Player Matchup

Aphrodite
Aphrodite
LAWNMOWER3000
Aphrodite
Level 109
God Stats
1W - 2L
1,462 SR
Queue Stats
560W - 544L
1,526 Elo+
Solo
Cabrakan
Cabrakan
NOTHICKCHIKS
Cabrakan
Level 144
God Stats
1W - 2L
1,514 SR
Queue Stats
84W - 78L
1,532 Elo+
Solo
Kali
Kali
RANGE55
Kali
Level 144
God Stats
1W - 1L
1,760 SR
Queue Stats
113W - 125L
1,561 Elo+
Solo
He Bo
He Bo
THeDafFYDuCk253
He Bo
Level 176
God Stats
1W - 6L
1,198 SR
Queue Stats
705W - 727L
1,546 Elo+
Solo
Bastet
Bastet
twistanotha1
Bastet
Level 159
God Stats
5W - 6L
1,465 SR
Queue Stats
206W - 227L
1,451 Elo+
Solo
Team Averages
Level 146
1,480 SR
1,523 Elo+

VS

Team Averages
Level 142
1,500 SR
1,552 Elo+
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
D34MON
Tiamat
Level 125
God Stats
1W - 0L
1,519 SR
Queue Stats
37W - 29L
1,595 Elo+
Solo
He Bo
He Bo
Marshal Ghosty
He Bo
Level 145
God Stats
4W - 4L
1,406 SR
Queue Stats
499W - 498L
1,518 Elo+
Solo
Cthulhu
Cthulhu
PatriotP22
Cthulhu
Level 153
God Stats
1W - 0L
1,700 SR
Queue Stats
92W - 72L
1,618 Elo+
Solo
Hercules
Hercules
RoundFeline
Hercules
Level 148
God Stats
1W - 2L
1,373 SR
Queue Stats
455W - 442L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LAWNMOWER3000
Aphrodite
14
1 / 3 / 7
7,704
700
9,955
12,249
8,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
NOTHICKCHIKS
Cabrakan
13
1 / 4 / 7
7,972
725
7,330
13,176
21,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
RANGE55
Kali
14
1 / 4 / 6
7,609
692
7,836
16,034
12,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 8
7,506
682
8,817
12,080
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
7 / 5 / 1
8,905
810
14,260
13,305
6,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 13
7,955
723
5,498
10,208
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
D34MON
Tiamat
15
8 / 3 / 10
9,171
834
11,229
9,290
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 2 / 7
9,262
842
9,484
10,168
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
PatriotP22
Cthulhu
16
3 / 2 / 17
9,367
852
17,368
15,158
19,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hercules
RoundFeline
Hercules
17
4 / 2 / 15
9,708
883
15,054
15,875
19,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
10
Kills
21
21
Deaths
11
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
13
3.25
W
Tiamat
D34MON
Tiamat
8
3
10
4.33
L
Aphrodite
LAWNMOWER3000
Aphrodite
1
3
7
1.5
W
6
2
7
4.75
L
Cabrakan
NOTHICKCHIKS
Cabrakan
1
4
7
1.13
W
Cthulhu
PatriotP22
Cthulhu
3
2
17
5.75
L
Kali
RANGE55
Kali
1
4
6
1
W
Hercules
RoundFeline
Hercules
4
2
15
5.75
L
0
5
8
0.8
L
Bastet
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,198
Damage
58,633
66,844
Taken
60,699
56,470
Mitigated
58,234
29,994
Healing
34,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,498
491
11,147
5,467
10,208
7,757
233
4,240
5,932
10,567
353
W
Tiamat
D34MON
Tiamat
11,229
1,271
638
1,182
9,290
7,364
0
3,439
5,743
16,824
0
L
Aphrodite
LAWNMOWER3000
Aphrodite
9,955
438
9,079
7,179
12,249
8,591
0
7,147
5,058
21,760
0
W
9,484
624
850
1,569
10,168
4,542
311
5,504
4,508
25,344
489
L
Cabrakan
NOTHICKCHIKS
Cabrakan
7,330
740
679
2,490
13,176
21,481
0
8,182
4,956
10,242
0
W
Cthulhu
PatriotP22
Cthulhu
17,368
1,439
2,328
4,318
15,158
19,421
149
6,718
8,066
30,488
1,135
L
Kali
RANGE55
Kali
7,836
2,701
1,270
5,322
16,034
12,495
0
11,468
4,534
0
12,117
W
Hercules
RoundFeline
Hercules
15,054
2,456
574
6,029
15,875
19,150
130
6,201
9,519
0
23,670
L
8,817
234
476
561
12,080
7,709
0
7,187
4,853
23,081
0
L
Bastet
14,260
1,621
443
2,495
13,305
6,194
0
8,232
5,057
0
23,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
45,463
99
Minions Killed
146
0
Camps Cleared
0
962,041
Distance Traveled
1,095,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,955
723
16
1
0
226,424
0
W
Tiamat
9,171
834
11
1
0
209,657
0
L
Aphrodite
7,704
700
29
3
0
175,230
0
W
He Bo
9,262
842
42
4
0
199,145
0
L
Cabrakan
7,972
725
6
1
0
184,150
0
W
Cthulhu
9,367
852
44
4
0
238,519
0
L
Kali
7,609
692
13
1
0
212,252
0
W
Hercules
9,708
883
33
3
0
221,474
0
L
He Bo
7,506
682
27
2
0
188,704
0
L
Bastet
8,905
810
24
2
0
201,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role