Player Matchup

Neith
Neith
FMONSO
Neith
Level 15
God Stats
3W - 14L
1,193 SR
Queue Stats
6W - 19L
1,122 Elo+
Party 2
Izanami
Izanami
JUESGO
Izanami
Level 15
God Stats
4W - 8L
1,310 SR
Queue Stats
13W - 24L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
bidjuandavid
Danzaburou
Level 42
God Stats
5W - 7L
1,428 SR
Queue Stats
24W - 42L
1,284 Elo+
Party 2
Team Averages
Level 24
1,310 SR
1,218 Elo+

VS

Team Averages
Level 122
1,503 SR
1,627 Elo+
Skadi
Skadi
Woohoobarz
Skadi
Level 129
God Stats
3W - 2L
1,400 SR
Queue Stats
83W - 47L
1,622 Elo+
Party 1
Discordia
Discordia
meerakuI
Discordia
Level 127
God Stats
3W - 0L
1,585 SR
Queue Stats
77W - 40L
1,657 Elo+
Party 1
Chaac
Chaac
starlifter95
Chaac
Level 109
God Stats
1W - 3L
1,525 SR
Queue Stats
41W - 23L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FMONSO
Neith
14
1 / 6 / 2
8,570
714
4,818
10,556
3,480
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
JUESGO
Izanami
14
0 / 4 / 3
8,371
698
3,824
11,717
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
bidjuandavid
Danzaburou
12
0 / 7 / 2
7,566
631
2,956
12,641
4,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
2 / 1 / 13
10,484
874
9,781
8,577
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
meerakuI
Discordia
16
7 / 3 / 7
10,646
887
12,728
6,490
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 3
10,693
891
9,482
9,507
13,412
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
1
Kills
17
17
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
FMONSO
Neith
1
6
2
0.33
L
Izanami
JUESGO
Izanami
0
4
3
0.38
W
Skadi
2
1
13
8.5
L
Danzaburou
bidjuandavid
Danzaburou
0
7
2
0.14
W
Discordia
meerakuI
Discordia
7
3
7
3.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,598
Damage
31,991
34,914
Taken
24,574
11,652
Mitigated
19,267
5,284
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FMONSO
Neith
4,818
2,597
0
999
10,556
3,480
0
3,733
6,770
0
18,201
L
Izanami
JUESGO
Izanami
3,824
2,843
0
1,545
11,717
4,015
0
4,254
7,408
0
28,497
W
Skadi
9,781
3,991
0
2,118
8,577
3,658
2,536
0
8,577
0
38,521
L
Danzaburou
bidjuandavid
Danzaburou
2,956
642
0
2,740
12,641
4,157
0
4,685
7,943
0
10,941
W
Discordia
meerakuI
Discordia
12,728
416
466
76
6,490
2,197
747
9
6,481
35,115
425
W
9,482
202
0
1,741
9,507
13,412
475
0
9,507
164
38,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
31,823
91
Minions Killed
173
0
Camps Cleared
0
544,266
Distance Traveled
608,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,570
714
24
2
0
184,998
0
L
Izanami
8,371
698
54
5
0
196,346
0
W
Skadi
10,484
874
73
6
0
191,833
0
L
Danzaburou
7,566
631
13
1
0
162,922
0
W
Discordia
10,646
887
48
4
0
202,494
0
W
Chaac
10,693
891
52
4
0
214,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role