Player Matchup

Tyr
Tyr
AmishGoatMilker
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,539 Elo+
Party 1
He Bo
He Bo
CR4ZYG4NK
He Bo
Level 147
God Stats
2W - 1L
1,572 SR
Queue Stats
211W - 150L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
Kumbahjones
Baron Samedi
Level 129
God Stats
3W - 2L
1,553 SR
Queue Stats
190W - 154L
1,566 Elo+
Party 1
Ra
Ra
NOT_i-r
Ra
Level 123
God Stats
2W - 0L
1,735 SR
Queue Stats
23W - 24L
1,490 Elo+
Party 2
Charybdis
Charybdis
Tavitoowavy
Charybdis
Level 58
God Stats
5W - 0L
1,712 SR
Queue Stats
26W - 19L
1,534 Elo+
Party 2
Team Averages
Level 97
1,614 SR
1,545 Elo+

VS

Team Averages
Level 158
1,615 SR
1,536 Elo+
Nut
Nut
A Cheeky Grin
Nut
Level 192
God Stats
24W - 31L
1,552 SR
Queue Stats
877W - 933L
1,488 Elo+
Solo
Olorun
Olorun
DantBestoFriendo
Olorun
Level 97
God Stats
5W - 2L
1,833 SR
Queue Stats
80W - 58L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
DrIcyy
Gilgamesh
Level 219
God Stats
27W - 25L
1,686 SR
Queue Stats
253W - 251L
1,565 Elo+
Solo
Cabrakan
Cabrakan
Dsxz
Cabrakan
Level 152
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TheMaestro895
Ne Zha
Level 129
God Stats
75W - 53L
1,706 SR
Queue Stats
532W - 474L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,804
726
5,772
7,184
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
CR4ZYG4NK
He Bo
10
1 / 0 / 5
4,949
619
5,393
6,211
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Kumbahjones
Baron Samedi
10
4 / 1 / 1
5,581
698
5,066
5,233
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 1
4,310
539
1,492
5,212
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
Tavitoowavy
Charybdis
8
0 / 2 / 0
4,383
548
979
3,593
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,216
777
3,071
2,019
552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 0
5,211
651
2,794
5,833
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
DrIcyy
Gilgamesh
8
0 / 3 / 1
4,820
603
3,725
10,052
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cabrakan
Dsxz
Cabrakan
8
0 / 0 / 4
5,139
642
3,240
5,139
5,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

6
1 / 4 / 1
4,111
514
1,773
5,655
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
6
6
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
W
4
1
0
4
W
He Bo
CR4ZYG4NK
He Bo
1
0
5
3.5
L
1
2
0
0.5
L
Gilgamesh
DrIcyy
Gilgamesh
0
3
1
0.17
L
Cabrakan
Dsxz
Cabrakan
0
0
4
2
W
Baron Samedi
Kumbahjones
Baron Samedi
4
1
1
4.5
W
0
2
1
0.25
W
Charybdis
Tavitoowavy
Charybdis
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
14,603
27,433
Taken
28,698
10,209
Mitigated
14,774
13,124
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,071
1,804
0
1,662
2,019
552
0
415
1,604
0
52,665
W
5,772
797
0
3,294
7,184
3,709
0
0
6,766
0
39,787
W
He Bo
CR4ZYG4NK
He Bo
5,393
303
0
4,056
6,211
1,475
0
1,451
4,693
34,400
894
L
2,794
873
120
2,076
5,833
2,024
0
4,448
1,385
36,305
0
L
Gilgamesh
DrIcyy
Gilgamesh
3,725
1,479
0
2,906
10,052
4,930
0
1,375
8,677
0
30,118
L
Cabrakan
Dsxz
Cabrakan
3,240
694
0
476
5,139
5,649
0
3,252
1,808
11,734
1,306
W
Baron Samedi
Kumbahjones
Baron Samedi
5,066
495
376
2,108
5,233
2,138
0
2,149
3,084
30,841
0
W
1,492
301
348
1,603
5,212
2,069
0
1,910
3,302
16,286
0
W
Charybdis
Tavitoowavy
Charybdis
979
485
0
1,339
3,593
818
0
356
3,237
0
22,107
L
1,773
447
0
1,698
5,655
1,619
0
2,330
3,325
0
17,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
25,497
278
Minions Killed
283
0
Camps Cleared
0
921,876
Distance Traveled
788,776
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,216
777
106
13
0
159,798
2
W
Tyr
5,804
726
72
9
0
177,117
0
W
He Bo
4,949
619
58
7
0
209,775
2
L
Olorun
5,211
651
69
9
0
159,217
0
L
Gilgamesh
4,820
603
64
8
0
150,781
0
L
Cabrakan
5,139
642
17
2
0
179,686
0
W
Baron Samedi
5,581
698
58
7
0
183,221
0
W
Ra
4,310
539
23
3
0
174,476
1
W
Charybdis
4,383
548
67
8
0
177,287
0
L
Ne Zha
4,111
514
27
3
0
139,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role