Player Matchup

Arachne
Arachne
Coldiffuse
Arachne
Level 156
God Stats
7W - 0L
1,930 SR
Queue Stats
418W - 240L
1,687 Elo+
Solo
Zeus
Zeus
HeavenDarkPower
Zeus
Level 149
God Stats
9W - 7L
1,484 SR
Queue Stats
75W - 66L
1,499 Elo+
Solo
Charybdis
Charybdis
kiko61
Charybdis
Level 158
God Stats
3W - 0L
1,820 SR
Queue Stats
236W - 174L
1,623 Elo+
Solo
Team Averages
Level 154
1,745 SR
1,603 Elo+

VS

Team Averages
Level 83
1,579 SR
1,346 Elo+
Chiron
Chiron
Aydahar
Chiron
Level 99
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 6L
1,173 Elo+
Solo
Hel
Hel
JeSus-n-ChRist_
Hel
Level 120
God Stats
6W - 7L
1,540 SR
Queue Stats
116W - 112L
1,470 Elo+
Solo
Cerberus
Cerberus
Mysterio82PL
Cerberus
Level 31
God Stats
0W - 2L
1,662 SR
Queue Stats
6W - 14L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coldiffuse
Arachne
17
6 / 0 / 4
10,604
964
12,867
8,142
5,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 4 / 3
9,481
862
10,340
6,567
1,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
kiko61
Charybdis
16
4 / 2 / 4
9,584
871
12,441
12,146
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aydahar
Chiron
13
0 / 5 / 4
8,307
755
3,805
10,868
4,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 1
8,098
736
7,750
10,560
3,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Mysterio82PL
Cerberus
15
5 / 5 / 1
9,500
864
8,067
18,511
17,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
6
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
Aydahar
Chiron
0
5
4
0.4
W
Arachne
Coldiffuse
Arachne
6
0
4
8
W
4
4
3
1.38
L
1
4
1
0.38
L
Cerberus
Mysterio82PL
Cerberus
5
5
1
1.1
W
Charybdis
kiko61
Charybdis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
19,622
26,855
Taken
39,939
11,138
Mitigated
24,995
7,576
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Aydahar
Chiron
3,805
1,925
482
1,517
10,868
4,035
0
3,209
7,515
0
28,000
W
Arachne
Coldiffuse
Arachne
12,867
10,012
0
3,409
8,142
5,921
872
4,679
3,463
0
36,504
W
10,340
831
0
373
6,567
1,654
114
4,345
2,222
33,229
766
L
7,750
196
3,719
5,137
10,560
3,552
35
2,463
8,077
38,582
0
L
Cerberus
Mysterio82PL
Cerberus
8,067
699
0
4,773
18,511
17,408
0
4,457
14,007
20,340
0
W
Charybdis
kiko61
Charybdis
12,441
7,079
0
3,794
12,146
3,563
749
6,862
5,284
0
41,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
25,905
158
Minions Killed
160
0
Camps Cleared
0
596,349
Distance Traveled
563,069
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,307
755
52
5
0
175,581
4
W
Arachne
10,604
964
45
4
0
230,478
0
W
Zeus
9,481
862
49
4
0
179,905
3
L
Hel
8,098
736
76
7
0
196,666
4
L
Cerberus
9,500
864
32
3
0
190,822
0
W
Charybdis
9,584
871
64
6
0
185,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role