Player Matchup

Artemis
Artemis
Letepichia4069
Artemis
Level 63
God Stats
2W - 2L
1,672 SR
Queue Stats
143W - 156L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 142
God Stats
108W - 82L
1,582 SR
Queue Stats
147W - 142L
1,458 Elo+
Solo
Tiamat
Tiamat
Time 4 Tyler
Tiamat
Level 158
God Stats
0W - 5L
1,131 SR
Queue Stats
307W - 307L
1,514 Elo+
Solo
Sobek
Sobek
Trieu
Sobek
Level 156
God Stats
3W - 4L
1,595 SR
Queue Stats
111W - 98L
1,531 Elo+
Solo
Achilles
Achilles
nebulosouchiha
Achilles
Level 89
God Stats
8W - 11L
1,495 SR
Queue Stats
122W - 129L
1,463 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,481 Elo+

VS

Team Averages
Level 135
1,535 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Marshal Ghosty
Tyr
Level 145
God Stats
70W - 77L
1,563 SR
Queue Stats
238W - 237L
1,505 Elo+
Solo
Terra
Terra
TerseRex6226131
Terra
Level 98
God Stats
2W - 2L
1,532 SR
Queue Stats
80W - 79L
1,506 Elo+
Solo
Persephone
Persephone
iipeaxhyiil
Persephone
Level 83
God Stats
19W - 12L
1,579 SR
Queue Stats
77W - 74L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
3,704
463
3,200
3,127
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
MAD011010
Guan Yu
10
0 / 0 / 0
5,115
639
2,164
4,004
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
8
1 / 0 / 0
4,287
536
1,905
5,218
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Trieu
Sobek
8
2 / 1 / 1
4,439
555
3,500
7,761
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
6
0 / 1 / 1
3,810
476
1,958
4,859
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 2 / 1
4,520
565
4,168
6,078
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
 
Erlang Shen
8
1 / 0 / 0
4,511
564
2,941
5,713
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 1
5,027
628
2,481
5,989
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 1 / 1
5,447
681
4,099
8,013
3,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
iipeaxhyiil
Persephone
9
0 / 0 / 1
5,074
634
2,438
2,342
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
4
4
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
1
0.75
W
Erlang Shen
 
Erlang Shen
1
0
0
1
L
0
2
3
0.75
L
Guan Yu
MAD011010
Guan Yu
0
0
0
0
W
0
0
1
0.5
W
2
1
1
2.5
L
Tiamat
1
0
0
1
L
Sobek
Trieu
Sobek
2
1
1
2.5
W
Persephone
iipeaxhyiil
Persephone
0
0
1
0.5
L
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,727
Damage
16,127
24,969
Taken
28,135
12,696
Mitigated
11,289
7,751
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,168
1,938
0
1,140
6,078
1,912
916
2,334
3,694
0
28,999
W
Erlang Shen
 
Erlang Shen
2,941
1,512
0
2,928
5,713
2,002
0
495
5,117
0
25,174
L
3,200
1,558
233
269
3,127
772
0
1,551
1,576
0
13,344
L
Guan Yu
MAD011010
Guan Yu
2,164
324
0
1,349
4,004
2,177
0
75
3,929
0
33,879
W
2,481
241
0
2,816
5,989
3,248
0
0
5,989
0
30,767
W
4,099
973
1,698
2,714
8,013
3,548
0
1,799
6,202
16,247
1,370
L
Tiamat
1,905
286
0
1,810
5,218
2,385
0
2,114
3,104
17,300
0
L
Sobek
Trieu
Sobek
3,500
372
0
3,572
7,761
5,286
0
2,024
5,737
13,580
0
W
Persephone
iipeaxhyiil
Persephone
2,438
204
0
1,233
2,342
579
0
508
1,728
29,234
429
L
Achilles
1,958
853
0
518
4,859
2,076
0
689
4,170
0
15,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,355
Gold Earned
24,579
170
Minions Killed
234
0
Camps Cleared
0
783,317
Distance Traveled
797,292
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,520
565
44
6
0
130,748
0
W
Erlang Shen
4,511
564
45
6
0
183,720
0
L
Artemis
3,704
463
14
2
0
130,309
0
L
Guan Yu
5,115
639
69
9
0
184,413
2
W
Tyr
5,027
628
65
8
0
164,544
1
W
Terra
5,447
681
23
3
0
156,318
0
L
Tiamat
4,287
536
39
5
0
154,145
1
L
Sobek
4,439
555
18
2
0
165,726
1
W
Persephone
5,074
634
57
7
0
161,962
1
L
Achilles
3,810
476
30
4
0
148,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role