Player Matchup

Danzaburou
Danzaburou
Jefry627
Danzaburou
Level 154
God Stats
2W - 2L
1,344 SR
Queue Stats
117W - 118L
1,558 Elo+
Party 1
Chaac
Chaac
Speck_135
Chaac
Level 125
God Stats
4W - 1L
1,794 SR
Queue Stats
201W - 221L
1,499 Elo+
Party 2
Ares
Ares
Vultureking68
Ares
Level 122
God Stats
9W - 15L
1,395 SR
Queue Stats
437W - 418L
1,471 Elo+
Solo
Janus
Janus
lPianoManticorel
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,590 Elo+
Party 1
Ravana
Ravana
talentedrowboat
Ravana
Level 69
God Stats
38W - 33L
1,578 SR
Queue Stats
214W - 240L
1,511 Elo+
Party 2
Team Averages
Level 97
1,522 SR
1,526 Elo+

VS

Team Averages
Level 62
1,468 SR
1,499 Elo+
Hel
Hel
Aurorakissa
Hel
Level 87
God Stats
10W - 10L
1,528 SR
Queue Stats
280W - 297L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
TheKerbasi
Kuzenbo
Level 63
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
WayTooRealz
Artemis
Level 107
God Stats
6W - 2L
1,734 SR
Queue Stats
410W - 384L
1,522 Elo+
Party 4
Arachne
Arachne
lxlstinalxl
Arachne
Level 24
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
sourapple32
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jefry627
Danzaburou
11
5 / 2 / 7
7,139
649
7,978
8,660
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Speck_135
Chaac
12
3 / 1 / 2
7,318
665
3,820
7,484
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

9
5 / 1 / 6
6,733
612
4,406
7,284
5,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 0
6,750
614
3,837
4,215
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
4 / 1 / 3
6,853
623
5,554
6,757
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,709
428
2,347
4,877
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
TheKerbasi
Kuzenbo
7
2 / 3 / 0
5,269
479
3,427
8,956
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
WayTooRealz
Artemis
9
0 / 8 / 3
5,311
483
5,921
9,113
2,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
lxlstinalxl
Arachne
6
0 / 5 / 0
4,250
386
518
5,601
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
sourapple32
Bacchus
10
2 / 1 / 0
5,293
481
4,906
6,805
2,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
5
5
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Danzaburou
Jefry627
Danzaburou
5
2
7
4.25
W
Chaac
Speck_135
Chaac
3
1
2
4
L
Kuzenbo
TheKerbasi
Kuzenbo
2
3
0
0.67
W
5
1
6
8
L
Artemis
WayTooRealz
Artemis
0
8
3
0.19
W
3
0
0
3
L
Arachne
lxlstinalxl
Arachne
0
5
0
0
L
Bacchus
sourapple32
Bacchus
2
1
0
2
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
17,119
34,400
Taken
35,352
16,406
Mitigated
15,276
10,763
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,347
254
0
1,969
4,877
1,262
0
0
4,877
17,369
446
W
Danzaburou
Jefry627
Danzaburou
7,978
2,995
0
5,008
8,660
2,926
385
2,172
6,488
0
42,162
W
Chaac
Speck_135
Chaac
3,820
456
0
2,516
7,484
4,092
368
2,265
5,219
0
49,280
L
Kuzenbo
TheKerbasi
Kuzenbo
3,427
959
53
752
8,956
6,871
0
4,033
4,923
10,666
0
W
4,406
379
0
320
7,284
5,274
137
2,362
4,922
17,286
0
L
Artemis
WayTooRealz
Artemis
5,921
3,038
0
1,471
9,113
2,531
0
1,975
7,138
0
29,151
W
3,837
243
0
1,337
4,215
1,207
0
1,624
2,591
46,626
2,044
L
Arachne
lxlstinalxl
Arachne
518
248
0
128
5,601
1,637
0
418
5,183
0
12,663
L
Bacchus
sourapple32
Bacchus
4,906
492
0
2,409
6,805
2,975
0
1,772
5,033
28,973
545
W
5,554
1,710
0
1,582
6,757
2,907
0
2,159
4,598
0
54,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
24,832
354
Minions Killed
157
0
Camps Cleared
0
1,110,214
Distance Traveled
970,671
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,709
428
29
3
0
98,990
2
W
Danzaburou
7,139
649
61
6
0
195,613
0
W
Chaac
7,318
665
81
7
0
211,394
0
L
Kuzenbo
5,269
479
8
1
0
206,864
0
W
Ares
6,733
612
26
2
0
214,869
0
L
Artemis
5,311
483
47
4
0
185,978
0
W
Janus
6,750
614
90
8
0
241,651
0
L
Arachne
4,250
386
25
2
0
237,059
0
L
Bacchus
5,293
481
48
4
0
241,780
0
W
Ravana
6,853
623
96
9
0
246,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role