Player Matchup

Fafnir
Fafnir
Masters
Faυna
Fafnir
Masters
Level 159
God Stats
37W - 1L
2,101 SR
Queue Stats
477W - 116L
2,934 MMR
Party 2
Ra
Ra
Masters
StarSample
Ra
Masters
Level 189
God Stats
1W - 1L
1,673 SR
Queue Stats
438W - 107L
2,716 MMR
Party 2
Set
Set
Grandmaster
TrueTrepid
Set
Grandmaster
Level 233
God Stats
108W - 12L
1,885 SR
Queue Stats
546W - 113L
3,312 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 194
1,886 SR
2,987 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,696 SR
2,122 MMR
Cthulhu
Cthulhu
Diamond III
 
Cthulhu
Diamond III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond I
MiniKaranqui
Charybdis
Diamond I
Level 69
God Stats
8W - 3L
1,895 SR
Queue Stats
93W - 61L
2,469 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
cenix24
Xing Tian
Diamond II
Level 145
God Stats
32W - 23L
1,692 SR
Queue Stats
405W - 380L
2,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Faυna
Fafnir
12
0 / 0 / 5
6,712
959
3,151
6,605
7,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 4
7,184
1,026
6,078
4,186
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 0 / 2
7,309
1,044
6,189
6,749
4,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
SobekCerberusAresKuzenboCabrakan

VS

Bans
SerqetTerraPersephoneNe ZhaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 0
5,394
771
3,539
5,126
3,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MiniKaranqui
Charybdis
10
0 / 2 / 0
5,801
829
3,575
6,505
1,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
cenix24
Xing Tian
10
0 / 2 / 0
5,471
782
3,015
7,624
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Fafnir
Faυna
Fafnir
0
0
5
2.5
L
Charybdis
MiniKaranqui
Charybdis
0
2
0
0
W
2
0
4
4
W
4
0
2
5
L
Xing Tian
cenix24
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
10,129
17,540
Taken
19,255
13,747
Mitigated
10,844
10,540
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,539
25
68
1,024
5,126
3,715
0
2,077
2,966
15,326
0
W
Fafnir
Faυna
Fafnir
3,151
444
0
2,647
6,605
7,174
692
2,582
3,763
7,037
2,194
L
Charybdis
MiniKaranqui
Charybdis
3,575
1,590
0
1,366
6,505
1,875
311
3,151
3,155
0
19,673
W
6,078
570
2,430
3,130
4,186
1,681
1,054
2,339
1,782
33,811
735
W
6,189
1,980
0
2,333
6,749
4,892
1,695
1,270
5,411
0
30,349
L
Xing Tian
cenix24
Xing Tian
3,015
71
0
604
7,624
5,254
0
2,599
4,838
8,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,205
Gold Earned
16,666
120
Minions Killed
86
0
Camps Cleared
0
469,329
Distance Traveled
430,773
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,394
771
28
4
0
147,983
0
W
Fafnir
6,712
959
9
1
0
144,706
0
L
Charybdis
5,801
829
50
7
0
127,645
0
W
Ra
7,184
1,026
63
9
0
176,660
0
W
Set
7,309
1,044
48
7
0
147,963
0
L
Xing Tian
5,471
782
8
1
0
155,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role