,918
327
0
0
0
14,381
0
L
Baron Samedi
6,717
560
81
7
0
212,790
0
W
Cu Chulainn
8,790
733
125
10
0
254,921
5
L
Rama
6,405
534
92
8
0
249,532
0
L
Sylvanus
5,837
486
36
3
0
215,093
0
L
Charybdis
6,618
552
102
9
0
228,753
0
W
He Bo
7,497
625
111
9
0
308,328
0
W
Danzaburou
6,486
541
91
8
0
218,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role