Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigBroat
Geb
Level 144
God Stats
3W - 1L
1,788 SR
Queue Stats
290W - 262L
1,530 Elo+
Party 1
Terra
Terra
Christ_yisus1
Terra
Level 87
God Stats
1W - 1L
1,666 SR
Queue Stats
194W - 215L
1,514 Elo+
Solo
Merlin
Merlin
Zoach nL
Merlin
Level 142
God Stats
3W - 6L
1,428 SR
Queue Stats
270W - 251L
1,538 Elo+
Party 1
Team Averages
Level 138
1,576 SR
1,516 Elo+

VS

Team Averages
Level 123
1,441 SR
1,476 Elo+
Loki
Loki
Crossifications
Loki
Level 149
God Stats
2W - 0L
1,469 SR
Queue Stats
26W - 27L
1,453 Elo+
Party 3
Hera
Hera
LITFIFI
Hera
Level 142
God Stats
1W - 1L
1,293 SR
Queue Stats
34W - 30L
1,509 Elo+
Party 3
Terra
Terra
NSG Agilekilla
Terra
Level 125
God Stats
2W - 0L
1,707 SR
Queue Stats
110W - 125L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
Ray with a E
Kuzenbo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 89L
1,491 Elo+
Party 2
Merlin
Merlin
West Bovina
Merlin
Level 71
God Stats
1W - 1L
1,237 SR
Queue Stats
22W - 28L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 2 / 1
5,361
766
2,529
5,050
4,402
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
 
Apollo
7
0 / 1 / 1
5,199
743
2,896
2,805
1,112
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 4 / 0
6,116
874
12,006
12,183
8,108
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,846
835
1,334
6,682
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Zoach nL
Merlin
13
0 / 2 / 1
6,227
890
9,680
6,196
2,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,252
1,036
7,413
6,399
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
LITFIFI
Hera
13
4 / 0 / 5
7,362
1,052
9,309
3,744
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 7
6,223
889
2,468
6,986
2,442
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
Ray with a E
Kuzenbo
12
1 / 1 / 8
6,794
971
5,949
12,062
8,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
12
2 / 1 / 4
6,741
963
4,928
6,363
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
1
Kills
11
11
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
1
0.25
L
Apollo
 
Apollo
0
1
1
0.5
L
1
4
0
0.25
L
0
2
1
0.25
W
4
0
4
6
W
Hera
LITFIFI
Hera
4
0
5
6.5
W
0
0
7
3.5
W
Kuzenbo
Ray with a E
Kuzenbo
1
1
8
5
W
Merlin
2
1
4
4
L
Merlin
Zoach nL
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
30,067
32,916
Taken
35,554
18,710
Mitigated
17,255
8,615
Healing
22,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,529
102
76
899
5,050
4,402
0
2,738
2,312
3,484
0
L
Apollo
 
Apollo
2,896
1,486
581
658
2,805
1,112
0
1,967
838
0
7,994
L
12,006
738
0
712
12,183
8,108
0
8,557
3,626
17,943
226
L
1,334
564
3,214
1,615
6,682
2,840
0
5,276
1,406
3,463
63
W
7,413
997
1,455
919
6,399
2,224
312
4,514
1,851
0
20,800
W
Hera
LITFIFI
Hera
9,309
1,281
1,196
742
3,744
1,357
259
3,028
606
15,952
839
W
2,468
775
9,613
4,208
6,986
2,442
306
4,732
1,892
4,434
0
W
Kuzenbo
Ray with a E
Kuzenbo
5,949
1,971
346
1,881
12,062
8,968
205
7,477
4,155
9,150
414
W
Merlin
4,928
407
1,233
452
6,363
2,264
467
4,803
1,369
13,487
0
L
Merlin
Zoach nL
Merlin
9,680
140
0
860
6,196
2,248
0
3,487
2,709
27,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
34,372
80
Minions Killed
74
0
Camps Cleared
0
556,215
Distance Traveled
775,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,361
766
2
0
0
86,282
0
L
Apollo
5,199
743
17
2
0
68,865
0
L
Geb
6,116
874
20
3
0
136,730
0
L
Terra
5,846
835
6
1
0
117,520
0
W
Loki
7,252
1,036
20
3
0
153,583
0
W
Hera
7,362
1,052
17
2
0
165,049
0
W
Terra
6,223
889
2
0
0
133,803
0
W
Kuzenbo
6,794
971
10
1
0
173,371
0
W
Merlin
6,741
963
25
4
0
149,891
0
L
Merlin
6,227
890
35
5
0
146,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role