Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
SONOFASERPANT
Hachiman
Level 146
God Stats
0W - 1L
1,519 SR
Queue Stats
133W - 140L
1,425 Elo+
Party 1
Ymir
Ymir
TrippieSilk
Ymir
Level 116
God Stats
12W - 2L
1,977 SR
Queue Stats
95W - 107L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Zeriahhxx
Kukulkan
Level 5
God Stats
41W - 54L
1,381 SR
Queue Stats
42W - 59L
1,313 Elo+
Party 1
Guan Yu
Guan Yu
strawbabiesontop
Guan Yu
Level 88
God Stats
8W - 12L
1,443 SR
Queue Stats
750W - 792L
1,483 Elo+
Solo
Team Averages
Level 111
1,564 SR
1,435 Elo+

VS

Team Averages
Level 117
1,548 SR
1,459 Elo+
Athena
Athena
GummiGoddess
Athena
Level 99
God Stats
77W - 40L
1,627 SR
Queue Stats
709W - 742L
1,428 Elo+
Solo
Olorun
Olorun
HighManMcgee89
Olorun
Level 85
God Stats
93W - 122L
1,448 SR
Queue Stats
256W - 260L
1,400 Elo+
Solo
Achilles
Achilles
LightHarvester
Achilles
Level 119
God Stats
31W - 25L
1,553 SR
Queue Stats
635W - 673L
1,499 Elo+
Party 2
Arachne
Arachne
jypty
Arachne
Level 125
God Stats
23W - 28L
1,586 SR
Queue Stats
251W - 265L
1,480 Elo+
Party 2
Vulcan
Vulcan
pdpdp
Vulcan
Level 159
God Stats
154W - 144L
1,524 SR
Queue Stats
162W - 160L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 2
6,166
1,233
5,318
3,598
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
SONOFASERPANT
Hachiman
10
1 / 1 / 1
5,713
1,143
3,019
2,901
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,819
1,164
735
2,223
1,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Zeriahhxx
Kukulkan
10
0 / 2 / 0
5,509
1,102
579
2,793
945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,463
1,093
2,190
6,677
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

362

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 1
6,191
1,238
2,400
3,071
2,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 3
6,064
1,213
2,461
2,674
921
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
11
2 / 0 / 3
6,468
1,294
3,048
2,700
2,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
jypty
Arachne
11
5 / 0 / 1
7,357
1,471
5,868
3,946
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
pdpdp
Vulcan
11
0 / 0 / 3
6,228
1,246
2,802
2,528
1,038
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
8
8
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
2
0.5
W
Athena
1
0
1
1.5
W
0
2
3
0.75
W
Achilles
2
0
3
3.5
L
Hachiman
SONOFASERPANT
Hachiman
1
1
1
1.5
L
1
1
0
1
L
Kukulkan
Zeriahhxx
Kukulkan
0
2
0
0
W
Arachne
jypty
Arachne
5
0
1
5.5
W
Vulcan
pdpdp
Vulcan
0
0
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
16,579
18,192
Taken
14,919
7,523
Mitigated
7,557
1,744
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,318
119
0
342
3,598
1,169
0
1,672
1,926
23,310
0
W
Athena
2,400
867
0
1,440
3,071
2,030
0
1,273
1,798
9,264
0
W
2,461
1,107
296
266
2,674
921
0
1,715
959
15,304
0
W
Achilles
3,048
216
0
490
2,700
2,185
0
1,239
1,461
0
8,549
L
Hachiman
SONOFASERPANT
Hachiman
3,019
1,058
0
209
2,901
976
0
1,511
1,350
0
10,946
L
735
0
0
276
2,223
1,131
0
961
1,228
3,186
0
L
Kukulkan
Zeriahhxx
Kukulkan
579
22
0
0
2,793
945
0
104
2,588
9,857
0
W
Arachne
jypty
Arachne
5,868
4,460
0
616
3,946
1,383
0
1,785
2,161
0
14,309
W
Vulcan
pdpdp
Vulcan
2,802
135
0
1,092
2,528
1,038
0
620
1,908
8,766
0
L
2,190
141
135
782
6,677
3,302
0
3,415
3,189
0
4,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
32,308
98
Minions Killed
101
2
Camps Cleared
7
390,900
Distance Traveled
560,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,166
1,233
43
9
2
84,030
0
W
Athena
6,191
1,238
17
3
0
132,563
0
W
Olorun
6,064
1,213
37
7
0
87,442
0
W
Achilles
6,468
1,294
18
4
1
105,725
0
L
Hachiman
5,713
1,143
17
3
0
76,735
0
L
Ymir
5,819
1,164
3
1
0
22,123
0
L
Kukulkan
5,509
1,102
31
6
0
99,056
0
W
Arachne
7,357
1,471
21
4
5
125,408
0
W
Vulcan
6,228
1,246
8
2
1
109,144
0
L
Guan Yu
5,463
1,093
4
1
0
108,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role