Player Matchup

Thor
Thor
 
Thor
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DrPando
Neith
Level 100
God Stats
39W - 20L
1,684 SR
Queue Stats
74W - 79L
1,451 Elo+
Solo
Anhur
Anhur
Hozpul
Anhur
Level 155
God Stats
10W - 2L
1,675 SR
Queue Stats
1,074W - 1,091L
1,546 Elo+
Solo
Zeus
Zeus
MrNobodySpecial
Zeus
Level 104
God Stats
2W - 2L
1,594 SR
Queue Stats
41W - 40L
1,503 Elo+
Solo
Fafnir
Fafnir
bshiznit123
Fafnir
Level 65
God Stats
1W - 3L
1,364 SR
Queue Stats
4W - 10L
1,316 Elo+
Solo
Team Averages
Level 134
1,563 SR
1,463 Elo+

VS

Team Averages
Level 116
1,504 SR
1,501 Elo+
Izanami
Izanami
Elite1301
Izanami
Level 117
God Stats
18W - 13L
1,619 SR
Queue Stats
242W - 248L
1,492 Elo+
Solo
Chang'e
Chang'e
Increadable
Chang'e
Level 147
God Stats
0W - 2L
1,364 SR
Queue Stats
372W - 341L
1,560 Elo+
Solo
Loki
Loki
Ricoo_123
Loki
Level 143
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 37L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
T-one_xiao_qi_e
Nu Wa
Level 154
God Stats
81W - 52L
1,624 SR
Queue Stats
330W - 316L
1,503 Elo+
Solo
Ymir
Ymir
Timo1612
Ymir
Level 18
God Stats
20W - 12L
1,626 SR
Queue Stats
29W - 23L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 0 / 3
6,278
628
3,258
6,301
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
DrPando
Neith
12
2 / 0 / 1
7,093
709
2,068
5,929
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
Hozpul
Anhur
10
1 / 0 / 0
5,098
510
3,139
2,900
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 0 / 1
5,972
597
1,999
2,651
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
10
0 / 0 / 1
5,660
566
996
7,057
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elite1301
Izanami
10
0 / 0 / 0
5,099
510
3,237
2,980
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Increadable
Chang'e
11
0 / 2 / 0
5,668
567
1,886
4,967
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
0 / 2 / 0
4,703
470
1,195
6,642
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,424
542
5,100
2,641
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 1 / 0
4,915
492
1,518
4,324
1,697
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
3
3.5
W
Neith
DrPando
Neith
2
0
1
2.5
L
Izanami
Elite1301
Izanami
0
0
0
0
W
Anhur
Hozpul
Anhur
1
0
0
1
L
Chang'e
Increadable
Chang'e
0
2
0
0
W
0
0
1
0.5
L
Loki
0
2
0
0
L
0
1
0
0
L
Ymir
0
1
0
0
W
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,460
Damage
12,936
24,838
Taken
21,554
10,826
Mitigated
6,269
9,011
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,258
639
0
673
6,301
2,255
0
1,110
5,034
0
46,999
W
Neith
DrPando
Neith
2,068
787
0
2,582
5,929
1,620
460
3,402
2,025
0
63,789
L
Izanami
Elite1301
Izanami
3,237
1,929
0
1,728
2,980
950
0
375
2,605
0
47,354
W
Anhur
Hozpul
Anhur
3,139
1,241
0
1,823
2,900
679
0
291
2,589
0
36,674
L
Chang'e
Increadable
Chang'e
1,886
115
80
1,974
4,967
1,266
0
1,457
3,266
32,472
1,350
W
1,999
192
0
1,034
2,651
650
0
1,283
1,196
35,849
0
L
Loki
1,195
0
0
2,719
6,642
1,688
0
477
6,093
0
31,857
L
5,100
1,713
0
449
2,641
668
0
0
2,641
31,453
918
L
Ymir
1,518
315
0
1,023
4,324
1,697
0
370
3,954
13,933
1,488
W
Fafnir
996
214
0
2,899
7,057
5,622
0
1,365
5,672
15,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
25,809
387
Minions Killed
331
0
Camps Cleared
0
975,835
Distance Traveled
961,293
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,278
628
83
8
0
244,520
0
W
Neith
7,093
709
125
13
0
159,356
0
L
Izanami
5,099
510
83
8
0
177,814
0
W
Anhur
5,098
510
74
7
0
184,551
1
L
Chang'e
5,668
567
81
8
0
189,662
0
W
Zeus
5,972
597
85
9
0
175,410
0
L
Loki
4,703
470
57
6
0
217,650
0
L
Nu Wa
5,424
542
79
8
0
163,298
0
L
Ymir
4,915
492
31
3
0
212,869
0
W
Fafnir
5,660
566
20
2
0
211,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role