Player Matchup

Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Clockwyrm
The Morrigan
Bronze III
Level 125
God Stats
5W - 1L
1,604 SR
Queue Stats
6W - 4L
1,454 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Retrovivity
Hou Yi
Gold IV
Level 140
God Stats
4W - 0L
1,866 SR
Queue Stats
714W - 735L
1,392 MMR
Solo
Osiris
Osiris
Gold II
TFCSX
Osiris
Gold II
Level 148
God Stats
4W - 3L
1,492 SR
Queue Stats
75W - 75L
1,374 MMR
Solo
Ravana
Ravana
Silver I
ichigo12237
Ravana
Silver I
Level 177
God Stats
6W - 2L
1,709 SR
Queue Stats
223W - 234L
1,235 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,634 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,548 SR
1,377 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
CoronitasAllDayy
Loki
Silver I
Level 154
God Stats
8W - 23L
1,366 SR
Queue Stats
193W - 218L
1,200 MMR
Solo
Cabrakan
Cabrakan
Silver I
I1_Elder_Reaper_
Cabrakan
Silver I
Level 67
God Stats
12W - 8L
1,670 SR
Queue Stats
39W - 38L
1,417 MMR
Solo
Hades
Hades
Gold V
Leandro9303
Hades
Gold V
Level 157
God Stats
3W - 4L
1,571 SR
Queue Stats
135W - 144L
1,350 MMR
Solo
Da Ji
Da Ji
Gold III
mrviceprez4
Da Ji
Gold III
Level 151
God Stats
14W - 7L
1,634 SR
Queue Stats
67W - 70L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 1 / 3
3,606
721
782
2,639
1,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Clockwyrm
The Morrigan
7
0 / 1 / 0
3,378
676
1,244
2,993
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
7
2 / 0 / 2
3,837
767
2,679
2,780
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Osiris
TFCSX
Osiris
8
1 / 2 / 0
4,142
828
1,856
6,192
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ravana
7
2 / 0 / 0
3,832
766
2,540
2,853
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Maman BrigitteJanusKumbhakarnaCharybdis

VS

Bans
AwilixKaliThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 1 / 0
4,257
851
4,288
4,557
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
1 / 2 / 0
4,088
818
1,959
3,612
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 2 / 1
2,852
570
773
2,359
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 0 / 0
3,799
760
1,636
2,575
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 1
3,390
678
741
2,409
721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
3
1.5
L
Cthulhu
 
Cthulhu
2
1
0
2
W
The Morrigan
Clockwyrm
The Morrigan
0
1
0
0
L
1
2
0
0.5
L
0
2
1
0.25
L
1
0
0
1
W
Hou Yi
2
0
2
3
W
Osiris
TFCSX
Osiris
1
2
0
0.5
W
Ravana
2
0
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,101
Damage
9,397
17,457
Taken
15,512
6,246
Mitigated
5,041
8,997
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
782
187
740
877
2,639
1,124
0
259
2,308
6,743
0
L
Cthulhu
 
Cthulhu
4,288
773
0
2,060
4,557
1,655
0
0
4,557
19,469
0
W
The Morrigan
Clockwyrm
The Morrigan
1,244
493
0
923
2,993
768
0
1,468
1,525
14,808
801
L
1,959
723
0
1,083
3,612
998
0
480
3,132
0
18,602
L
773
229
0
739
2,359
861
0
302
2,057
2,504
42
L
1,636
248
233
1,654
2,575
806
0
535
1,962
18,426
1,977
W
Hou Yi
2,679
1,524
0
1,521
2,780
732
0
64
2,696
0
19,845
W
Osiris
TFCSX
Osiris
1,856
447
0
3,014
6,192
2,774
0
2,821
2,875
0
21,411
W
Ravana
2,540
811
0
1,922
2,853
848
0
1,292
1,388
0
18,933
L
741
169
0
717
2,409
721
0
482
1,817
0
15,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,795
Gold Earned
18,386
164
Minions Killed
150
0
Camps Cleared
0
536,787
Distance Traveled
467,900
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,606
721
0
0
0
113,917
4
L
Cthulhu
4,257
851
38
8
0
113,661
0
W
The Morrigan
3,378
676
22
4
0
105,300
0
L
Loki
4,088
818
35
7
0
126,243
0
L
Cabrakan
2,852
570
2
0
0
30,407
0
L
Hades
3,799
760
46
9
0
96,456
0
W
Hou Yi
3,837
767
51
10
0
98,269
0
W
Osiris
4,142
828
41
8
0
100,203
0
W
Ravana
3,832
766
50
10
0
119,098
0
L
Da Ji
3,390
678
29
6
0
101,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role