Player Matchup

Aphrodite
Aphrodite
Barsik5500
Aphrodite
Level 145
God Stats
1W - 1L
1,334 SR
Queue Stats
34W - 39L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
Canayo
Kuzenbo
Level 168
God Stats
36W - 31L
1,544 SR
Queue Stats
994W - 1,052L
1,548 Elo+
Solo
Surtr
Surtr
Gaawki
Surtr
Level 68
God Stats
7W - 4L
1,565 SR
Queue Stats
355W - 339L
1,484 Elo+
Solo
Ah Puch
Ah Puch
GeneralRK
Ah Puch
Level 159
God Stats
7W - 2L
1,736 SR
Queue Stats
641W - 668L
1,404 Elo+
Solo
Hera
Hera
SrPantufas
Hera
Level 137
God Stats
3W - 1L
1,626 SR
Queue Stats
126W - 109L
1,556 Elo+
Solo
Team Averages
Level 135
1,561 SR
1,487 Elo+

VS

Team Averages
Level 122
1,462 SR
1,531 Elo+
Gilgamesh
Gilgamesh
Cyborg-_-Xray
Gilgamesh
Level 88
God Stats
6W - 5L
1,556 SR
Queue Stats
340W - 305L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Jarogi
Aphrodite
Level 157
God Stats
2W - 2L
1,665 SR
Queue Stats
447W - 245L
1,645 Elo+
Solo
Surtr
Surtr
Sully_Il
Surtr
Level 153
God Stats
0W - 2L
1,287 SR
Queue Stats
272W - 270L
1,468 Elo+
Solo
Kukulkan
Kukulkan
mag7312
Kukulkan
Level 109
God Stats
2W - 9L
1,243 SR
Queue Stats
259W - 261L
1,533 Elo+
Solo
Maman Brigitte
Maman Brigitte
xXCorelliXx
Maman Brigitte
Level 102
God Stats
2W - 4L
1,560 SR
Queue Stats
131W - 125L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Barsik5500
Aphrodite
17
1 / 2 / 19
10,358
691
15,847
20,002
13,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
Canayo
Kuzenbo
17
3 / 4 / 26
11,748
783
13,747
28,913
41,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
Gaawki
Surtr
17
5 / 5 / 19
11,083
739
19,820
22,927
28,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
GeneralRK
Ah Puch
19
15 / 3 / 12
12,953
864
26,485
12,281
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 0 / 18
11,973
798
17,998
6,564
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cyborg-_-Xray
Gilgamesh
16
4 / 6 / 4
9,873
658
10,501
24,885
24,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Jarogi
Aphrodite
16
2 / 6 / 8
9,338
623
10,955
21,784
27,503
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Sully_Il
Surtr
14
2 / 9 / 5
9,429
629
14,721
26,485
32,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
mag7312
Kukulkan
19
2 / 2 / 11
10,348
690
16,700
10,004
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
xXCorelliXx
Maman Brigitte
14
2 / 13 / 4
9,274
618
3,620
17,472
6,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
44
35
Kills
12
14
Deaths
36
94
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Barsik5500
Aphrodite
1
2
19
5.25
W
Kuzenbo
Canayo
Kuzenbo
3
4
26
4
L
Gilgamesh
Cyborg-_-Xray
Gilgamesh
4
6
4
1
W
Surtr
Gaawki
Surtr
5
5
19
2.9
W
Ah Puch
GeneralRK
Ah Puch
15
3
12
7
L
Aphrodite
Jarogi
Aphrodite
2
6
8
1
W
11
0
18
20
L
Surtr
Sully_Il
Surtr
2
9
5
0.5
L
Kukulkan
mag7312
Kukulkan
2
2
11
3.75
L
Maman Brigitte
xXCorelliXx
Maman Brigitte
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,897
Damage
56,497
90,687
Taken
100,630
93,200
Mitigated
96,131
47,454
Healing
30,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Barsik5500
Aphrodite
15,847
2,249
13,534
13,980
20,002
13,151
1,919
8,206
11,620
35,554
1,077
W
Kuzenbo
Canayo
Kuzenbo
13,747
3,676
4,950
5,182
28,913
41,816
1,029
9,275
18,623
25,609
1,132
L
Gilgamesh
Cyborg-_-Xray
Gilgamesh
10,501
1,223
465
4,044
24,885
24,836
0
17,710
6,063
0
28,559
W
Surtr
Gaawki
Surtr
19,820
3,483
1,136
3,262
22,927
28,648
659
8,569
13,804
2,610
33,559
W
Ah Puch
GeneralRK
Ah Puch
26,485
1,329
348
2,300
12,281
6,061
2,286
5,054
7,135
44,212
3,289
L
Aphrodite
Jarogi
Aphrodite
10,955
1,178
6,594
8,161
21,784
27,503
11
14,768
5,854
27,507
0
W
17,998
2,180
779
1,983
6,564
3,524
2,583
2,420
4,144
30,693
0
L
Surtr
Sully_Il
Surtr
14,721
3,159
1,419
4,577
26,485
32,349
27
18,642
6,656
4,093
23,405
L
Kukulkan
mag7312
Kukulkan
16,700
654
1,254
1,909
10,004
4,732
70
6,799
2,833
53,646
841
L
Maman Brigitte
xXCorelliXx
Maman Brigitte
3,620
438
1,180
1,222
17,472
6,711
88
11,293
5,679
11,606
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,115
Gold Earned
48,262
203
Minions Killed
234
0
Camps Cleared
0
1,378,193
Distance Traveled
1,252,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,358
691
58
4
0
279,981
0
W
Kuzenbo
11,748
783
25
2
0
281,569
0
L
Gilgamesh
9,873
658
47
3
0
261,086
0
W
Surtr
11,083
739
34
2
0
297,756
0
W
Ah Puch
12,953
864
58
4
0
239,657
0
L
Aphrodite
9,338
623
48
3
0
241,737
0
W
Hera
11,973
798
28
2
0
279,230
0
L
Surtr
9,429
629
26
2
0
243,055
0
L
Kukulkan
10,348
690
94
6
0
307,979
0
L
Maman Brigitte
9,274
618
19
1
0
198,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role