Player Matchup

Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Masters
Ѕcyllа
Scylla
Masters
Level 208
God Stats
454W - 195L
1,771 SR
Queue Stats
584W - 353L
2,829 MMR
Party 1
Horus
Horus
Masters
нaus
Horus
Masters
Level 238
God Stats
5W - 8L
1,519 SR
Queue Stats
408W - 298L
2,653 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 202
1,597 SR
2,327 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,570 SR
1,706 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
Huntertranz69ovo
Mulan
Platinum III
Level 56
God Stats
18W - 18L
1,578 SR
Queue Stats
140W - 133L
1,831 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
amgosek
Baron Samedi
Platinum IV
Level 157
God Stats
30W - 22L
1,633 SR
Queue Stats
462W - 448L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 0 / 8
10,045
913
11,284
6,078
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
Ѕcyllа
Scylla
17
8 / 1 / 7
10,835
985
13,820
6,467
2,750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
нaus
Horus
16
0 / 0 / 15
8,875
807
6,361
14,026
15,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
FafnirKuzenboSerqetKumbhakarnaCerberus

VS

Bans
Ne ZhaAresSobekGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 0
7,663
697
8,271
10,726
4,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 0
7,133
648
3,792
13,527
8,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
amgosek
Baron Samedi
12
0 / 5 / 0
7,222
657
5,256
10,303
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
15
Kills
1
1
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
8
11
L
Hachiman
 
Hachiman
1
5
0
0.2
L
0
5
0
0
L
Baron Samedi
amgosek
Baron Samedi
0
5
0
0
W
Scylla
Ѕcyllа
Scylla
8
1
7
11.5
W
Horus
нaus
Horus
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,465
Damage
17,319
26,571
Taken
34,556
21,290
Mitigated
18,253
12,002
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,284
2,589
1,211
2,330
6,078
2,759
0
1,184
4,894
0
40,027
L
Hachiman
 
Hachiman
8,271
5,606
0
3,101
10,726
4,836
0
4,066
6,471
0
24,972
L
3,792
109
0
1,202
13,527
8,530
0
4,601
8,666
0
10,415
L
Baron Samedi
amgosek
Baron Samedi
5,256
37
377
1,155
10,303
4,887
0
4,461
5,719
23,896
0
W
Scylla
Ѕcyllа
Scylla
13,820
1,454
0
250
6,467
2,750
633
1,664
4,803
64,092
500
W
Horus
нaus
Horus
6,361
1,772
2,243
5,968
14,026
15,781
0
2,545
11,481
0
16,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
22,018
177
Minions Killed
92
0
Camps Cleared
0
654,768
Distance Traveled
506,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,045
913
54
5
0
209,747
0
L
Hachiman
7,663
697
37
3
0
160,872
0
L
Mulan
7,133
648
19
2
0
174,841
0
L
Baron Samedi
7,222
657
36
3
0
171,047
0
W
Scylla
10,835
985
106
10
0
208,741
0
W
Horus
8,875
807
17
2
0
236,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role