Player Matchup

Kumbhakarna
Kumbhakarna
AyoItsChuck
Kumbhakarna
Level 78
God Stats
0W - 2L
1,317 SR
Queue Stats
12W - 16L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
BuRsTiNxPOWER
Xbalanque
Level 129
God Stats
3W - 2L
1,614 SR
Queue Stats
30W - 28L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
Hubbthegoat
Gilgamesh
Level 86
God Stats
5W - 3L
1,689 SR
Queue Stats
84W - 87L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzCosmic
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Merlin
Merlin
Suspenciaa
Merlin
Level 186
God Stats
1W - 4L
1,297 SR
Queue Stats
158W - 155L
1,566 Elo+
Solo
Team Averages
Level 121
1,483 SR
1,461 Elo+

VS

Team Averages
Level 169
1,495 SR
1,517 Elo+
Zhong Kui
Zhong Kui
BTGAMlNG
Zhong Kui
Level 159
God Stats
2W - 4L
1,310 SR
Queue Stats
308W - 351L
1,511 Elo+
Solo
Ishtar
Ishtar
Pepsi Is Back
Ishtar
Level 155
God Stats
7W - 7L
1,521 SR
Queue Stats
568W - 571L
1,554 Elo+
Solo
Zeus
Zeus
Rosco XL
Zeus
Level 172
God Stats
6W - 2L
1,684 SR
Queue Stats
152W - 138L
1,526 Elo+
Solo
Arachne
Arachne
blazedyconfused
Arachne
Level 202
God Stats
12W - 9L
1,511 SR
Queue Stats
568W - 562L
1,487 Elo+
Solo
Sol
Sol
llkiikell
Sol
Level 156
God Stats
8W - 9L
1,447 SR
Queue Stats
800W - 833L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AyoItsChuck
Kumbhakarna
15
1 / 5 / 8
8,442
704
6,038
16,075
9,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
BuRsTiNxPOWER
Xbalanque
13
1 / 4 / 7
7,963
664
5,825
9,453
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Hubbthegoat
Gilgamesh
16
5 / 6 / 5
9,895
825
10,413
16,452
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ItzCosmic
Morgan Le Fay
14
2 / 7 / 5
8,174
681
5,440
11,360
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Suspenciaa
Merlin
15
3 / 5 / 1
8,944
745
10,879
8,395
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BTGAMlNG
Zhong Kui
15
4 / 4 / 17
9,792
816
4,995
10,359
12,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 3 / 15
9,217
768
8,950
6,937
2,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
19
13 / 2 / 13
11,886
991
25,425
8,064
2,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 17
9,677
806
7,096
13,230
12,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 2 / 17
10,351
863
13,025
9,461
3,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
12
Kills
27
27
Deaths
14
26
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AyoItsChuck
Kumbhakarna
1
5
8
1
W
Zhong Kui
BTGAMlNG
Zhong Kui
4
4
17
3.13
L
Xbalanque
BuRsTiNxPOWER
Xbalanque
1
4
7
1.13
L
Gilgamesh
Hubbthegoat
Gilgamesh
5
6
5
1.25
L
Morgan Le Fay
ItzCosmic
Morgan Le Fay
2
7
5
0.64
W
2
3
15
3.17
W
Zeus
13
2
13
9.75
L
Merlin
Suspenciaa
Merlin
3
5
1
0.7
W
3
3
17
3.83
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
59,491
61,735
Taken
48,051
30,121
Mitigated
33,361
12,172
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AyoItsChuck
Kumbhakarna
6,038
335
340
1,962
16,075
9,796
0
10,666
5,243
19,068
0
W
Zhong Kui
BTGAMlNG
Zhong Kui
4,995
245
278
1,297
10,359
12,124
450
4,583
5,394
12,088
272
L
Xbalanque
BuRsTiNxPOWER
Xbalanque
5,825
2,972
929
2,477
9,453
2,658
0
7,515
1,811
0
19,460
L
Gilgamesh
Hubbthegoat
Gilgamesh
10,413
1,600
1,153
2,325
16,452
12,085
0
8,144
7,896
0
24,470
L
Morgan Le Fay
ItzCosmic
Morgan Le Fay
5,440
496
451
1,182
11,360
3,366
0
9,620
1,619
21,138
0
W
8,950
3,620
334
345
6,937
2,233
992
3,124
3,695
0
20,270
W
Zeus
25,425
2,446
0
1,857
8,064
2,626
1,764
3,624
4,309
42,336
286
L
Merlin
Suspenciaa
Merlin
10,879
427
154
1,199
8,395
2,216
0
7,226
1,087
29,167
0
W
7,096
4,300
1,728
3,514
13,230
12,962
577
6,242
6,501
0
17,262
W
13,025
3,453
1,014
4,450
9,461
3,416
3,260
4,162
5,069
34,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,418
Gold Earned
50,923
188
Minions Killed
140
0
Camps Cleared
0
965,361
Distance Traveled
1,075,570
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,442
704
36
3
0
196,944
0
W
Zhong Kui
9,792
816
16
1
0
216,422
0
L
Xbalanque
7,963
664
50
4
0
177,404
0
L
Gilgamesh
9,895
825
26
2
0
218,420
0
L
Morgan Le Fay
8,174
681
37
3
0
176,055
0
W
Ishtar
9,217
768
19
2
0
197,735
0
W
Zeus
11,886
991
23
2
0
197,585
0
L
Merlin
8,944
745
39
3
0
196,538
0
W
Arachne
9,677
806
29
2
0
248,527
2
W
Sol
10,351
863
53
4
0
215,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role