Player Matchup

Artemis
Artemis
An_Uncooked_Cook
Artemis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,371 Elo+
Solo
Horus
Horus
OblivionZyde
Horus
Level 145
God Stats
5W - 6L
1,406 SR
Queue Stats
136W - 122L
1,473 Elo+
Party 1
Ravana
Ravana
Snak3_BMF
Ravana
Level 99
God Stats
1W - 0L
1,308 SR
Queue Stats
37W - 44L
1,419 Elo+
Solo
Agni
Agni
Steell_87
Agni
Level 80
God Stats
68W - 71L
1,518 SR
Queue Stats
213W - 235L
1,430 Elo+
Solo
Bacchus
Bacchus
Vito24655
Bacchus
Level 161
God Stats
10W - 2L
1,820 SR
Queue Stats
219W - 198L
1,482 Elo+
Party 1
Team Averages
Level 104
1,510 SR
1,435 Elo+

VS

Team Averages
Level 120
1,479 SR
1,448 Elo+
Baba Yaga
Baba Yaga
DerSombra
Baba Yaga
Level 154
God Stats
1W - 3L
1,334 SR
Queue Stats
188W - 182L
1,516 Elo+
Solo
Heimdallr
Heimdallr
DotDaWzrd
Heimdallr
Level 140
God Stats
0W - 1L
1,713 SR
Queue Stats
107W - 101L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Stinkig
Sun Wukong
Level 127
God Stats
34W - 22L
1,616 SR
Queue Stats
572W - 551L
1,439 Elo+
Solo
Bacchus
Bacchus
StopRunnin
Bacchus
Level 116
God Stats
30W - 50L
1,413 SR
Queue Stats
564W - 561L
1,415 Elo+
Solo
Nemesis
Nemesis
WatDatMoutDo
Nemesis
Level 61
God Stats
1W - 12L
1,321 SR
Queue Stats
86W - 121L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 5
9,235
577
12,233
9,166
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
9 / 1 / 4
10,241
640
16,343
17,540
12,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
Snak3_BMF
Ravana
14
5 / 3 / 4
7,881
493
7,460
7,253
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Agni
14
1 / 1 / 2
7,670
479
7,452
8,567
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Vito24655
Bacchus
13
1 / 1 / 13
8,234
515
8,715
15,801
18,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DerSombra
Baba Yaga
13
2 / 3 / 2
8,069
504
6,073
11,322
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
DotDaWzrd
Heimdallr
13
0 / 4 / 1
7,561
473
5,005
10,730
3,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Stinkig
Sun Wukong
15
1 / 6 / 0
8,592
537
6,973
17,331
9,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
StopRunnin
Bacchus
12
1 / 5 / 1
7,434
465
5,207
16,004
16,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nemesis
WatDatMoutDo
Nemesis
14
2 / 6 / 2
8,011
501
9,325
15,698
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
24
Kills
6
6
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Baba Yaga
DerSombra
Baba Yaga
2
3
2
1
L
Heimdallr
DotDaWzrd
Heimdallr
0
4
1
0.13
W
9
1
4
11
W
Ravana
Snak3_BMF
Ravana
5
3
4
2.33
W
Agni
1
1
2
2
L
Sun Wukong
Stinkig
Sun Wukong
1
6
0
0.17
L
Bacchus
StopRunnin
Bacchus
1
5
1
0.3
W
Bacchus
Vito24655
Bacchus
1
1
13
7.5
L
Nemesis
WatDatMoutDo
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,203
Damage
32,583
58,327
Taken
71,085
39,322
Mitigated
39,872
19,990
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,233
4,326
0
1,104
9,166
3,915
314
2,023
7,143
0
64,820
L
Baba Yaga
DerSombra
Baba Yaga
6,073
245
238
3,948
11,322
3,874
745
4,275
6,579
48,069
0
L
Heimdallr
DotDaWzrd
Heimdallr
5,005
2,469
0
2,349
10,730
3,689
0
2,869
7,861
0
59,043
W
16,343
7,261
687
6,854
17,540
12,169
507
873
16,667
0
72,069
W
Ravana
Snak3_BMF
Ravana
7,460
2,498
0
2,600
7,253
2,552
0
1,584
5,669
0
44,928
W
Agni
7,452
223
0
3,572
8,567
2,542
0
2,823
5,744
54,310
2,485
L
Sun Wukong
Stinkig
Sun Wukong
6,973
643
0
4,946
17,331
9,715
231
916
16,363
0
71,019
L
Bacchus
StopRunnin
Bacchus
5,207
637
0
2,273
16,004
16,291
0
3,803
12,080
25,613
0
W
Bacchus
Vito24655
Bacchus
8,715
1,196
0
5,173
15,801
18,144
52
3,977
11,824
25,102
1,874
L
Nemesis
WatDatMoutDo
Nemesis
9,325
2,616
0
2,457
15,698
6,303
0
3,224
12,222
0
64,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
39,667
415
Minions Killed
419
0
Camps Cleared
0
1,620,771
Distance Traveled
1,542,745
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,235
577
102
6
0
312,744
0
L
Baba Yaga
8,069
504
74
5
0
285,239
0
L
Heimdallr
7,561
473
111
7
0
268,785
0
W
Horus
10,241
640
113
7
0
299,324
0
W
Ravana
7,881
493
69
4
0
372,943
1
W
Agni
7,670
479
106
7
0
315,711
0
L
Sun Wukong
8,592
537
113
7
0
324,592
4
L
Bacchus
7,434
465
23
1
0
332,433
0
W
Bacchus
8,234
515
25
2
0
320,049
5
L
Nemesis
8,011
501
98
6
0
331,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role