Player Matchup

Persephone
Persephone
Prysm4124
Persephone
Level 121
God Stats
3W - 0L
1,814 SR
Queue Stats
8W - 7L
1,491 Elo+
Solo
Atlas
Atlas
SUR3N1UM
Atlas
Level 145
God Stats
2W - 2L
1,435 SR
Queue Stats
269W - 281L
1,510 Elo+
Party 1
Achilles
Achilles
Slick CCC
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,574 Elo+
Solo
Skadi
Skadi
Thompson Gunner
Skadi
Level 127
God Stats
7W - 1L
1,771 SR
Queue Stats
318W - 330L
1,516 Elo+
Party 1
Janus
Janus
ilooovejelly
Janus
Level 125
God Stats
5W - 8L
1,348 SR
Queue Stats
318W - 349L
1,478 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,514 Elo+

VS

Team Averages
Level 133
1,540 SR
1,490 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BlueEyeBlind
Tiamat
Level 156
God Stats
7W - 5L
1,673 SR
Queue Stats
798W - 830L
1,500 Elo+
Solo
Chronos
Chronos
Fallout541
Chronos
Level 166
God Stats
2W - 2L
1,647 SR
Queue Stats
193W - 204L
1,458 Elo+
Solo
Thor
Thor
Manny_1005
Thor
Level 95
God Stats
2W - 5L
1,426 SR
Queue Stats
136W - 139L
1,564 Elo+
Solo
Maman Brigitte
Maman Brigitte
shybabie01
Maman Brigitte
Level 122
God Stats
2W - 2L
1,453 SR
Queue Stats
47W - 60L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Prysm4124
Persephone
15
6 / 3 / 10
9,919
827
9,750
7,194
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
SUR3N1UM
Atlas
19
5 / 1 / 19
11,336
945
7,477
12,916
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Slick CCC
Achilles
16
4 / 3 / 18
9,463
789
9,287
15,327
14,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 4 / 16
10,381
865
12,812
9,661
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 3 / 12
10,943
912
15,227
9,974
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 8 / 7
8,807
734
8,661
13,752
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Tiamat
17
3 / 4 / 4
9,042
754
11,780
11,807
7,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Fallout541
Chronos
16
4 / 7 / 3
9,397
783
5,518
13,020
3,981
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 7
8,957
746
10,982
8,749
3,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
shybabie01
Maman Brigitte
13
0 / 7 / 5
7,796
650
3,525
10,432
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
30
Kills
14
14
Deaths
30
75
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
8
7
0.81
L
Tiamat
3
4
4
1.25
L
Chronos
Fallout541
Chronos
4
7
3
0.79
L
4
4
7
1.88
W
Persephone
Prysm4124
Persephone
6
3
10
3.67
W
Atlas
SUR3N1UM
Atlas
5
1
19
14.5
W
Achilles
Slick CCC
Achilles
4
3
18
4.33
W
5
4
16
3.25
W
10
3
12
5.33
L
Maman Brigitte
shybabie01
Maman Brigitte
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,553
Damage
40,466
55,072
Taken
57,760
37,182
Mitigated
22,682
16,424
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,661
730
0
4,703
13,752
4,955
0
7,457
6,295
0
12,175
L
Tiamat
11,780
475
744
4,539
11,807
7,975
0
4,069
7,738
25,553
0
L
Chronos
Fallout541
Chronos
5,518
1,851
0
307
13,020
3,981
0
9,405
3,615
21,082
1,948
L
10,982
669
0
1,380
8,749
3,192
0
4,530
4,219
0
18,888
W
Persephone
Prysm4124
Persephone
9,750
585
772
2,482
7,194
2,741
385
3,050
4,054
19,938
0
W
Atlas
SUR3N1UM
Atlas
7,477
1,845
1,463
4,002
12,916
13,068
154
3,043
9,873
17,867
798
W
Achilles
Slick CCC
Achilles
9,287
1,042
414
1,110
15,327
14,028
0
6,437
8,890
0
15,327
W
12,812
2,680
684
719
9,661
3,587
1,409
4,152
5,509
0
33,144
W
15,227
434
1,267
3,511
9,974
3,758
317
3,738
6,236
27,217
502
L
Maman Brigitte
shybabie01
Maman Brigitte
3,525
147
1,070
1,074
10,432
2,579
0
6,514
3,918
8,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
43,999
174
Minions Killed
103
0
Camps Cleared
0
1,178,026
Distance Traveled
1,086,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,807
734
11
1
0
245,887
0
L
Tiamat
9,042
754
40
3
0
229,240
0
L
Chronos
9,397
783
32
3
0
194,059
0
L
Thor
8,957
746
13
1
0
218,976
0
W
Persephone
9,919
827
41
3
0
192,949
0
W
Atlas
11,336
945
14
1
0
263,517
0
W
Achilles
9,463
789
18
2
0
253,821
0
W
Skadi
10,381
865
59
5
0
207,636
0
W
Janus
10,943
912
42
4
0
260,103
0
L
Maman Brigitte
7,796
650
7
1
0
197,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role