Player Matchup

Baron Samedi
Baron Samedi
Atkinsdottir
Baron Samedi
Level 177
God Stats
1W - 2L
1,214 SR
Queue Stats
83W - 79L
1,574 Elo+
Solo
Merlin
Merlin
Bossqq
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,379 Elo+
Solo
Maman Brigitte
Maman Brigitte
NapTooN
Maman Brigitte
Level 140
God Stats
2W - 4L
1,314 SR
Queue Stats
425W - 431L
1,513 Elo+
Solo
Discordia
Discordia
Rasttik
Discordia
Level 148
God Stats
6W - 2L
1,652 SR
Queue Stats
166W - 162L
1,590 Elo+
Solo
Neith
Neith
joshufs57
Neith
Level 149
God Stats
2W - 1L
1,480 SR
Queue Stats
282W - 313L
1,522 Elo+
Solo
Team Averages
Level 126
1,432 SR
1,516 Elo+

VS

Team Averages
Level 136
1,489 SR
1,511 Elo+
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GLADIATOR-AC
Agni
Level 174
God Stats
3W - 3L
1,476 SR
Queue Stats
125W - 128L
1,534 Elo+
Solo
Janus
Janus
MHMD93
Janus
Level 180
God Stats
10W - 12L
1,470 SR
Queue Stats
978W - 978L
1,496 Elo+
Solo
Merlin
Merlin
Mythadriza
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,490 Elo+
Solo
Olorun
Olorun
SirjustoH_2014
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atkinsdottir
Baron Samedi
15
3 / 3 / 14
8,723
872
12,443
11,910
8,760
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Bossqq
Merlin
16
7 / 2 / 13
9,514
951
10,003
8,265
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
NapTooN
Maman Brigitte
14
2 / 6 / 9
8,156
816
3,540
8,871
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Rasttik
Discordia
17
10 / 2 / 11
9,779
978
15,733
6,965
2,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
joshufs57
Neith
16
5 / 1 / 10
9,027
903
8,978
8,116
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 6 / 3
8,985
899
9,106
19,754
20,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 6 / 6
7,665
767
8,026
11,142
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
MHMD93
Janus
16
4 / 6 / 7
9,036
904
13,238
10,254
3,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Mythadriza
Merlin
12
1 / 6 / 4
7,105
711
4,650
7,682
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 3
7,678
768
4,634
8,262
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
27
Kills
14
14
Deaths
27
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
3
0.92
W
Baron Samedi
Atkinsdottir
Baron Samedi
3
3
14
3.33
W
Merlin
Bossqq
Merlin
7
2
13
6.75
L
2
6
6
0.83
L
Janus
MHMD93
Janus
4
6
7
1.25
L
Merlin
Mythadriza
Merlin
1
6
4
0.5
W
Maman Brigitte
NapTooN
Maman Brigitte
2
6
9
1.08
W
Discordia
Rasttik
Discordia
10
2
11
7.75
L
3
3
3
1.5
W
Neith
joshufs57
Neith
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,697
Damage
39,654
44,127
Taken
57,094
20,007
Mitigated
32,352
17,556
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,106
803
813
7,236
19,754
20,493
13
9,414
9,869
0
15,447
W
Baron Samedi
Atkinsdottir
Baron Samedi
12,443
1,339
2,006
4,821
11,910
8,760
0
8,605
3,099
20,604
1,174
W
Merlin
Bossqq
Merlin
10,003
429
1,618
2,894
8,265
2,922
0
5,970
2,215
26,074
1,211
L
8,026
371
732
2,663
11,142
3,602
0
8,650
2,253
18,242
320
L
Janus
MHMD93
Janus
13,238
571
434
2,271
10,254
3,307
0
7,405
2,658
22,255
530
L
Merlin
Mythadriza
Merlin
4,650
201
388
303
7,682
2,318
0
6,118
1,347
13,027
582
W
Maman Brigitte
NapTooN
Maman Brigitte
3,540
99
699
579
8,871
3,082
0
5,391
3,384
7,417
767
W
Discordia
Rasttik
Discordia
15,733
121
606
470
6,965
2,326
0
4,766
2,073
23,164
0
L
4,634
544
1,417
3,083
8,262
2,632
131
7,145
1,044
14,559
0
W
Neith
joshufs57
Neith
8,978
2,222
774
3,089
8,116
2,917
0
4,508
3,474
0
20,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
40,469
115
Minions Killed
104
0
Camps Cleared
0
1,040,363
Distance Traveled
894,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,985
899
17
2
0
185,469
0
W
Baron Samedi
8,723
872
20
2
0
197,648
0
W
Merlin
9,514
951
37
4
0
209,383
0
L
Agni
7,665
767
21
2
0
178,434
0
L
Janus
9,036
904
21
2
0
179,678
0
L
Merlin
7,105
711
22
2
0
155,410
0
W
Maman Brigitte
8,156
816
12
1
0
206,357
0
W
Discordia
9,779
978
10
1
0
209,534
0
L
Olorun
7,678
768
23
2
0
195,962
0
W
Neith
9,027
903
36
4
0
217,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role