Player Matchup

Izanami
Izanami
ButtWhisk
Izanami
Level 159
God Stats
20W - 20L
1,520 SR
Queue Stats
852W - 867L
1,529 Elo+
Solo
Chang'e
Chang'e
Guyzoh
Chang'e
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
157W - 154L
1,547 Elo+
Party 1
Ishtar
Ishtar
Link_floyd69
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 121L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Smoke313rd
Kumbhakarna
Level 128
God Stats
3W - 2L
1,711 SR
Queue Stats
124W - 123L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
XbalDonkey
Sun Wukong
Level 55
God Stats
3W - 3L
1,834 SR
Queue Stats
165W - 187L
1,416 Elo+
Solo
Team Averages
Level 92
1,656 SR
1,504 Elo+

VS

Team Averages
Level 92
1,489 SR
1,476 Elo+
Sylvanus
Sylvanus
FrozeKingston
Sylvanus
Level 62
God Stats
1W - 1L
1,300 SR
Queue Stats
75W - 69L
1,491 Elo+
Solo
Xbalanque
Xbalanque
H3-CMS
Xbalanque
Level 146
God Stats
11W - 6L
1,515 SR
Queue Stats
885W - 928L
1,487 Elo+
Solo
Cerberus
Cerberus
SpeedyLoco04
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 159L
1,459 Elo+
Party 2
Odin
Odin
That THOINK
Odin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,482 Elo+
Party 2
Chiron
Chiron
crazychicken1227
Chiron
Level 84
God Stats
9W - 4L
1,629 SR
Queue Stats
366W - 389L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ButtWhisk
Izanami
20
3 / 7 / 5
12,665
745
19,581
19,648
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Guyzoh
Chang'e
18
2 / 5 / 3
11,047
650
7,289
17,596
7,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
8
0 / 3 / 0
8,489
499
897
3,585
993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Smoke313rd
Kumbhakarna
20
0 / 3 / 7
11,770
692
10,292
27,489
26,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
XbalDonkey
Sun Wukong
20
5 / 4 / 4
12,840
755
13,459
20,739
25,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrozeKingston
Sylvanus
5
0 / 0 / 0
8,162
480
0
0
0
Xbalanque
H3-CMS
Xbalanque
20
5 / 4 / 12
13,100
771
28,855
14,719
8,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
SpeedyLoco04
Cerberus
20
4 / 3 / 15
12,656
744
18,786
22,976
27,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 2 / 11
13,016
766
15,405
21,945
30,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
4 / 1 / 14
13,152
774
18,217
9,445
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
10
Kills
21
22
Deaths
10
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
ButtWhisk
Izanami
3
7
5
0.79
W
Sylvanus
FrozeKingston
Sylvanus
0
0
0
0
L
Chang'e
Guyzoh
Chang'e
2
5
3
0.7
W
Xbalanque
H3-CMS
Xbalanque
5
4
12
2.75
L
Ishtar
0
3
0
0
L
Kumbhakarna
Smoke313rd
Kumbhakarna
0
3
7
1.17
W
Cerberus
SpeedyLoco04
Cerberus
4
3
15
3.83
W
8
2
11
6.75
L
Sun Wukong
XbalDonkey
Sun Wukong
5
4
4
1.75
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,518
Damage
81,263
89,057
Taken
69,085
70,956
Mitigated
72,609
33,384
Healing
33,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ButtWhisk
Izanami
19,581
11,497
1,105
4,003
19,648
10,073
1,998
3,683
15,965
0
49,666
W
Sylvanus
FrozeKingston
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Guyzoh
Chang'e
7,289
1,077
9,757
5,971
17,596
7,546
626
6,278
11,318
15,263
305
W
Xbalanque
H3-CMS
Xbalanque
28,855
13,359
3,878
4,513
14,719
8,409
2,501
3,225
11,236
0
68,957
L
Ishtar
897
373
0
186
3,585
993
0
638
2,947
0
5,421
L
Kumbhakarna
Smoke313rd
Kumbhakarna
10,292
617
1,516
7,988
27,489
26,714
383
5,352
22,137
30,597
0
W
Cerberus
SpeedyLoco04
Cerberus
18,786
712
2,876
10,907
22,976
27,998
450
5,103
17,227
41,844
2,846
W
15,405
1,216
1,024
3,882
21,945
30,597
142
5,749
15,960
4,317
26,176
L
Sun Wukong
XbalDonkey
Sun Wukong
13,459
3,663
555
2,303
20,739
25,630
304
4,900
15,839
0
26,912
W
18,217
6,447
4,491
1,552
9,445
5,605
3,227
3,296
6,107
0
46,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,811
Gold Earned
60,086
177
Minions Killed
262
0
Camps Cleared
0
1,254,203
Distance Traveled
1,257,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,665
745
73
4
0
266,465
0
W
Sylvanus
8,162
480
0
0
0
0
0
L
Chang'e
11,047
650
26
2
0
292,708
0
W
Xbalanque
13,100
771
89
5
0
282,585
0
L
Ishtar
8,489
499
8
0
0
53,274
0
L
Kumbhakarna
11,770
692
34
2
0
323,813
0
W
Cerberus
12,656
744
95
6
0
343,141
0
W
Odin
13,016
766
22
1
0
352,679
0
L
Sun Wukong
12,840
755
36
2
0
317,943
0
W
Chiron
13,152
774
56
3
0
279,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role