Player Matchup

Raijin
Raijin
Enigma Shot U
Raijin
Level 199
God Stats
13W - 11L
1,555 SR
Queue Stats
831W - 849L
1,527 Elo+
Solo
Athena
Athena
M0nk3ypch
Athena
Level 126
God Stats
1W - 2L
1,215 SR
Queue Stats
499W - 431L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XCurrents
Cu Chulainn
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 184L
1,471 Elo+
Party 3
Hun Batz
Hun Batz
ZeroKanisobe
Hun Batz
Level 186
God Stats
3W - 0L
1,542 SR
Queue Stats
209W - 199L
1,491 Elo+
Party 1
Yemoja
Yemoja
mBeauxx
Yemoja
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,543 Elo+
Party 3
Team Averages
Level 140
1,462 SR
1,510 Elo+

VS

Team Averages
Level 128
1,547 SR
1,505 Elo+
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Cyanide_Sun_93
Baba Yaga
Level 127
God Stats
6W - 4L
1,753 SR
Queue Stats
158W - 155L
1,523 Elo+
Solo
Hel
Hel
Ingroose
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 131L
1,484 Elo+
Solo
Tiamat
Tiamat
Lauzdan
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,468 Elo+
Solo
Achilles
Achilles
R3MM
Achilles
Level 159
God Stats
5W - 6L
1,481 SR
Queue Stats
174W - 167L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
7,977
1,140
10,404
6,790
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
M0nk3ypch
Athena
12
1 / 1 / 9
6,233
890
3,432
10,566
10,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
XCurrents
Cu Chulainn
10
3 / 2 / 7
6,293
899
3,229
4,834
2,643
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
ZeroKanisobe
Hun Batz
11
1 / 1 / 7
6,624
946
6,709
3,794
2,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
mBeauxx
Yemoja
13
1 / 0 / 9
7,020
1,003
2,085
5,327
2,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
4 / 4 / 1
6,781
969
9,157
7,296
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Cyanide_Sun_93
Baba Yaga
8
0 / 1 / 1
5,155
736
2,047
2,109
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 5
5,883
840
2,680
6,717
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Lauzdan
Tiamat
9
0 / 4 / 2
5,259
751
2,445
5,647
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
R3MM
Achilles
14
1 / 1 / 4
6,086
869
6,241
8,066
10,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
14
Kills
5
5
Deaths
14
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
4
1
1.13
L
Baba Yaga
Cyanide_Sun_93
Baba Yaga
0
1
1
0.5
W
8
1
5
10.5
L
0
4
5
0.63
L
Tiamat
Lauzdan
Tiamat
0
4
2
0.25
W
Athena
M0nk3ypch
Athena
1
1
9
5.5
L
Achilles
R3MM
Achilles
1
1
4
3
W
Cu Chulainn
XCurrents
Cu Chulainn
3
2
7
3.25
W
Hun Batz
ZeroKanisobe
Hun Batz
1
1
7
4.5
W
Yemoja
mBeauxx
Yemoja
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
22,570
31,311
Taken
29,835
20,251
Mitigated
21,104
18,996
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,157
5,074
579
960
7,296
3,191
0
3,474
3,822
0
15,992
L
Baba Yaga
Cyanide_Sun_93
Baba Yaga
2,047
282
158
527
2,109
705
0
500
1,609
6,169
204
W
10,404
705
0
1,375
6,790
2,499
76
2,051
4,739
28,002
0
L
2,680
456
4,063
2,415
6,717
3,307
0
4,115
2,602
9,409
0
L
Tiamat
Lauzdan
Tiamat
2,445
504
23
682
5,647
3,760
0
4,205
1,442
5,205
0
W
Athena
M0nk3ypch
Athena
3,432
993
1,262
2,849
10,566
10,074
234
2,513
8,053
4,658
175
L
Achilles
R3MM
Achilles
6,241
845
265
3,098
8,066
10,141
0
3,478
4,588
0
10,850
W
Cu Chulainn
XCurrents
Cu Chulainn
3,229
447
139
308
4,834
2,643
0
941
3,893
0
5,756
W
Hun Batz
ZeroKanisobe
Hun Batz
6,709
514
129
569
3,794
2,177
0
486
3,308
0
14,891
W
Yemoja
mBeauxx
Yemoja
2,085
649
9,522
2,843
5,327
2,858
272
1,025
4,302
4,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
29,164
68
Minions Killed
48
0
Camps Cleared
0
598,999
Distance Traveled
564,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,781
969
14
2
0
127,366
0
L
Baba Yaga
5,155
736
10
1
0
57,561
0
W
Raijin
7,977
1,140
41
6
0
132,860
0
L
Hel
5,883
840
9
1
0
131,837
0
L
Tiamat
5,259
751
5
1
0
100,118
0
W
Athena
6,233
890
3
0
0
130,070
0
L
Achilles
6,086
869
10
1
0
147,761
0
W
Cu Chulainn
6,293
899
5
1
0
104,566
0
W
Hun Batz
6,624
946
15
2
0
110,801
0
W
Yemoja
7,020
1,003
4
1
0
120,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role