Player Matchup

Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gindakong
Cthulhu
Level 147
God Stats
3W - 4L
1,364 SR
Queue Stats
392W - 412L
1,464 Elo+
Solo
Medusa
Medusa
Kerbex92
Medusa
Level 82
God Stats
2W - 0L
1,711 SR
Queue Stats
11W - 18L
1,386 Elo+
Solo
Arachne
Arachne
gromila
Arachne
Level 104
God Stats
5W - 5L
1,428 SR
Queue Stats
212W - 205L
1,416 Elo+
Solo
Chang'e
Chang'e
malkobob4e
Chang'e
Level 47
God Stats
2W - 2L
1,561 SR
Queue Stats
127W - 131L
1,469 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,447 Elo+

VS

Team Averages
Level 121
1,431 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
MelloMarcy
Camazotz
Level 140
God Stats
5W - 10L
1,443 SR
Queue Stats
568W - 565L
1,502 Elo+
Solo
Susano
Susano
SmоKeR
Susano
Level 107
God Stats
1W - 5L
1,252 SR
Queue Stats
263W - 271L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
Teranno
Ratatoskr
Level 119
God Stats
1W - 2L
1,459 SR
Queue Stats
262W - 270L
1,530 Elo+
Solo
Guan Yu
Guan Yu
anne-walker
Guan Yu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 89L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 4 / 6
9,150
1,017
6,211
10,413
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Gindakong
Cthulhu
16
5 / 1 / 9
9,714
1,079
8,028
11,347
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
Kerbex92
Medusa
13
2 / 3 / 9
8,331
926
10,474
7,316
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
gromila
Arachne
14
2 / 3 / 16
8,707
967
7,544
13,858
16,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
malkobob4e
Chang'e
15
3 / 1 / 10
8,846
983
8,406
6,691
2,707
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
5,454
606
0
923
264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Camazotz
MelloMarcy
Camazotz
15
6 / 3 / 5
7,875
875
11,369
12,515
5,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Susano
SmоKeR
Susano
15
2 / 5 / 7
7,910
879
8,917
11,698
7,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Teranno
Ratatoskr
14
2 / 4 / 5
8,356
928
6,717
8,633
3,036
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
anne-walker
Guan Yu
13
2 / 6 / 6
8,065
896
3,055
13,882
8,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
19
Kills
12
12
Deaths
19
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
4
6
2.5
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Cthulhu
Gindakong
Cthulhu
5
1
9
9.5
W
Medusa
Kerbex92
Medusa
2
3
9
2.17
L
Camazotz
MelloMarcy
Camazotz
6
3
5
2.83
L
Susano
SmоKeR
Susano
2
5
7
1.1
L
Ratatoskr
Teranno
Ratatoskr
2
4
5
1.13
L
Guan Yu
anne-walker
Guan Yu
2
6
6
0.83
W
Arachne
gromila
Arachne
2
3
16
3.33
W
Chang'e
malkobob4e
Chang'e
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,663
Damage
30,058
49,625
Taken
47,651
47,488
Mitigated
24,207
17,930
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,211
1,107
0
1,443
10,413
11,874
241
0
10,413
0
9,030
L
Danzaburou
 
Danzaburou
0
0
0
0
923
264
0
0
923
0
0
W
Cthulhu
Gindakong
Cthulhu
8,028
203
671
1,407
11,347
13,314
441
0
11,347
20,327
1,333
W
Medusa
Kerbex92
Medusa
10,474
4,553
0
482
7,316
2,645
3,854
0
7,316
0
28,810
L
Camazotz
MelloMarcy
Camazotz
11,369
2,712
336
5,288
12,515
5,223
0
3,641
8,791
0
21,268
L
Susano
SmоKeR
Susano
8,917
388
736
683
11,698
7,318
0
4,321
7,181
0
24,810
L
Ratatoskr
Teranno
Ratatoskr
6,717
733
0
672
8,633
3,036
0
3,462
5,090
0
22,940
L
Guan Yu
anne-walker
Guan Yu
3,055
201
3,759
2,389
13,882
8,366
22
4,407
9,270
0
5,386
W
Arachne
gromila
Arachne
7,544
3,991
555
3,419
13,858
16,948
1,200
0
13,858
3,004
14,356
W
Chang'e
malkobob4e
Chang'e
8,406
1,164
6,626
3,327
6,691
2,707
1,030
0
6,691
17,083
2,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
37,660
104
Minions Killed
105
0
Camps Cleared
0
888,948
Distance Traveled
692,110
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,150
1,017
5
1
0
165,237
0
L
Danzaburou
5,454
606
0
0
0
0
0
W
Cthulhu
9,714
1,079
23
3
0
180,083
0
W
Medusa
8,331
926
39
4
0
171,248
0
L
Camazotz
7,875
875
17
2
0
177,240
2
L
Susano
7,910
879
47
5
0
174,628
0
L
Ratatoskr
8,356
928
36
4
0
202,445
0
L
Guan Yu
8,065
896
5
1
0
137,797
0
W
Arachne
8,707
967
16
2
0
182,416
0
W
Chang'e
8,846
983
21
2
0
189,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role