Player Matchup

Bacchus
Bacchus
Gold IV
Gr3atWhit3Hope
Bacchus
Gold IV
Level 89
God Stats
31W - 26L
1,571 SR
Queue Stats
44W - 53L
1,380 MMR
Party 2
Xbalanque
Xbalanque
Gold III
Jyncx
Xbalanque
Gold III
Level 141
God Stats
15W - 13L
1,656 SR
Queue Stats
193W - 211L
1,283 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
KratosFang3
Ne Zha
Platinum IV
Level 42
God Stats
8W - 8L
1,461 SR
Queue Stats
51W - 42L
1,648 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 91
1,563 SR
1,437 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,552 SR
1,328 MMR
Arachne
Arachne
Platinum II
Cole6The9OG
Arachne
Platinum II
Level 147
God Stats
10W - 6L
1,656 SR
Queue Stats
248W - 169L
1,889 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
GoldisBronze
Kumbhakarna
Silver II
Level 129
God Stats
45W - 44L
1,500 SR
Queue Stats
1,204W - 1,482L
1,101 MMR
Solo
Cerberus
Cerberus
Gold V
iTzZ REFL3X
Cerberus
Gold V
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 143L
993 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
10,348
739
10,519
15,660
20,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Jyncx
Xbalanque
17
6 / 3 / 5
11,179
799
15,463
11,065
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ne Zha
15
3 / 4 / 6
10,144
725
12,737
12,798
7,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesCthulhuSerqetCu Chulainn

VS

Bans
KuzenboAgniDiscordiaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cole6The9OG
Arachne
17
5 / 3 / 2
11,564
826
11,689
13,886
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
GoldisBronze
Kumbhakarna
18
3 / 1 / 4
11,480
820
7,486
16,750
14,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
iTzZ REFL3X
Cerberus
16
2 / 7 / 6
10,958
783
11,482
17,115
10,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
11
Kills
10
10
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cole6The9OG
Arachne
5
3
2
2
W
Kumbhakarna
GoldisBronze
Kumbhakarna
3
1
4
5
L
2
3
8
2
L
Xbalanque
Jyncx
Xbalanque
6
3
5
2.83
L
Ne Zha
3
4
6
1.5
W
Cerberus
iTzZ REFL3X
Cerberus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,719
Damage
30,657
39,523
Taken
47,751
31,324
Mitigated
34,244
9,406
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cole6The9OG
Arachne
11,689
8,810
0
3,761
13,886
9,247
2,652
1,803
11,783
0
40,038
W
Kumbhakarna
GoldisBronze
Kumbhakarna
7,486
610
0
2,588
16,750
14,251
367
3,385
12,746
35,089
1,366
L
10,519
725
234
2,818
15,660
20,465
93
5,613
8,946
24,499
3,955
L
Xbalanque
Jyncx
Xbalanque
15,463
8,805
0
3,696
11,065
3,405
665
6,007
4,434
0
53,392
L
Ne Zha
12,737
2,483
0
2,658
12,798
7,454
74
5,896
6,558
0
42,042
W
Cerberus
iTzZ REFL3X
Cerberus
11,482
161
0
3,519
17,115
10,746
168
3,144
13,381
22,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
34,002
200
Minions Killed
138
0
Camps Cleared
0
729,210
Distance Traveled
722,242
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,564
826
40
3
0
256,053
0
W
Kumbhakarna
11,480
820
59
4
0
248,855
2
L
Bacchus
10,348
739
48
3
0
262,695
3
L
Xbalanque
11,179
799
107
8
0
213,612
0
L
Ne Zha
10,144
725
45
3
0
252,903
2
W
Cerberus
10,958
783
39
3
0
217,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role