Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum V
ARabidCow
Hun Batz
Platinum V
Level 166
God Stats
3W - 3L
1,602 SR
Queue Stats
439W - 448L
1,522 MMR
Solo
Ishtar
Ishtar
Bronze IV
lukke123
Ishtar
Bronze IV
Level 116
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 167
1,570 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,549 SR
1,510 MMR
Loki
Loki
Gold IV
Accordion Hero
Loki
Gold IV
Level 188
God Stats
11W - 12L
1,457 SR
Queue Stats
234W - 255L
1,515 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
BabyKingAle
Sun Wukong
Gold III
Level 62
God Stats
13W - 5L
1,645 SR
Queue Stats
54W - 54L
1,509 MMR
Solo
Xbalanque
Xbalanque
Gold III
TToastyy1
Xbalanque
Gold III
Level 73
God Stats
2W - 0L
1,620 SR
Queue Stats
45W - 50L
1,477 MMR
Solo
Fafnir
Fafnir
Gold IV
lDuhallanl
Fafnir
Gold IV
Level 236
God Stats
3W - 1L
1,659 SR
Queue Stats
126W - 129L
1,510 MMR
Solo
Agni
Agni
Bronze III
tdnmomo-ARIA
Agni
Bronze III
Level 49
God Stats
1W - 1L
1,362 SR
Queue Stats
6W - 8L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 1 / 0
5,648
513
1,514
5,079
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
 
Khepri
8
1 / 0 / 0
5,614
510
2,194
4,478
2,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
 
Vulcan
11
0 / 0 / 0
5,476
498
3,529
3,928
1,165
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ARabidCow
Hun Batz
9
0 / 4 / 0
5,298
482
3,073
8,998
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
lukke123
Ishtar
12
0 / 1 / 1
6,011
546
4,213
4,261
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneAphroditeCthulhuBake Kujira

VS

Bans
KuzenboCabrakanBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
6,796
618
2,382
8,013
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
BabyKingAle
Sun Wukong
12
2 / 0 / 2
7,541
686
5,515
6,776
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xbalanque
TToastyy1
Xbalanque
11
0 / 0 / 1
6,574
598
2,481
4,106
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
lDuhallanl
Fafnir
10
2 / 0 / 1
5,746
522
2,566
7,476
7,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 1
6,944
631
2,399
3,900
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
L
Khepri
 
Khepri
1
0
0
1
L
Vulcan
 
Vulcan
0
0
0
0
L
Hun Batz
ARabidCow
Hun Batz
0
4
0
0
W
2
1
1
2.5
W
Sun Wukong
BabyKingAle
Sun Wukong
2
0
2
3
W
Xbalanque
TToastyy1
Xbalanque
0
0
1
0.5
W
Fafnir
lDuhallanl
Fafnir
2
0
1
2.5
L
Ishtar
lukke123
Ishtar
0
1
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,523
Damage
15,343
26,744
Taken
30,271
10,243
Mitigated
14,948
7,125
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,514
525
0
1,084
5,079
2,134
0
0
5,079
1,164
39,986
L
Khepri
 
Khepri
2,194
180
0
1,504
4,478
2,531
0
1,154
3,254
12,495
0
L
Vulcan
 
Vulcan
3,529
172
0
1,506
3,928
1,165
0
1,573
2,101
37,231
872
L
Hun Batz
ARabidCow
Hun Batz
3,073
664
0
714
8,998
3,055
0
612
8,370
0
37,818
W
2,382
626
0
5,254
8,013
2,281
0
978
7,035
0
49,470
W
Sun Wukong
BabyKingAle
Sun Wukong
5,515
1,472
0
1,250
6,776
2,869
146
30
6,746
0
53,892
W
Xbalanque
TToastyy1
Xbalanque
2,481
1,423
0
2,102
4,106
1,178
1,911
646
3,460
0
46,779
W
Fafnir
lDuhallanl
Fafnir
2,566
293
0
3,516
7,476
7,428
266
2,408
5,068
12,036
621
L
Ishtar
lukke123
Ishtar
4,213
2,140
0
2,317
4,261
1,358
0
1,214
3,027
0
44,523
W
2,399
273
0
1,214
3,900
1,192
0
1,513
2,387
42,508
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
33,601
327
Minions Killed
407
0
Camps Cleared
0
1,237,146
Distance Traveled
1,157,085
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,648
513
70
6
0
244,572
0
L
Khepri
5,614
510
15
1
0
274,135
9
L
Vulcan
5,476
498
78
7
0
227,725
2
L
Hun Batz
5,298
482
65
6
0
258,728
0
W
Loki
6,796
618
102
9
0
250,028
0
W
Sun Wukong
7,541
686
93
8
0
235,647
4
W
Xbalanque
6,574
598
98
9
0
209,438
0
W
Fafnir
5,746
522
17
2
0
246,476
0
L
Ishtar
6,011
546
99
9
0
231,986
3
W
Agni
6,944
631
97
9
0
215,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role