Player Matchup

Tiamat
Tiamat
SilverOFKing
Tiamat
Level 57
God Stats
4W - 4L
1,419 SR
Queue Stats
226W - 240L
1,440 Elo+
Solo
Sylvanus
Sylvanus
SourOfficial
Sylvanus
Level 67
God Stats
4W - 1L
1,649 SR
Queue Stats
206W - 183L
1,546 Elo+
Party 1
Nemesis
Nemesis
Whyleave
Nemesis
Level 105
God Stats
2W - 4L
1,191 SR
Queue Stats
57W - 90L
1,332 Elo+
Solo
Shiva
Shiva
antaresxmoon
Shiva
Level 29
God Stats
1W - 3L
1,230 SR
Queue Stats
43W - 63L
1,405 Elo+
Solo
Neith
Neith
savannafaith
Neith
Level 122
God Stats
7W - 4L
1,616 SR
Queue Stats
188W - 181L
1,528 Elo+
Party 1
Team Averages
Level 76
1,421 SR
1,450 Elo+

VS

Team Averages
Level 86
1,543 SR
1,423 Elo+
The Morrigan
The Morrigan
Anonymoose8531
The Morrigan
Level 58
God Stats
3W - 2L
1,773 SR
Queue Stats
105W - 118L
1,481 Elo+
Solo
Da Ji
Da Ji
Buttertoastbooty
Da Ji
Level 155
God Stats
0W - 4L
1,188 SR
Queue Stats
427W - 436L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Mangoés
Guan Yu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,332 Elo+
Solo
Osiris
Osiris
OdiusBeatings
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
dead_soul480
Kumbhakarna
Level 88
God Stats
1W - 1L
1,753 SR
Queue Stats
30W - 39L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 0 / 13
7,562
1,080
9,268
4,893
3,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SourOfficial
Sylvanus
11
3 / 1 / 11
7,401
1,057
6,095
9,684
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Whyleave
Nemesis
14
6 / 0 / 13
7,800
1,114
11,008
9,297
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 14
7,048
1,007
7,281
7,143
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
5 / 0 / 12
7,914
1,131
12,326
5,915
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anonymoose8531
The Morrigan
11
0 / 3 / 0
5,731
819
8,888
5,208
1,815
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,304
758
3,695
6,235
2,487
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
Mangoés
Guan Yu
11
0 / 5 / 1
6,278
897
2,624
13,846
7,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 1
5,937
848
3,993
7,582
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
dead_soul480
Kumbhakarna
12
1 / 3 / 0
6,600
943
8,864
17,441
7,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
19
Kills
2
2
Deaths
19
63
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anonymoose8531
The Morrigan
0
3
0
0
L
0
4
0
0
L
Guan Yu
Mangoés
Guan Yu
0
5
1
0.1
L
1
4
1
0.38
W
Tiamat
2
0
13
8.5
W
Sylvanus
SourOfficial
Sylvanus
3
1
11
8.5
W
Nemesis
Whyleave
Nemesis
6
0
13
12.5
W
3
1
14
10
L
Kumbhakarna
dead_soul480
Kumbhakarna
1
3
0
0.33
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,978
Damage
28,064
36,932
Taken
50,312
28,803
Mitigated
24,250
15,067
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anonymoose8531
The Morrigan
8,888
1,140
156
355
5,208
1,815
0
709
4,308
19,674
1,031
L
3,695
362
577
1,301
6,235
2,487
0
2,122
3,900
0
6,467
L
Guan Yu
Mangoés
Guan Yu
2,624
624
1,644
2,143
13,846
7,236
0
2,749
10,619
0
9,959
L
3,993
1,313
421
1,682
7,582
5,366
0
2,281
4,997
0
4,189
W
Tiamat
9,268
838
497
1,160
4,893
3,257
336
1,956
2,903
23,684
1,684
W
Sylvanus
SourOfficial
Sylvanus
6,095
1,294
3,052
3,000
9,684
8,079
0
4,778
4,757
8,552
2,277
W
Nemesis
Whyleave
Nemesis
11,008
3,640
1,453
2,898
9,297
7,831
0
4,073
5,089
0
19,527
W
7,281
1,722
98
950
7,143
7,206
109
3,739
3,272
0
12,196
L
Kumbhakarna
dead_soul480
Kumbhakarna
8,864
825
1,366
6,157
17,441
7,346
0
5,804
11,230
15,362
0
W
12,326
2,314
739
1,220
5,915
2,430
598
2,492
3,423
0
22,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
29,850
88
Minions Killed
71
0
Camps Cleared
0
774,031
Distance Traveled
624,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,731
819
19
3
0
126,971
0
L
Da Ji
5,304
758
12
2
0
98,091
0
L
Guan Yu
6,278
897
16
2
0
137,417
0
L
Osiris
5,937
848
4
1
0
118,848
0
W
Tiamat
7,562
1,080
33
5
0
163,062
0
W
Sylvanus
7,401
1,057
8
1
0
120,328
0
W
Nemesis
7,800
1,114
17
2
0
173,227
0
W
Shiva
7,048
1,007
5
1
0
154,721
0
L
Kumbhakarna
6,600
943
20
3
0
143,302
0
W
Neith
7,914
1,131
25
4
0
162,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role