Player Matchup

Raijin
Raijin
BOOMOOMSAUCE
Raijin
Level 147
God Stats
0W - 2L
1,308 SR
Queue Stats
89W - 82L
1,641 Elo+
Party 1
Erlang Shen
Erlang Shen
CloudElMagnifico
Erlang Shen
Level 149
God Stats
16W - 13L
1,560 SR
Queue Stats
237W - 230L
1,539 Elo+
Solo
Artio
Artio
Livayatan
Artio
Level 113
God Stats
4W - 8L
1,532 SR
Queue Stats
44W - 37L
1,652 Elo+
Party 1
Team Averages
Level 136
1,466 SR
1,611 Elo+

VS

Team Averages
Level 144
1,660 SR
1,552 Elo+
Fenrir
Fenrir
AlekhCrash
Fenrir
Level 118
God Stats
6W - 3L
1,778 SR
Queue Stats
105W - 82L
1,577 Elo+
Solo
Atlas
Atlas
QQQDASHWEEDGOD1
Atlas
Level 159
God Stats
63W - 39L
1,703 SR
Queue Stats
417W - 372L
1,565 Elo+
Solo
Janus
Janus
Rojre
Janus
Level 155
God Stats
3W - 2L
1,499 SR
Queue Stats
31W - 32L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 7 / 0
7,247
725
6,950
7,952
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
CloudElMagnifico
Erlang Shen
12
0 / 4 / 1
6,833
683
4,603
10,578
5,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Livayatan
Artio
12
0 / 5 / 1
6,626
663
3,181
12,087
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlekhCrash
Fenrir
14
4 / 1 / 10
8,561
856
5,767
10,861
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 0 / 7
10,055
1,006
10,182
7,533
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Rojre
Janus
15
3 / 0 / 13
9,015
902
11,064
5,496
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
16
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlekhCrash
Fenrir
4
1
10
9
L
Raijin
1
7
0
0.14
L
Erlang Shen
CloudElMagnifico
Erlang Shen
0
4
1
0.13
L
Artio
Livayatan
Artio
0
5
1
0.1
W
9
0
7
12.5
W
Janus
Rojre
Janus
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
27,013
30,617
Taken
23,890
15,284
Mitigated
14,680
4,164
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlekhCrash
Fenrir
5,767
2,366
0
2,208
10,861
7,816
903
4,593
5,413
0
15,691
L
Raijin
6,950
361
0
255
7,952
2,073
0
4,628
2,665
28,613
0
L
Erlang Shen
CloudElMagnifico
Erlang Shen
4,603
1,447
0
756
10,578
5,742
0
6,874
2,795
0
16,717
L
Artio
Livayatan
Artio
3,181
336
360
2,793
12,087
7,469
0
7,288
3,542
8,897
559
W
10,182
2,631
0
0
7,533
5,048
414
2,136
4,985
25,676
3,025
W
Janus
Rojre
Janus
11,064
1,094
0
2,076
5,496
1,816
787
1,518
3,681
40,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,706
Gold Earned
27,631
90
Minions Killed
152
0
Camps Cleared
0
512,552
Distance Traveled
574,940
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,561
856
18
2
0
190,731
0
L
Raijin
7,247
725
52
5
0
138,888
0
L
Erlang Shen
6,833
683
26
3
0
209,633
6
L
Artio
6,626
663
12
1
0
164,031
0
W
Atlas
10,055
1,006
52
5
0
195,506
6
W
Janus
9,015
902
82
8
0
188,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role