Player Matchup

Hercules
Hercules
ElMantecoso1500
Hercules
Level 119
God Stats
4W - 1L
1,593 SR
Queue Stats
98W - 66L
1,598 Elo+
Party 3
Neith
Neith
MaKar102381
Neith
Level 26
God Stats
7W - 5L
1,498 SR
Queue Stats
12W - 11L
1,487 Elo+
Party 3
Hun Batz
Hun Batz
PoggUwUrez
Hun Batz
Level 158
God Stats
1W - 1L
1,341 SR
Queue Stats
78W - 59L
1,590 Elo+
Party 2
Scylla
Scylla
Slabalonius
Scylla
Level 158
God Stats
5W - 5L
1,668 SR
Queue Stats
77W - 58L
1,581 Elo+
Party 2
Athena
Athena
sparkymacgyver
Athena
Level 156
God Stats
6W - 1L
1,844 SR
Queue Stats
36W - 26L
1,603 Elo+
Party 2
Team Averages
Level 123
1,589 SR
1,572 Elo+

VS

Team Averages
Level 94
1,565 SR
1,576 Elo+
Jormungandr
Jormungandr
Aimlazy
Jormungandr
Level 161
God Stats
10W - 8L
1,566 SR
Queue Stats
36W - 41L
1,495 Elo+
Solo
Freya
Freya
DRAGONxCULTAVIST
Freya
Level 130
God Stats
1W - 1L
1,684 SR
Queue Stats
286W - 259L
1,553 Elo+
Solo
Kali
Kali
Judit19
Kali
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 78L
1,563 Elo+
Party 1
Apollo
Apollo
TheChangBomb
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,710 Elo+
Solo
Fenrir
Fenrir
ferkiba
Fenrir
Level 45
God Stats
9W - 9L
1,576 SR
Queue Stats
90W - 87L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 2 / 0
7,796
650
6,414
8,805
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 2
6,640
553
2,762
4,256
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
PoggUwUrez
Hun Batz
14
9 / 0 / 3
7,883
657
7,081
7,394
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
13
6 / 1 / 7
7,560
630
10,268
5,078
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 8
6,924
577
3,422
8,726
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aimlazy
Jormungandr
10
1 / 3 / 2
5,836
486
4,344
9,157
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 1
5,677
473
4,523
9,829
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
Judit19
Kali
13
2 / 1 / 0
7,370
614
5,389
11,402
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
9
1 / 7 / 0
5,621
468
3,569
7,621
2,654
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
ferkiba
Fenrir
12
1 / 2 / 1
6,028
502
2,849
7,773
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
5
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aimlazy
Jormungandr
1
3
2
0.67
L
0
6
1
0.08
W
Hercules
1
2
0
0.5
L
Kali
Judit19
Kali
2
1
0
2
W
1
0
2
2
W
Hun Batz
PoggUwUrez
Hun Batz
9
0
3
10.5
W
Scylla
6
1
7
9.5
L
Apollo
1
7
0
0.14
L
Fenrir
ferkiba
Fenrir
1
2
1
0.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
20,674
34,259
Taken
45,782
17,252
Mitigated
18,962
12,294
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aimlazy
Jormungandr
4,344
556
0
2,174
9,157
6,294
0
3,622
5,535
24,861
2,396
L
4,523
1,155
0
1,718
9,829
2,798
0
4,431
5,398
28,923
2,543
W
Hercules
6,414
1,647
0
2,151
8,805
5,787
0
0
8,805
0
54,496
L
Kali
Judit19
Kali
5,389
2,052
0
5,498
11,402
4,518
0
645
10,757
0
52,917
W
2,762
741
0
2,617
4,256
1,366
539
1,032
2,927
0
44,541
W
Hun Batz
PoggUwUrez
Hun Batz
7,081
1,373
0
4,040
7,394
2,324
0
2,266
4,837
0
61,100
W
Scylla
10,268
1,337
0
1,653
5,078
1,444
12
2,675
2,011
50,028
0
L
Apollo
3,569
1,781
0
250
7,621
2,654
108
3,271
4,350
0
19,397
L
Fenrir
ferkiba
Fenrir
2,849
512
0
4,665
7,773
2,698
0
1,721
6,052
0
38,518
W
3,422
1,129
0
1,833
8,726
6,331
0
1,530
6,955
15,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
30,532
395
Minions Killed
335
0
Camps Cleared
0
1,280,151
Distance Traveled
1,228,620
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,836
486
46
4
0
228,579
0
L
Freya
5,677
473
70
6
0
229,107
0
W
Hercules
7,796
650
105
9
0
240,154
2
L
Kali
7,370
614
109
9
0
261,283
3
W
Neith
6,640
553
76
6
0
237,052
0
W
Hun Batz
7,883
657
99
8
0
290,936
1
W
Scylla
7,560
630
90
8
0
246,648
0
L
Apollo
5,621
468
34
3
0
236,489
0
L
Fenrir
6,028
502
76
6
0
273,162
0
W
Athena
6,924
577
25
2
0
265,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role